Put status screen options in Configuration_adv.h
This commit is contained in:
@ -805,7 +805,20 @@
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#endif
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#endif
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#endif // DOGLCD
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/**
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* Status (Info) Screen customizations
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* These options may affect code size and screen render time.
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* Custom status screens can forcibly override these settings.
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*/
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//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
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//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
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#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
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#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
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#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
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//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
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//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
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#endif // HAS_GRAPHICAL_LCD
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// @section safety
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@ -805,7 +805,20 @@
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#endif
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#endif
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#endif // DOGLCD
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/**
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* Status (Info) Screen customizations
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* These options may affect code size and screen render time.
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* Custom status screens can forcibly override these settings.
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*/
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//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
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//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
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#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
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#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
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#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
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//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
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//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
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#endif // HAS_GRAPHICAL_LCD
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// @section safety
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@ -805,7 +805,20 @@
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#endif
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#endif
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#endif // DOGLCD
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/**
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* Status (Info) Screen customizations
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* These options may affect code size and screen render time.
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* Custom status screens can forcibly override these settings.
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*/
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//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
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//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
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#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
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#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
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#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
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//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
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//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
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#endif // HAS_GRAPHICAL_LCD
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// @section safety
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@ -805,7 +805,20 @@
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#endif
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#endif
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#endif // DOGLCD
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/**
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* Status (Info) Screen customizations
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* These options may affect code size and screen render time.
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* Custom status screens can forcibly override these settings.
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*/
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//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
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//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
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#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
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#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
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#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
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//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
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//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
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#endif // HAS_GRAPHICAL_LCD
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// @section safety
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@ -804,7 +804,20 @@
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#endif
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#endif
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#endif // DOGLCD
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/**
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* Status (Info) Screen customizations
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* These options may affect code size and screen render time.
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* Custom status screens can forcibly override these settings.
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*/
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//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
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//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
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#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
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#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
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#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
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//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
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//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
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#endif // HAS_GRAPHICAL_LCD
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// @section safety
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@ -805,7 +805,20 @@
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#endif
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#endif
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#endif // DOGLCD
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/**
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* Status (Info) Screen customizations
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* These options may affect code size and screen render time.
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* Custom status screens can forcibly override these settings.
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*/
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//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
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//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
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#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
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#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
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#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
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//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
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//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
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#endif // HAS_GRAPHICAL_LCD
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// @section safety
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@ -777,7 +777,20 @@
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#endif
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#endif
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#endif // DOGLCD
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/**
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* Status (Info) Screen customizations
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* These options may affect code size and screen render time.
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* Custom status screens can forcibly override these settings.
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*/
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//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
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//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
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#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
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#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
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#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
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//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
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//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
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#endif // HAS_GRAPHICAL_LCD
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// @section safety
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@ -804,7 +804,20 @@
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#endif
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#endif
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#endif // DOGLCD
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/**
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* Status (Info) Screen customizations
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* These options may affect code size and screen render time.
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* Custom status screens can forcibly override these settings.
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*/
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//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
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//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
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#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
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#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
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#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
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//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
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//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
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#endif // HAS_GRAPHICAL_LCD
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// @section safety
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@ -805,7 +805,20 @@
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#endif
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#endif
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#endif // DOGLCD
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/**
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* Status (Info) Screen customizations
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* These options may affect code size and screen render time.
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* Custom status screens can forcibly override these settings.
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*/
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//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
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//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
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#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
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#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
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#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
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//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
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//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
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#endif // HAS_GRAPHICAL_LCD
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// @section safety
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@ -805,7 +805,20 @@
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#endif
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#endif
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#endif // DOGLCD
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/**
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* Status (Info) Screen customizations
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* These options may affect code size and screen render time.
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* Custom status screens can forcibly override these settings.
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*/
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//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
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//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
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#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
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#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
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#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
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//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
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//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
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#endif // HAS_GRAPHICAL_LCD
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// @section safety
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@ -813,7 +813,20 @@
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#endif
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#endif
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#endif // DOGLCD
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/**
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* Status (Info) Screen customizations
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* These options may affect code size and screen render time.
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* Custom status screens can forcibly override these settings.
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||||
*/
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||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
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||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
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||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
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#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
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#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
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//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
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//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
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#endif // HAS_GRAPHICAL_LCD
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// @section safety
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@ -805,7 +805,20 @@
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#endif
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#endif
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#endif // DOGLCD
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/**
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* Status (Info) Screen customizations
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||||
* These options may affect code size and screen render time.
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* Custom status screens can forcibly override these settings.
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||||
*/
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//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
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||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
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||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
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#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
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#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
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//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
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//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
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#endif // HAS_GRAPHICAL_LCD
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// @section safety
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@ -805,7 +805,20 @@
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#endif
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#endif
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#endif // DOGLCD
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/**
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||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
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||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
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||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
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#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
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||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
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||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
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#endif // HAS_GRAPHICAL_LCD
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// @section safety
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@ -805,7 +805,20 @@
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#endif
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#endif
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#endif // DOGLCD
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/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
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#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
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#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
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//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
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//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
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#endif // HAS_GRAPHICAL_LCD
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// @section safety
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@ -805,7 +805,20 @@
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#endif
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#endif
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||||
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#endif // DOGLCD
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/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
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#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -809,7 +809,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -810,7 +810,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -813,7 +813,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -818,7 +818,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -807,7 +807,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -807,7 +807,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -807,7 +807,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -807,7 +807,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -807,7 +807,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -807,7 +807,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -807,7 +807,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -807,7 +807,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -807,7 +807,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -807,7 +807,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -805,7 +805,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
@ -806,7 +806,20 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // DOGLCD
|
||||
/**
|
||||
* Status (Info) Screen customizations
|
||||
* These options may affect code size and screen render time.
|
||||
* Custom status screens can forcibly override these settings.
|
||||
*/
|
||||
//#define STATUS_COMBINE_HEATERS // Use combined heater images instead of separate ones
|
||||
//#define STATUS_HOTEND_NUMBERLESS // Use plain hotend icons instead of numbered ones (with 2+ hotends)
|
||||
#define STATUS_HOTEND_INVERTED // Show solid nozzle bitmaps when heating (Requires STATUS_HOTEND_ANIM)
|
||||
#define STATUS_HOTEND_ANIM // Use a second bitmap to indicate hotend heating
|
||||
#define STATUS_BED_ANIM // Use a second bitmap to indicate bed heating
|
||||
//#define STATUS_ALT_BED_BITMAP // Use the alternative bed bitmap
|
||||
//#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames
|
||||
|
||||
#endif // HAS_GRAPHICAL_LCD
|
||||
|
||||
// @section safety
|
||||
|
||||
|
Reference in New Issue
Block a user