InsanityAutomation
4900c28bf6
Fix IDEX tool-change, and more ( #13614 )
2019-04-09 18:33:40 -05:00
Scott Lahteine
9cb5c57b84
Adjustments to ui8tostr_percent
2019-04-08 21:47:50 -05:00
Scott Lahteine
321a5e6580
Fix SD card reselect when scrolled ( #13624 )
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- Change encoder position to 16-bit integer.
- Fix `SD_REPRINT_LAST_SELECTED_FILE` when the screen is scrolled.
2019-04-08 21:10:41 -05:00
Scott Lahteine
fae2b7edc3
Update MMU2 code style
2019-04-08 18:13:42 -05:00
Scott Lahteine
9abe9aff56
Confirm before starting SD print ( #13616 )
2019-04-08 13:44:35 -05:00
Scott Lahteine
7e0008f5b3
Fix SETCURSOR_RJ
2019-04-07 20:25:54 -05:00
Robby Candra
81c2c3ec11
Continuous filename scrolling ( #13609 )
2019-04-07 16:58:32 -05:00
Ludy
c29820f649
Suppress compile warning ( #13612 )
2019-04-07 16:53:30 -05:00
Roxy-3D
9cee81d47e
Option to show babysteps total since G28 ( #13580 )
2019-04-06 18:04:34 -05:00
Scott Lahteine
027a901bec
Trim whitespace
2019-04-05 15:04:23 -05:00
drzejkopf
0992d1a4c8
Fix Invaders game compile error ( #13575 )
2019-04-04 23:13:11 -05:00
Scott Lahteine
cacec5764a
Clean up whitespace
2019-04-04 22:12:02 -05:00
Scott Lahteine
83e214478e
Click-hold to exit Invaders, fix Brickout compile
2019-04-04 17:07:50 -05:00
Scott Lahteine
240ea1bbb3
Split up games into separate files
2019-04-04 03:06:19 -05:00
Scott Lahteine
10b9632bed
Fix menu history item selection
2019-04-04 02:41:23 -05:00
Scott Lahteine
5d2c5877f7
DOGM bootscreen cleanup
2019-04-03 18:10:50 -05:00
Scott Lahteine
8b7c3eec83
Games, for fun (and stress-testing) ( #13464 )
2019-04-01 17:48:54 -05:00
Marcio Teixeira
5679fae11e
UltraLCD enhancements (lower fan resolution, backlash menu) ( #13519 )
2019-03-29 14:07:43 -05:00
Alexander Gavrilenko
6d9aaca082
Fix compilation error for MKS Robin ( #13506 )
2019-03-29 12:40:24 -05:00
Thomas Moore
13a12f8a87
Fix UBL mesh editor on delta ( #13478 )
2019-03-25 22:04:57 -05:00
Marcio Teixeira
7462fe3068
Fix compile error, squelch warnings ( #13487 )
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- Fix path to `bedlevel.h` include file
- Add default to `case` statements to suppress warnings
2019-03-25 20:41:38 -05:00
Thomas Moore
02dc72acb6
Disable ABL when leveling corners ( #13471 )
2019-03-24 20:01:18 -05:00
Marcio Teixeira
a0ca98f699
Additional ExtUI features ( #13449 )
2019-03-23 23:09:18 -05:00
InsanityAutomation
5eeffab5e5
Fix BLTouch Menus ( #13441 )
2019-03-23 22:58:34 -05:00
Scott Lahteine
d8329d858d
Default argument to defer_status_screen
2019-03-23 16:33:37 -05:00
Giuliano Zaro
9562a02c5a
Update Italian language ( #13440 )
2019-03-20 18:26:55 -05:00
drzejkopf
70e6a3db8a
Add LEVEL_CORNERS_HEIGHT to LEVEL_BED_CORNERS ( #13439 )
2019-03-20 18:26:12 -05:00
Roman Moravčík
f3cf95a937
Update Slovak language. ( #13435 )
2019-03-20 16:37:34 -05:00
InsanityAutomation
5b2c37d6c1
Followup to BLTouch ( #13422 )
2019-03-18 16:31:11 -05:00
InsanityAutomation
3fb8489ae3
EXTUI and UBL compilation fixes ( #13420 )
2019-03-17 07:57:54 -05:00
Scott Lahteine
b376c7e374
Group DISABLED items
2019-03-17 07:56:35 -05:00
Scott Lahteine
58bca67883
Unify status scrolling further
2019-03-17 07:56:35 -05:00
Scott Lahteine
c4443f885e
finishstatus => finish_status
2019-03-17 07:56:35 -05:00
InsanityAutomation
691e5c3bb8
BLTouch V3.0 support ( #13406 )
2019-03-17 05:57:25 -05:00
Scott Lahteine
49cf92dc36
Extended condition macros ( #13419 )
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Allow `ENABLED`, `DISABLED`, `PIN_EXISTS`, and `BUTTON_EXISTS` to take multiple arguments. Also add:
- Alias `ANY(...)` for `!DISABLED(...)`
- Alias `ANY_PIN(...)` for `PIN_EXISTS(a) || PIN_EXISTS(b) ...`
- Alias `EITHER(A,B)` for `ANY(...)`
- Alias `ALL(...)` and `BOTH(A,B)` for `ENABLED(...)`
- `NONE(...)` for `DISABLED(...)`
2019-03-16 23:43:06 -05:00
Ludy
59353546e8
Fix BUTTON_EXISTS and misplaced comma ( #13411 )
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Fixes #13410 and redeclaration of `BUTTON_EXISTS`
2019-03-16 11:59:12 -05:00
InsanityAutomation
09eb30dc05
IDEX Mirror mode based on Formbot / Vivedino Symmetric mode ( #13404 )
2019-03-15 22:46:27 -05:00
Scott Lahteine
9a515cbd32
Fix Pause Print message and behavior ( #13394 )
2019-03-14 02:26:07 -05:00
Scott Lahteine
f89b375fb9
Fixes and improvements for PWM pins ( #13383 )
2019-03-13 06:51:15 -05:00
Scott Lahteine
87162658c4
Fix and improve software endstops ( #13386 )
2019-03-13 05:48:36 -05:00
Scott Lahteine
6214c997c0
Remove includes of <binary.h>
2019-03-13 05:32:33 -05:00
InsanityAutomation
c03df89921
ExtUI Mesh Leveling Extensions ( #13363 )
2019-03-13 00:45:52 -05:00
Scott Lahteine
d94e077901
Apply HAS_HOTEND_OFFSET where needed
2019-03-11 20:58:27 -05:00
7eggert
10c8c034bd
Allow both encoder and ADC keypad ( #13355 )
2019-03-11 18:10:56 -05:00
Scott Lahteine
e52bcc9408
Limit top bed temp to BED_MAXTEMP - 10
...
The chances of a 10° overshoot is pretty minimal.
2019-03-11 16:32:34 -05:00
Scott Lahteine
aa1d587128
Some LCD code cleanup
2019-03-11 05:07:31 -05:00
Tobias Frost
60e82e3929
Send notifications to ExtUI for M0/M1 ( #13344 )
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- Send notifications to ExtUI for M0/M1
- wait_for_user can be non-volatile (not changed by interrupt)
C / C++ compilers don't optimize away reads of non-volatile variables when a function call is used between accesses, because *any* variable could be changed by the function call. Since `wait_for_user` can't be changed without a function call, it should be non-volatile so the compiler can optimize away cases where it is read more than once without an intervening function call.
2019-03-09 14:20:37 -06:00
Marcio Teixeira
00fc43144a
Follow up fixes to various PRs. ( #13334 )
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- Ensure `MarlinUI:get_progress` is defined for `ExtUI`.
- Fix for `BACKLASH_SMOOTHING` with small segments.
`BACKLASH_SMOOTHING` with extremely small segments failed to fully correct due to the correction factor being rounded down. Rounding up ensures the entire backlash will converge to zero even for small segments.
- Add pinout for the beta revision `EINSY_RETRO`.
- Update soft endstops with tool offsets (for toolchange et. al. move clamping) (#12568 )
2019-03-09 14:20:37 -06:00
Tobias Frost
afbec5ff7e
Have ExtUI::getProgress use ui.get_progress ( #13328 )
2019-03-07 18:00:38 -06:00
3dlabsio
645ca7af7a
M141 Heated Chamber, Temperature rework ( #12201 )
2019-03-07 02:09:39 -06:00