Add How to Upgrade Your Base in Tower Rush
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<br>A level ten player facing a level twelve player starts the match at a massive mathematical disadvantage before a single card is even played.<br>
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<br>Many players inadvertently stall their base progression by hoarding resources or ignoring the social systems of the game.<br>
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Leveling Up the Deck
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<br>Every time you spend gold to increase a card's level, you are rewarded with a burst of experience points.<br>
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<br>Conversely, upgrading a card to the absolute maximum level costs massive amounts of gold for a relatively small XP return.<br>
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Never compromise your primary win condition just for base XP.If you have excess gold, upgrade your level 1 cards to level 6.Do not upgrade useless cards to high levels just for XP.
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The Guild Economy
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<br>The second most consistent way to generate base experience is by actively donating cards to your clanmates.<br>
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<br>If you hit the daily donation limit every single day, the experience points will compound rapidly over the course of a month.<br>
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Progression ActionGold-to-XP RatioEarly UpgradesIncredibly high efficiency; the absolute best way to gain quick XP if you have a slight gold surplusEndgame UpgradesExtremely low efficiency; costs 100,000 gold for a tiny XP bump, but mandatory for competitive viability
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The Impact of King Levels
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<br>If your king tower was one level higher, it would possess several hundred more hitpoints, turning that loss into a win.<br>
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<br>A higher level tower might kill a goblin in two shots instead of three, preventing thousands of points of chip damage over a match.<br>
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