Endstop interrupt refinement
At the start of a move, check if the endstops are already triggered. The 'change' interrupts will not see a change if already triggered.
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@ -359,6 +359,11 @@ void Stepper::isr() {
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step_events_completed = 0;
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#if ENABLED(ENDSTOP_INTERRUPTS_FEATURE)
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e_hit = 2; // Needed for the case an endstop is already triggered before the new move begins.
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// No 'change' can be detected.
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#endif
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#if ENABLED(Z_LATE_ENABLE)
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if (current_block->steps[Z_AXIS] > 0) {
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enable_z();
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