Explicitly clear the screen in lcd_goto_screen
This commit is contained in:
parent
a6d2c2479f
commit
42927530fe
@ -367,22 +367,22 @@ uint8_t lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW; // Set when the LCD needs to
|
||||
|
||||
/**
|
||||
* General function to go directly to a menu
|
||||
* Remembers the previous position
|
||||
*/
|
||||
static void lcd_goto_screen(screenFunc_t screen, const bool feedback = false, const uint32_t encoder = 0) {
|
||||
if (currentScreen != screen) {
|
||||
currentScreen = screen;
|
||||
lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW;
|
||||
encoderPosition = encoder;
|
||||
if (feedback) lcd_quick_feedback();
|
||||
if (screen == lcd_status_screen) {
|
||||
defer_return_to_status = false;
|
||||
screen_history_depth = 0;
|
||||
}
|
||||
if (feedback) lcd_quick_feedback();
|
||||
lcd_implementation_clear();
|
||||
#if ENABLED(LCD_PROGRESS_BAR)
|
||||
// For LCD_PROGRESS_BAR re-initialize custom characters
|
||||
lcd_set_custom_characters(screen == lcd_status_screen);
|
||||
#endif
|
||||
lcdDrawUpdate = LCDVIEW_CALL_REDRAW_NEXT;
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user