🧑💻 Add ExtUI::onLevelingDone, match DWIN to ExtUI
This commit is contained in:
committed by
Scott Lahteine
parent
16271377e2
commit
4817efcf81
@ -83,8 +83,8 @@ namespace ExtUI {
|
||||
}
|
||||
|
||||
void onHomingStart() {}
|
||||
void onHomingComplete() {}
|
||||
void onPrintFinished() {}
|
||||
void onHomingDone() {}
|
||||
void onPrintDone() {}
|
||||
|
||||
void onFactoryReset() {
|
||||
dgus_screen_handler.SettingsReset();
|
||||
@ -109,7 +109,8 @@ namespace ExtUI {
|
||||
}
|
||||
|
||||
#if HAS_MESH
|
||||
void onMeshLevelingStart() {}
|
||||
void onLevelingStart() {}
|
||||
void onLevelingDone() {}
|
||||
|
||||
void onMeshUpdate(const int8_t xpos, const int8_t ypos, const_float_t zval) {
|
||||
dgus_screen_handler.MeshUpdate(xpos, ypos);
|
||||
|
Reference in New Issue
Block a user