Put status screen options in Configuration_adv.h
This commit is contained in:
		| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -804,7 +804,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -777,7 +777,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -804,7 +804,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -813,7 +813,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -809,7 +809,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -810,7 +810,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -813,7 +813,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -818,7 +818,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -807,7 +807,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -807,7 +807,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -807,7 +807,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -807,7 +807,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -807,7 +807,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -807,7 +807,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -807,7 +807,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -807,7 +807,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -807,7 +807,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -807,7 +807,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -805,7 +805,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
| @@ -806,7 +806,20 @@ | ||||
|     #endif | ||||
|   #endif | ||||
|  | ||||
| #endif // DOGLCD | ||||
|   /** | ||||
|    * Status (Info) Screen customizations | ||||
|    * These options may affect code size and screen render time. | ||||
|    * Custom status screens can forcibly override these settings. | ||||
|    */ | ||||
|   //#define STATUS_COMBINE_HEATERS    // Use combined heater images instead of separate ones | ||||
|   //#define STATUS_HOTEND_NUMBERLESS  // Use plain hotend icons instead of numbered ones (with 2+ hotends) | ||||
|   #define STATUS_HOTEND_INVERTED      // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM) | ||||
|   #define STATUS_HOTEND_ANIM          // Use a second bitmap to indicate hotend heating | ||||
|   #define STATUS_BED_ANIM             // Use a second bitmap to indicate bed heating | ||||
|   //#define STATUS_ALT_BED_BITMAP     // Use the alternative bed bitmap | ||||
|   //#define STATUS_FAN_FRAMES 3       // :[0,1,2,3,4] Number of fan animation frames | ||||
|  | ||||
| #endif // HAS_GRAPHICAL_LCD | ||||
|  | ||||
| // @section safety | ||||
|  | ||||
|   | ||||
		Reference in New Issue
	
	Block a user