Enable ABL by type, support bilinear on cartesian
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@@ -41,7 +41,7 @@
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#ifndef VECTOR_3_H
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#define VECTOR_3_H
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#if ENABLED(AUTO_BED_LEVELING_FEATURE)
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#if HAS_ABL
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class matrix_3x3;
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struct vector_3 {
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@@ -77,6 +77,6 @@ struct matrix_3x3 {
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void apply_rotation_xyz(matrix_3x3 rotationMatrix, float& x, float& y, float& z);
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#endif // AUTO_BED_LEVELING_FEATURE
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#endif // HAS_ABL
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#endif // VECTOR_3_H
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