Arc Direction followup for circles (#20314)
This commit is contained in:
parent
1dd17d857e
commit
523bc7d355
@ -80,24 +80,26 @@ void plan_arc(
|
||||
// Angle of rotation between position and target from the circle center.
|
||||
float angular_travel = ATAN2(rvec.a * rt_Y - rvec.b * rt_X, rvec.a * rt_X + rvec.b * rt_Y);
|
||||
|
||||
// Make sure angular travel over 180 degrees goes the other way around.
|
||||
switch (((angular_travel < 0) << 1) + clockwise) {
|
||||
case 1: angular_travel -= RADIANS(360); break; // Positive but CW? Reverse direction.
|
||||
case 2: angular_travel += RADIANS(360); break; // Negative but CCW? Reverse direction.
|
||||
}
|
||||
|
||||
#ifdef MIN_ARC_SEGMENTS
|
||||
uint16_t min_segments = CEIL((MIN_ARC_SEGMENTS) * ABS(angular_travel) / RADIANS(360));
|
||||
NOLESS(min_segments, 1U);
|
||||
uint16_t min_segments = MIN_ARC_SEGMENTS;
|
||||
#else
|
||||
constexpr uint16_t min_segments = 1;
|
||||
#endif
|
||||
|
||||
// Make a circle if the angular rotation is 0 and the target is current position
|
||||
if (NEAR_ZERO(angular_travel) && NEAR(current_position[p_axis], cart[p_axis]) && NEAR(current_position[q_axis], cart[q_axis])) {
|
||||
angular_travel = RADIANS(360);
|
||||
// Do a full circle if angular rotation is near 0 and the target is current position
|
||||
if ((!angular_travel || NEAR_ZERO(angular_travel)) && NEAR(current_position[p_axis], cart[p_axis]) && NEAR(current_position[q_axis], cart[q_axis])) {
|
||||
// Preserve direction for circles
|
||||
angular_travel = clockwise ? -RADIANS(360) : RADIANS(360);
|
||||
}
|
||||
else {
|
||||
// Make sure angular travel over 180 degrees goes the other way around.
|
||||
switch (((angular_travel < 0) << 1) | clockwise) {
|
||||
case 1: angular_travel -= RADIANS(360); break; // Positive but CW? Reverse direction.
|
||||
case 2: angular_travel += RADIANS(360); break; // Negative but CCW? Reverse direction.
|
||||
}
|
||||
#ifdef MIN_ARC_SEGMENTS
|
||||
min_segments = MIN_ARC_SEGMENTS;
|
||||
min_segments = CEIL(min_segments * ABS(angular_travel) / RADIANS(360));
|
||||
NOLESS(min_segments, 1U);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user