Add The Best Hero Classes to Lead Your Tower Rush Army
@@ -0,0 +1,15 @@
|
|||||||
|
<br>Many modern iterations of the genre have introduced powerful 'Hero' or 'Commander' units to lead the charge.<br>
|
||||||
|
<br>Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.<br>
|
||||||
|
The Bruiser/Tank Class
|
||||||
|
<br>Their active abilities usually involve a self-heal, a massive temporary shield, or a devastating close-range area attack.<br>
|
||||||
|
<br>You must carefully manage your resources, sacrificing early tower health to guarantee your hero reaches the enemy base.<br>
|
||||||
|
Always support the bruiser with anti-air units.Wait until they are surrounded to use the AoE attack.Drop them right on top of the threat.
|
||||||
|
The Ranged Support Class
|
||||||
|
<br>Their active abilities provide incredible utility, such as turning invisible, summoning decoy structures, or firing piercing piercing shots.<br>
|
||||||
|
<br>When kept alive, a ranged hero can generate absurd amounts of positive elixir trades over the course of a match.<br>
|
||||||
|
Hero ArchetypeIdeal Deck TypeStealth SniperCycle decks and control setupsAura SupportSwarm-based balloon decks
|
||||||
|
Finding Your Playstyle
|
||||||
|
<br>Do not just blindly pick whichever commander is currently dominating the competitive meta.<br>
|
||||||
|
<br>Lead your troops with confidence, and victory will follow.<br>
|
||||||
|
|
||||||
|
In the event you loved this article and you would like to receive details concerning [tower rush](https://cubicbricks.com/author/chloebuley4791/) please visit our web page.
|
||||||
Reference in New Issue
Block a user