🧑💻 Add ExtUI::onLevelingDone, match DWIN to ExtUI
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@@ -1219,6 +1219,7 @@ void unified_bed_leveling::restore_ubl_active_state_and_leave() {
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}
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#endif
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set_bed_leveling_enabled(ubl_state_at_invocation);
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TERN_(EXTENSIBLE_UI, ExtUI::onLevelingDone());
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}
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mesh_index_pair unified_bed_leveling::find_furthest_invalid_mesh_point() {
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