Fix ADC_KEYPAD middle button (#12493)

This commit is contained in:
Scott Lahteine
2018-11-20 21:39:30 -06:00
committed by GitHub
parent 0946cbcdca
commit c5642a894f
3 changed files with 78 additions and 77 deletions

View File

@ -79,13 +79,13 @@
#include "../feature/bedlevel/bedlevel.h"
#endif
#if DISABLED(LCD_USE_I2C_BUZZER)
#if HAS_BUZZER
#include "../libs/buzzer.h"
#endif
#if HAS_ENCODER_ACTION
volatile uint8_t MarlinUI::buttons;
#if ENABLED(LCD_HAS_SLOW_BUTTONS)
#if HAS_SLOW_BUTTONS
volatile uint8_t MarlinUI::slow_buttons;
#endif
#endif
@ -248,7 +248,7 @@ void MarlinUI::init() {
lcd_sd_status = 2; // UNKNOWN
#endif
#if HAS_ENCODER_ACTION && ENABLED(LCD_HAS_SLOW_BUTTONS)
#if HAS_ENCODER_ACTION && HAS_SLOW_BUTTONS
slow_buttons = 0;
#endif
@ -307,16 +307,16 @@ bool MarlinUI::get_blink() {
refresh(LCDVIEW_REDRAW_NOW);
if (encoderDirection == -1) { // side effect which signals we are inside a menu
#if HAS_LCD_MENU
if (RRK(EN_REPRAPWORLD_KEYPAD_DOWN)) encoderPosition += ENCODER_STEPS_PER_MENU_ITEM;
else if (RRK(EN_REPRAPWORLD_KEYPAD_UP)) encoderPosition -= ENCODER_STEPS_PER_MENU_ITEM;
else if (RRK(EN_REPRAPWORLD_KEYPAD_LEFT)) { MenuItem_back::action(); quick_feedback(); }
else if (RRK(EN_REPRAPWORLD_KEYPAD_RIGHT)) { return_to_status(); quick_feedback(); }
if (RRK(EN_KEYPAD_DOWN)) encoderPosition += ENCODER_STEPS_PER_MENU_ITEM;
else if (RRK(EN_KEYPAD_UP)) encoderPosition -= ENCODER_STEPS_PER_MENU_ITEM;
else if (RRK(EN_KEYPAD_LEFT)) { MenuItem_back::action(); quick_feedback(); }
else if (RRK(EN_KEYPAD_RIGHT)) { return_to_status(); quick_feedback(); }
#endif
}
else if (RRK(EN_REPRAPWORLD_KEYPAD_DOWN)) encoderPosition -= ENCODER_PULSES_PER_STEP;
else if (RRK(EN_REPRAPWORLD_KEYPAD_UP)) encoderPosition += ENCODER_PULSES_PER_STEP;
else if (RRK(EN_REPRAPWORLD_KEYPAD_LEFT)) { MenuItem_back::action(); quick_feedback(); }
else if (RRK(EN_REPRAPWORLD_KEYPAD_RIGHT)) encoderPosition = 0;
else if (RRK(EN_KEYPAD_DOWN)) encoderPosition -= ENCODER_PULSES_PER_STEP;
else if (RRK(EN_KEYPAD_UP)) encoderPosition += ENCODER_PULSES_PER_STEP;
else if (RRK(EN_KEYPAD_LEFT)) { MenuItem_back::action(); quick_feedback(); }
else if (RRK(EN_KEYPAD_RIGHT)) encoderPosition = 0;
#endif
next_button_update_ms = millis() + ADC_MIN_KEY_DELAY;
return true;
@ -326,10 +326,10 @@ bool MarlinUI::get_blink() {
static uint8_t keypad_debounce = 0;
if (!RRK( EN_REPRAPWORLD_KEYPAD_F1 | EN_REPRAPWORLD_KEYPAD_F2
| EN_REPRAPWORLD_KEYPAD_F3 | EN_REPRAPWORLD_KEYPAD_DOWN
| EN_REPRAPWORLD_KEYPAD_RIGHT | EN_REPRAPWORLD_KEYPAD_MIDDLE
| EN_REPRAPWORLD_KEYPAD_UP | EN_REPRAPWORLD_KEYPAD_LEFT )
if (!RRK( EN_KEYPAD_F1 | EN_KEYPAD_F2
| EN_KEYPAD_F3 | EN_KEYPAD_DOWN
| EN_KEYPAD_RIGHT | EN_KEYPAD_MIDDLE
| EN_KEYPAD_UP | EN_KEYPAD_LEFT )
) {
if (keypad_debounce > 0) keypad_debounce--;
}
@ -340,26 +340,26 @@ bool MarlinUI::get_blink() {
#if HAS_LCD_MENU
if (RRK(EN_REPRAPWORLD_KEYPAD_MIDDLE)) goto_screen(menu_move);
if (RRK(EN_KEYPAD_MIDDLE)) goto_screen(menu_move);
#if DISABLED(DELTA) && Z_HOME_DIR == -1
if (RRK(EN_REPRAPWORLD_KEYPAD_F2)) _reprapworld_keypad_move(Z_AXIS, 1);
if (RRK(EN_KEYPAD_F2)) _reprapworld_keypad_move(Z_AXIS, 1);
#endif
if (homed) {
#if ENABLED(DELTA) || Z_HOME_DIR != -1
if (RRK(EN_REPRAPWORLD_KEYPAD_F2)) _reprapworld_keypad_move(Z_AXIS, 1);
if (RRK(EN_KEYPAD_F2)) _reprapworld_keypad_move(Z_AXIS, 1);
#endif
if (RRK(EN_REPRAPWORLD_KEYPAD_F3)) _reprapworld_keypad_move(Z_AXIS, -1);
if (RRK(EN_REPRAPWORLD_KEYPAD_LEFT)) _reprapworld_keypad_move(X_AXIS, -1);
if (RRK(EN_REPRAPWORLD_KEYPAD_RIGHT)) _reprapworld_keypad_move(X_AXIS, 1);
if (RRK(EN_REPRAPWORLD_KEYPAD_DOWN)) _reprapworld_keypad_move(Y_AXIS, 1);
if (RRK(EN_REPRAPWORLD_KEYPAD_UP)) _reprapworld_keypad_move(Y_AXIS, -1);
if (RRK(EN_KEYPAD_F3)) _reprapworld_keypad_move(Z_AXIS, -1);
if (RRK(EN_KEYPAD_LEFT)) _reprapworld_keypad_move(X_AXIS, -1);
if (RRK(EN_KEYPAD_RIGHT)) _reprapworld_keypad_move(X_AXIS, 1);
if (RRK(EN_KEYPAD_DOWN)) _reprapworld_keypad_move(Y_AXIS, 1);
if (RRK(EN_KEYPAD_UP)) _reprapworld_keypad_move(Y_AXIS, -1);
}
#endif // HAS_LCD_MENU
if (!homed && RRK(EN_REPRAPWORLD_KEYPAD_F1)) enqueue_and_echo_commands_P(PSTR("G28"));
if (!homed && RRK(EN_KEYPAD_F1)) enqueue_and_echo_commands_P(PSTR("G28"));
return true;
}
@ -666,7 +666,7 @@ void MarlinUI::update() {
}
else wait_for_unclick = false;
#if BUTTON_EXISTS(BACK)
#if HAS_DIGITAL_BUTTONS && BUTTON_EXISTS(BACK)
if (LCD_BACK_CLICKED()) {
quick_feedback();
goto_previous_screen();
@ -717,7 +717,7 @@ void MarlinUI::update() {
#if HAS_ENCODER_ACTION
#if ENABLED(LCD_HAS_SLOW_BUTTONS)
#if HAS_SLOW_BUTTONS
slow_buttons = read_slow_buttons(); // Buttons that take too long to read in interrupt context
#endif
@ -905,14 +905,14 @@ void MarlinUI::update() {
static const _stADCKeypadTable_ stADCKeyTable[] PROGMEM = {
// VALUE_MIN, VALUE_MAX, KEY
{ 4000, 4096, 1 + BLEN_REPRAPWORLD_KEYPAD_F1 }, // F1
{ 4000, 4096, 1 + BLEN_REPRAPWORLD_KEYPAD_F2 }, // F2
{ 4000, 4096, 1 + BLEN_REPRAPWORLD_KEYPAD_F3 }, // F3
{ 300, 500, 1 + BLEN_REPRAPWORLD_KEYPAD_LEFT }, // LEFT
{ 1900, 2200, 1 + BLEN_REPRAPWORLD_KEYPAD_RIGHT }, // RIGHT
{ 570, 870, 1 + BLEN_REPRAPWORLD_KEYPAD_UP }, // UP
{ 2670, 2870, 1 + BLEN_REPRAPWORLD_KEYPAD_DOWN }, // DOWN
{ 1150, 1450, 1 + BLEN_REPRAPWORLD_KEYPAD_MIDDLE }, // ENTER
{ 4000, 4096, 1 + BLEN_KEYPAD_F1 }, // F1
{ 4000, 4096, 1 + BLEN_KEYPAD_F2 }, // F2
{ 4000, 4096, 1 + BLEN_KEYPAD_F3 }, // F3
{ 300, 500, 1 + BLEN_KEYPAD_LEFT }, // LEFT
{ 1900, 2200, 1 + BLEN_KEYPAD_RIGHT }, // RIGHT
{ 570, 870, 1 + BLEN_KEYPAD_UP }, // UP
{ 2670, 2870, 1 + BLEN_KEYPAD_DOWN }, // DOWN
{ 1150, 1450, 1 + BLEN_KEYPAD_MIDDLE }, // ENTER
};
uint8_t get_ADC_keyValue(void) {
@ -1025,7 +1025,7 @@ void MarlinUI::update() {
#endif // UP || DWN || LFT || RT
buttons = newbutton
#if ENABLED(LCD_HAS_SLOW_BUTTONS)
#if HAS_SLOW_BUTTONS
| slow_buttons
#endif
;
@ -1087,7 +1087,7 @@ void MarlinUI::update() {
#endif // HAS_ENCODER_WHEEL
}
#if ENABLED(LCD_HAS_SLOW_BUTTONS)
#if HAS_SLOW_BUTTONS
uint8_t MarlinUI::read_slow_buttons() {
#if ENABLED(LCD_I2C_TYPE_MCP23017)
@ -1102,7 +1102,7 @@ void MarlinUI::update() {
#endif // LCD_I2C_TYPE_MCP23017
}
#endif // LCD_HAS_SLOW_BUTTONS
#endif
#endif // HAS_ENCODER_ACTION