Rename movement section to motion
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@ -691,7 +691,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -690,7 +690,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -673,7 +673,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -671,7 +671,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -683,7 +683,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -685,7 +685,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -708,7 +708,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -691,7 +691,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -685,7 +685,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -699,7 +699,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -712,7 +712,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -683,7 +683,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -691,7 +691,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -777,7 +777,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -771,7 +771,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -774,7 +774,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -768,7 +768,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -769,7 +769,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -694,7 +694,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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@ -681,7 +681,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
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#endif
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// @section movement
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// @section motion
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/**
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* MOVEMENT SETTINGS
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