Project set up and esp connecting to wifi.
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.pio
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.cache
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.dummy
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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compile_commands.json
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Vendored
+9
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{
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"recommendations": [
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"Jason2866.esp-decoder",
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"pioarduino.pioarduino-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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cmake_minimum_required(VERSION 3.16.0)
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include($ENV{IDF_PATH}/tools/cmake/project.cmake)
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project(eInk_F1)
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the convention is to give header files names that end with `.h'.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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#ifndef wifi_h
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#define wifi_h
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/* WiFi station Example
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This example code is in the Public Domain (or CC0 licensed, at your option.)
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Unless required by applicable law or agreed to in writing, this
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software is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
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CONDITIONS OF ANY KIND, either express or implied.
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*/
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#include <string.h>
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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#include "freertos/event_groups.h"
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#include "esp_system.h"
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#include "esp_wifi.h"
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#include "esp_event.h"
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#include "esp_log.h"
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#include "nvs_flash.h"
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#include "lwip/err.h"
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#include "lwip/sys.h"
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static void event_handler(void* arg, esp_event_base_t event_base,
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int32_t event_id, void* event_data);
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void wifi_init_sta(void);
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#endif
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+46
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into the executable file.
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The source code of each library should be placed in a separate directory
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("lib/your_library_name/[Code]").
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For example, see the structure of the following example libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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Example contents of `src/main.c` using Foo and Bar:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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The PlatformIO Library Dependency Finder will find automatically dependent
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libraries by scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:esp32dev]
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platform = espressif32
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board = esp32dev
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framework = espidf
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monitor_speed = 115200
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+3515
File diff suppressed because it is too large.
Load diff
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# This file was automatically generated for projects
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# without default 'CMakeLists.txt' file.
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FILE(GLOB_RECURSE app_sources ${CMAKE_SOURCE_DIR}/src/*.*)
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idf_component_register(SRCS ${app_sources})
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#define SPI_CS 11
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#define SPI_MOSI 8
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#define SPI_CLK 6
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+33
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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#include "wifi.h"
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#include "config.h"
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#define LOG_LOCAL_LEVEL ESP_LOG_VERBOSE
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#include "esp_log.h"
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static const char* TAG = "Main";
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void print_task(void *pvParameters) {
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while (1) {
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ESP_LOGI(TAG, "here");
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vTaskDelay(pdMS_TO_TICKS(500));
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}
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}
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void app_main() {
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//Initialize NVS
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esp_err_t ret = nvs_flash_init();
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if (ret == ESP_ERR_NVS_NO_FREE_PAGES || ret == ESP_ERR_NVS_NEW_VERSION_FOUND) {
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ESP_ERROR_CHECK(nvs_flash_erase());
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ret = nvs_flash_init();
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}
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ESP_ERROR_CHECK(ret);
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xTaskCreate(print_task, "print_task", 4096, NULL, 1, NULL);
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wifi_init_sta();
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vTaskDelete(NULL);
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}
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#define ESP_WIFI_SSID
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#define ESP_WIFI_PASS
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#define ESP_MAXIMUM_RETRY 3
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+112
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#include "wifi.h"
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#include "secrets.h"
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/* WiFi station Example
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This example code is in the Public Domain (or CC0 licensed, at your option.)
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Unless required by applicable law or agreed to in writing, this
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software is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
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CONDITIONS OF ANY KIND, either express or implied.
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*/
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/* FreeRTOS event group to signal when we are connected*/
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static EventGroupHandle_t s_wifi_event_group;
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/* The event group allows multiple bits for each event, but we only care about two events:
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* - we are connected to the AP with an IP
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* - we failed to connect after the maximum amount of retries */
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#define WIFI_CONNECTED_BIT BIT0
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#define WIFI_FAIL_BIT BIT1
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static const char *TAG = "wifi station";
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static int s_retry_num = 0;
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static void event_handler(void* arg, esp_event_base_t event_base,
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int32_t event_id, void* event_data)
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{
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if (event_base == WIFI_EVENT && event_id == WIFI_EVENT_STA_START) {
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esp_wifi_connect();
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} else if (event_base == WIFI_EVENT && event_id == WIFI_EVENT_STA_DISCONNECTED) {
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if (s_retry_num < ESP_MAXIMUM_RETRY) {
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esp_wifi_connect();
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s_retry_num++;
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ESP_LOGI(TAG, "retry to connect to the AP");
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} else {
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xEventGroupSetBits(s_wifi_event_group, WIFI_FAIL_BIT);
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}
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ESP_LOGI(TAG,"connect to the AP fail");
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} else if (event_base == IP_EVENT && event_id == IP_EVENT_STA_GOT_IP) {
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ip_event_got_ip_t* event = (ip_event_got_ip_t*) event_data;
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ESP_LOGI(TAG, "got ip:" IPSTR, IP2STR(&event->ip_info.ip));
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s_retry_num = 0;
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xEventGroupSetBits(s_wifi_event_group, WIFI_CONNECTED_BIT);
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}
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}
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void wifi_init_sta(void) {
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s_wifi_event_group = xEventGroupCreate();
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ESP_ERROR_CHECK(esp_netif_init());
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ESP_ERROR_CHECK(esp_event_loop_create_default());
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esp_netif_create_default_wifi_sta();
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wifi_init_config_t cfg = WIFI_INIT_CONFIG_DEFAULT();
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ESP_ERROR_CHECK(esp_wifi_init(&cfg));
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esp_event_handler_instance_t instance_any_id;
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esp_event_handler_instance_t instance_got_ip;
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ESP_ERROR_CHECK(esp_event_handler_instance_register(WIFI_EVENT,
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ESP_EVENT_ANY_ID,
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&event_handler,
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NULL,
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&instance_any_id));
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ESP_ERROR_CHECK(esp_event_handler_instance_register(IP_EVENT,
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IP_EVENT_STA_GOT_IP,
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&event_handler,
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NULL,
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&instance_got_ip));
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wifi_config_t wifi_config = {
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.sta = {
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.ssid = ESP_WIFI_SSID,
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.password = ESP_WIFI_PASS,
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/* Setting a password implies station will connect to all security modes including WEP/WPA.
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* However these modes are deprecated and not advisable to be used. Incase your Access point
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* doesn't support WPA2, these mode can be enabled by commenting below line */
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.threshold.authmode = WIFI_AUTH_WPA2_PSK,
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},
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};
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ESP_ERROR_CHECK(esp_wifi_set_mode(WIFI_MODE_STA) );
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ESP_ERROR_CHECK(esp_wifi_set_config(WIFI_IF_STA, &wifi_config) );
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ESP_ERROR_CHECK(esp_wifi_start() );
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ESP_LOGI(TAG, "wifi_init_sta finished.");
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/* Waiting until either the connection is established (WIFI_CONNECTED_BIT) or connection failed for the maximum
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* number of re-tries (WIFI_FAIL_BIT). The bits are set by event_handler() (see above) */
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EventBits_t bits = xEventGroupWaitBits(s_wifi_event_group,
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WIFI_CONNECTED_BIT | WIFI_FAIL_BIT,
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pdFALSE,
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pdFALSE,
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portMAX_DELAY);
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/* xEventGroupWaitBits() returns the bits before the call returned, hence we can test which event actually
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* happened. */
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if (bits & WIFI_CONNECTED_BIT) {
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ESP_LOGI(TAG, "connected to ap SSID:%s password:%s",
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ESP_WIFI_SSID, ESP_WIFI_PASS);
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} else if (bits & WIFI_FAIL_BIT) {
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ESP_LOGI(TAG, "Failed to connect to SSID:%s, password:%s",
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ESP_WIFI_SSID, ESP_WIFI_PASS);
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} else {
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ESP_LOGE(TAG, "UNEXPECTED EVENT");
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}
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/* The event will not be processed after unregister */
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ESP_ERROR_CHECK(esp_event_handler_instance_unregister(IP_EVENT, IP_EVENT_STA_GOT_IP, instance_got_ip));
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ESP_ERROR_CHECK(esp_event_handler_instance_unregister(WIFI_EVENT, ESP_EVENT_ANY_ID, instance_any_id));
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vEventGroupDelete(s_wifi_event_group);
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}
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+11
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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||||
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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