Add Mastering Siege Decks in Tower Rush

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<br>However, there is one highly specialized, deeply controversial archetype that completely ignores this fundamental rule: the Siege deck.<br>
<br>This playstyle is often viewed as incredibly toxic by the community because it forces the opponent to constantly play offense against a heavily fortified position.<br>
Protecting the Asset
<br>The entire strategy of a Siege deck revolves around a single, fragile building that costs a massive amount of elixir to deploy.<br>
<br>You use these cheap troops as meat shields, physically blocking enemy tanks and assassins from ever touching your precious artillery.<br>
Use spells predictively.Let the X-Bow die, cycle your cards, and try again later.In double elixir, you can often place a defensive X-Bow in the center of the map.
The Mortar vs. The X-Bow
<br>X-Bow decks are usually built around fast cycling, aiming to out-pace the opponent's heavy tanks so the X-Bow has a clear line of sight.<br>
<br>Because it is cheaper, it is less punishing if it gets destroyed, making Mortar decks slightly more forgiving and versatile.<br>
Siege WeaponCost and SpeedHow to Use ItRapid Fire6 Elixir, fast firing, high overall DPSRequires absolute dedication to defending it; relies on out-cycling enemy tanks for a direct lock-onThe Cannon4 Elixir, slow firing, splash damageCan be used defensively to clear swarms, or offensively for slow, consistent chip damage over the whole match
The Mental Toll of Siege
<br>You are playing a strategy designed specifically to deny the opponent the ability to play their own game.<br>
<br>It is the ultimate control archetype, demanding flawless execution and cold, mathematical precision.<br>
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