Merge pull request #3204 from esenapaj/patch-3

Change link to the document
This commit is contained in:
Scott Lahteine 2016-03-23 20:56:52 -07:00
commit 7112f2e41a
44 changed files with 44 additions and 44 deletions

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@ -703,7 +703,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -687,7 +687,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -684,7 +684,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -696,7 +696,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -699,7 +699,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -719,7 +719,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // K8200: for Display VM8201 // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -704,7 +704,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -699,7 +699,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -712,7 +712,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -755,7 +755,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -696,7 +696,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -704,7 +704,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -826,7 +826,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -826,7 +826,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -830,7 +830,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -821,7 +821,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -740,7 +740,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -707,7 +707,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = false; // set to true to invert the l
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -698,7 +698,7 @@ const bool Z_MIN_PROBE_ENDSTOP_INVERTING = true; // set to true to invert the lo
// Choose ONE of these 3 charsets. This has to match your hardware. Ignored for full graphic display.
// To find out what type you have - compile with (test) - upload - click to get the menu. You'll see two typical lines from the upper half of the charset.
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
#define DISPLAY_CHARSET_HD44780_JAPAN // this is the most common hardware
//#define DISPLAY_CHARSET_HD44780_WESTERN
//#define DISPLAY_CHARSET_HD44780_CYRILLIC

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@ -10,7 +10,7 @@
//
// ==> ALWAYS TRY TO COMPILE MARLIN WITH/WITHOUT "ULTIPANEL" / "ULTRALCD" / "SDSUPPORT" #define IN "Configuration.h"
// ==> ALSO TRY ALL AVAILABLE LANGUAGE OPTIONS
// See also documentation/LCDLanguageFont.md
// See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
// Languages
// en English

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@ -2,7 +2,7 @@
* Aragonese
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_AN_H

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@ -2,7 +2,7 @@
* Bulgarian
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_BG_H

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@ -2,7 +2,7 @@
* Catalan
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_CA_H

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@ -2,7 +2,7 @@
* Chinese
*
* LCD Menu Messages
* Se also documentation/LCDLanguageFont.md
* Se also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_CN_H

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@ -2,7 +2,7 @@
* Czech
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
* Translated by Petr Zahradnik, Computer Laboratory
* Blog and video blog Zahradnik se bavi

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@ -2,7 +2,7 @@
* Danish
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_DA_H

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@ -2,7 +2,7 @@
* German
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_DE_H

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@ -2,7 +2,7 @@
* English
*
* LCD Menu Messages
* Se also documentation/LCDLanguageFont.md
* Se also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_EN_H

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@ -2,7 +2,7 @@
* Spanish
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_ES_H

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@ -2,7 +2,7 @@
* Basque-Euskera
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_EU_H

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@ -2,7 +2,7 @@
* Finnish
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_FI_H

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@ -2,7 +2,7 @@
* French
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_FR_H

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@ -2,7 +2,7 @@
* Galician language (ISO "gl")
*
* LCD Menu Messages
* Se also documentation/LCDLanguageFont.md
* Se also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_GL_H

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@ -2,7 +2,7 @@
* Italian
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_IT_H

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@ -2,7 +2,7 @@
* Japanese (Kana)
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/

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@ -2,7 +2,7 @@
* Japanese (Kana UTF8 version)
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/

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@ -2,7 +2,7 @@
* Dutch
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_NL_H

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@ -2,7 +2,7 @@
* Polish
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_PL_H

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@ -2,7 +2,7 @@
* Portuguese (Brazil)
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_PT_BR_H

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@ -2,7 +2,7 @@
* Portuguese (Brazil)
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_PT_BR_UTF_H

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@ -2,7 +2,7 @@
* Portuguese
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_PT_H

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@ -2,7 +2,7 @@
* Portuguese
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_PT_UTF_H

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@ -2,7 +2,7 @@
* Russian
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_RU_H

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@ -2,7 +2,7 @@
* TEST
*
* LCD Menu Messages
* See also documentation/LCDLanguageFont.md
* See also https://github.com/MarlinFirmware/Marlin/wiki/LCD-Language
*
*/
#ifndef LANGUAGE_TEST_H