66 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
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 * Marlin 3D Printer Firmware
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 * Copyright (C) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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 *
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 * Based on Sprinter and grbl.
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 * Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 */
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/**
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 * Custom Status Screen bitmap
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 *
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 * Place this file in the root with your configuration files
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 * and enable CUSTOM_STATUS_SCREEN_IMAGE in Configuration.h.
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 *
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 * Use the Marlin Bitmap Converter to make your own:
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 * http://marlinfw.org/tools/u8glib/converter.html
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 */
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//
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// Status Screen Logo bitmap
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//
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#define STATUS_LOGO_Y            5
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#define STATUS_LOGO_WIDTH       39
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const unsigned char status_logo_bmp[] PROGMEM = {
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  B00000000,B00000000,B00000110,B00000000,B00000000,
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  B11111110,B00000000,B00000010,B00000000,B00000000,
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  B01000010,B00000000,B00000010,B00000000,B00000000,
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  B01001000,B00000000,B00000010,B00000000,B00000000,
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  B01001000,B11011100,B00111110,B00111100,B11101110,
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  B01111000,B01100010,B01000010,B01000010,B00110010,
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  B01001000,B01000010,B01000010,B01000010,B00100000,
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  B01001000,B01000010,B01000010,B01111110,B00100000,
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  B01000000,B01000010,B01000010,B01000000,B00100000,
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  B01000010,B01000010,B01000110,B01000010,B00100000,
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  B11111110,B11100111,B00111011,B00111100,B11111000
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};
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//
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// Use default bitmaps
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//
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#define STATUS_HOTEND_ANIM
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#define STATUS_BED_ANIM
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#define STATUS_HEATERS_XSPACE   20
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#if HOTENDS < 2
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  #define STATUS_HEATERS_X      48
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  #define STATUS_BED_X          72
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#else
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  #define STATUS_HEATERS_X      40
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  #define STATUS_BED_X          80
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#endif
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