Simplify edit menu items
The `edit` part of menu items displaying values is not needed. Menu edit types can be modeled on sub-menus.
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@ -68,11 +68,11 @@ uint8_t screen_history_depth = 0;
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bool screen_changed;
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// Value Editing
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PGM_P MenuItemBase::editLabel;
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void* MenuItemBase::editValue;
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int32_t MenuItemBase::minEditValue, MenuItemBase::maxEditValue;
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screenFunc_t MenuItemBase::callbackFunc;
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bool MenuItemBase::liveEdit;
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PGM_P MenuEditItemBase::editLabel;
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void* MenuEditItemBase::editValue;
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int32_t MenuEditItemBase::minEditValue, MenuEditItemBase::maxEditValue;
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screenFunc_t MenuEditItemBase::callbackFunc;
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bool MenuEditItemBase::liveEdit;
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// Prevent recursion into screen handlers
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bool no_reentry = false;
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@ -131,18 +131,19 @@ void MenuItem_gcode::action(PGM_P const, PGM_P const pgcode) { queue.inject_P(pg
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*
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* bool MenuItem_int3::_edit();
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* void MenuItem_int3::edit(); // edit int16_t (interactively)
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* void MenuItem_int3::action_edit(PGM_P const pstr, int16_t * const ptr, const int16_t minValue, const int16_t maxValue, const screenFunc_t callback = null, const bool live = false);
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* void MenuItem_int3::action(PGM_P const pstr, int16_t * const ptr, const int16_t minValue, const int16_t maxValue, const screenFunc_t callback = null, const bool live = false);
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*
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* You can then use one of the menu macros to present the edit interface:
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* EDIT_ITEM(int3, MSG_SPEED, &feedrate_percentage, 10, 999)
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*
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* This expands into a more primitive menu item:
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* MENU_ITEM_VARIANT(int3, _edit, MSG_SPEED, PSTR(MSG_SPEED), &feedrate_percentage, 10, 999)
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* _MENU_ITEM_P(int3, false, PSTR(MSG_SPEED), &feedrate_percentage, 10, 999)
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*
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* ...which calls:
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* MenuItem_int3::action_edit(PSTR(MSG_SPEED), &feedrate_percentage, 10, 999)
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* MenuItem_int3::action(plabel, &feedrate_percentage, 10, 999)
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* draw_menu_item_int3(encoderLine == _thisItemNr, _lcdLineNr, plabel, &feedrate_percentage, 10, 999)
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*/
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void MenuItemBase::edit(strfunc_t strfunc, loadfunc_t loadfunc) {
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void MenuEditItemBase::edit(strfunc_t strfunc, loadfunc_t loadfunc) {
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#if ENABLED(TOUCH_BUTTONS)
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ui.repeat_delay = BUTTON_DELAY_EDIT;
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#endif
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@ -157,7 +158,7 @@ void MenuItemBase::edit(strfunc_t strfunc, loadfunc_t loadfunc) {
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}
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}
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void MenuItemBase::init(PGM_P const el, void * const ev, const int32_t minv, const int32_t maxv, const uint16_t ep, const screenFunc_t cs, const screenFunc_t cb, const bool le) {
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void MenuEditItemBase::init(PGM_P const el, void * const ev, const int32_t minv, const int32_t maxv, const uint16_t ep, const screenFunc_t cs, const screenFunc_t cb, const bool le) {
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ui.save_previous_screen();
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ui.refresh();
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editLabel = el;
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@ -170,7 +171,7 @@ void MenuItemBase::init(PGM_P const el, void * const ev, const int32_t minv, con
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liveEdit = le;
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}
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#define DEFINE_MENU_EDIT_ITEM(NAME) template class TMenuItem<MenuItemInfo_##NAME>
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#define DEFINE_MENU_EDIT_ITEM(NAME) template class TMenuEditItem<MenuEditItemInfo_##NAME>
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DEFINE_MENU_EDIT_ITEM(percent); // 100% right-justified
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DEFINE_MENU_EDIT_ITEM(int3); // 123, -12 right-justified
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@ -191,7 +192,7 @@ DEFINE_MENU_EDIT_ITEM(float52sign); // +123.45
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DEFINE_MENU_EDIT_ITEM(long5); // 12345 right-justified
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DEFINE_MENU_EDIT_ITEM(long5_25); // 12345 right-justified (25 increment)
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void MenuItem_bool::action_edit(PGM_P pstr, bool *ptr, screenFunc_t callback) {
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void MenuItem_bool::action(PGM_P pstr, bool *ptr, screenFunc_t callback) {
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UNUSED(pstr); *ptr ^= true; ui.refresh();
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if (callback) (*callback)();
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}
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@ -42,7 +42,7 @@ bool printer_busy();
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////////////////////////////////////////////
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#define DECLARE_MENU_EDIT_TYPE(TYPE, NAME, STRFUNC, SCALE) \
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struct MenuItemInfo_##NAME { \
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struct MenuEditItemInfo_##NAME { \
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typedef TYPE type_t; \
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static constexpr float scale = SCALE; \
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static inline char* strfunc(const float value) { return STRFUNC((TYPE) value); } \
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@ -111,14 +111,14 @@ FORCE_INLINE void draw_menu_item_edit_P(const bool sel, const uint8_t row, PGM_P
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////////////////////////////////////////////
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#define _DEFINE_DRAW_MENU_ITEM_SETTING_EDIT(TYPE, NAME, STRFUNC) \
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FORCE_INLINE void draw_menu_item_edit_##NAME (const bool sel, const uint8_t row, PGM_P const pstr, TYPE * const data, ...) { \
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FORCE_INLINE void draw_menu_item_##NAME (const bool sel, const uint8_t row, PGM_P const pstr, TYPE * const data, ...) { \
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DRAW_MENU_ITEM_SETTING_EDIT_GENERIC(STRFUNC(*(data))); \
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} \
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FORCE_INLINE void draw_menu_item_edit_accessor_##NAME (const bool sel, const uint8_t row, PGM_P const pstr, PGM_P const, TYPE (*pget)(), void (*)(TYPE), ...) { \
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FORCE_INLINE void draw_menu_item_accessor_##NAME (const bool sel, const uint8_t row, PGM_P const pstr, PGM_P const, TYPE (*pget)(), void (*)(TYPE), ...) { \
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DRAW_MENU_ITEM_SETTING_EDIT_GENERIC(STRFUNC(pget())); \
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} \
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typedef void NAME##_void
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#define DEFINE_DRAW_MENU_ITEM_SETTING_EDIT(NAME) _DEFINE_DRAW_MENU_ITEM_SETTING_EDIT(MenuItemInfo_##NAME::type_t, NAME, MenuItemInfo_##NAME::strfunc)
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#define DEFINE_DRAW_MENU_ITEM_SETTING_EDIT(NAME) _DEFINE_DRAW_MENU_ITEM_SETTING_EDIT(MenuEditItemInfo_##NAME::type_t, NAME, MenuEditItemInfo_##NAME::strfunc)
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DEFINE_DRAW_MENU_ITEM_SETTING_EDIT(percent); // 100% right-justified
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DEFINE_DRAW_MENU_ITEM_SETTING_EDIT(int3); // 123, -12 right-justified
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@ -139,8 +139,8 @@ DEFINE_DRAW_MENU_ITEM_SETTING_EDIT(float52sign); // +123.45
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DEFINE_DRAW_MENU_ITEM_SETTING_EDIT(long5); // 12345 right-justified
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DEFINE_DRAW_MENU_ITEM_SETTING_EDIT(long5_25); // 12345 right-justified (25 increment)
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#define draw_menu_item_edit_bool(sel, row, pstr, data, ...) DRAW_BOOL_SETTING(sel, row, pstr, data)
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#define draw_menu_item_edit_accessor_bool(sel, row, pstr, pget, pset) DRAW_BOOL_SETTING(sel, row, pstr, data)
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#define draw_menu_item_bool(sel, row, pstr, data, ...) DRAW_BOOL_SETTING(sel, row, pstr, data)
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#define draw_menu_item_accessor_bool(sel, row, pstr, pget, pset) DRAW_BOOL_SETTING(sel, row, pstr, data)
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////////////////////////////////////////////
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/////////////// Menu Actions ///////////////
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@ -176,11 +176,12 @@ class MenuItem_function {
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/////////// Menu Editing Actions ///////////
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////////////////////////////////////////////
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class MenuItemBase {
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// Edit items use long integer encoder units
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class MenuEditItemBase {
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private:
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static PGM_P editLabel;
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static void *editValue;
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static int32_t minEditValue, maxEditValue;
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static int32_t minEditValue, maxEditValue; // Encoder value range
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static screenFunc_t callbackFunc;
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static bool liveEdit;
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protected:
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@ -191,7 +192,7 @@ class MenuItemBase {
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};
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template<typename NAME>
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class TMenuItem : MenuItemBase {
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class TMenuEditItem : MenuEditItemBase {
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private:
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typedef typename NAME::type_t type_t;
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static inline float unscale(const float value) { return value * (1.0f / NAME::scale); }
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@ -199,16 +200,23 @@ class TMenuItem : MenuItemBase {
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static void load(void *ptr, const int32_t value) { *((type_t*)ptr) = unscale(value); }
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static char* to_string(const int32_t value) { return NAME::strfunc(unscale(value)); }
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public:
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static void action_edit(PGM_P const pstr, type_t * const ptr, const type_t minValue, const type_t maxValue, const screenFunc_t callback=nullptr, const bool live=false) {
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// Make sure minv and maxv fit within int16_t
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const int32_t minv = _MAX(scale(minValue), INT16_MIN),
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maxv = _MIN(scale(maxValue), INT16_MAX);
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static void action(
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PGM_P const pstr, // Edit label
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type_t * const ptr, // Value pointer
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const type_t minValue, // Value range
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const type_t maxValue,
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const screenFunc_t callback=nullptr, // Value update callback
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const bool live=false // Callback during editing
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) {
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// Make sure minv and maxv fit within int32_t
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const int32_t minv = _MAX(scale(minValue), INT32_MIN),
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maxv = _MIN(scale(maxValue), INT32_MAX);
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init(pstr, ptr, minv, maxv - minv, scale(*ptr) - minv, edit, callback, live);
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}
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static void edit() { MenuItemBase::edit(to_string, load); }
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static void edit() { MenuEditItemBase::edit(to_string, load); }
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};
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#define DECLARE_MENU_EDIT_ITEM(NAME) typedef TMenuItem<MenuItemInfo_##NAME> MenuItem_##NAME;
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#define DECLARE_MENU_EDIT_ITEM(NAME) typedef TMenuEditItem<MenuEditItemInfo_##NAME> MenuItem_##NAME;
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DECLARE_MENU_EDIT_ITEM(percent);
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DECLARE_MENU_EDIT_ITEM(int3);
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@ -231,7 +239,7 @@ DECLARE_MENU_EDIT_ITEM(long5_25);
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class MenuItem_bool {
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public:
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static void action_edit(PGM_P const pstr, bool* ptr, const screenFunc_t callbackFunc=nullptr);
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static void action(PGM_P const pstr, bool* ptr, const screenFunc_t callbackFunc=nullptr);
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};
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////////////////////////////////////////////
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@ -289,8 +297,8 @@ class MenuItem_bool {
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/**
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* MENU_ITEM generates draw & handler code for a menu item, potentially calling:
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*
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* draw_menu_item_<type>[_variant](sel, row, label, arg3...)
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* MenuItem_<type>::action[_variant](arg3...)
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* draw_menu_item_<type>(sel, row, label, arg3...)
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* MenuItem_<type>::action(arg3...)
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*
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* Examples:
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* BACK_ITEM(MSG_WATCH)
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@ -304,21 +312,21 @@ class MenuItem_bool {
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* MenuItem_function::action(lcd_sdcard_pause)
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*
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* EDIT_ITEM(int3, MSG_SPEED, &feedrate_percentage, 10, 999)
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* draw_menu_item_edit_int3(sel, row, PSTR(MSG_SPEED), &feedrate_percentage, 10, 999)
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* MenuItem_int3::action_edit(PSTR(MSG_SPEED), &feedrate_percentage, 10, 999)
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* draw_menu_item_int3(sel, row, PSTR(MSG_SPEED), &feedrate_percentage, 10, 999)
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* MenuItem_int3::action(PSTR(MSG_SPEED), &feedrate_percentage, 10, 999)
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*
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*/
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#define _MENU_ITEM_VARIANT_P(TYPE, VARIANT, USE_MULTIPLIER, PLABEL, V...) do { \
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#define _MENU_ITEM_P(TYPE, USE_MULTIPLIER, PLABEL, V...) do { \
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_skipStatic = false; \
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if (_menuLineNr == _thisItemNr) { \
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PGM_P const plabel = PLABEL; \
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if (encoderLine == _thisItemNr && ui.use_click()) { \
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_MENU_ITEM_MULTIPLIER_CHECK(USE_MULTIPLIER); \
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MenuItem_##TYPE ::action ## VARIANT(plabel, ##V); \
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MenuItem_##TYPE ::action(plabel, ##V); \
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if (screen_changed) return; \
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} \
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if (ui.should_draw()) \
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draw_menu_item ## VARIANT ## _ ## TYPE \
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draw_menu_item_ ## TYPE \
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(encoderLine == _thisItemNr, _lcdLineNr, plabel, ##V); \
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} \
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++_thisItemNr; \
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@ -346,10 +354,10 @@ class MenuItem_bool {
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#define STATIC_ITEM(LABEL, V...) STATIC_ITEM_P(PSTR(LABEL), ##V)
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#define MENU_ITEM_P(TYPE, PLABEL, V...) _MENU_ITEM_VARIANT_P(TYPE, , false, PLABEL, ##V)
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#define MENU_ITEM(TYPE, LABEL, V...) _MENU_ITEM_VARIANT_P(TYPE, , false, PSTR(LABEL), ##V)
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#define EDIT_ITEM(TYPE, LABEL, V...) _MENU_ITEM_VARIANT_P(TYPE, _edit, false, PSTR(LABEL), ##V)
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#define EDIT_ITEM_FAST(TYPE, LABEL, V...) _MENU_ITEM_VARIANT_P(TYPE, _edit, true, PSTR(LABEL), ##V)
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#define MENU_ITEM_P(TYPE, PLABEL, V...) _MENU_ITEM_P(TYPE, false, PLABEL, ##V)
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#define MENU_ITEM(TYPE, LABEL, V...) _MENU_ITEM_P(TYPE, false, PSTR(LABEL), ##V)
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#define EDIT_ITEM(TYPE, LABEL, V...) _MENU_ITEM_P(TYPE, false, PSTR(LABEL), ##V)
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#define EDIT_ITEM_FAST(TYPE, LABEL, V...) _MENU_ITEM_P(TYPE, true, PSTR(LABEL), ##V)
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#define SKIP_ITEM() (_thisItemNr++)
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#define BACK_ITEM(LABEL) MENU_ITEM(back,LABEL)
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