Add Mastering Beatdown Decks in Tower Rush
@@ -0,0 +1,15 @@
|
||||
<br>Beatdown is the most visceral, straightforward, and terrifying strategy in the entire arena battler genre.<br>
|
||||
<br>You must be willing to sacrifice the health of your own towers to build an overwhelming elixir advantage.<br>
|
||||
The Art of the Sacrifice
|
||||
<br>If you spend 4 elixir defending a 3-elixir Goblin Barrel, you will never accumulate the massive reserves needed to deploy your 8-elixir Golem.<br>
|
||||
<br>You are intentionally losing the battle in the first two minutes to guarantee that you win the war in the final minute.<br>
|
||||
Wait for them to make a move.This gives you maximum time to regenerate elixir before it crosses the bridge.If they rush the opposite lane when you drop your tank in the back, do not panic.
|
||||
The Unstoppable Push
|
||||
<br>The true power of the push comes from the fragile, high-damage support units you layer behind the meat shield.<br>
|
||||
<br>If you have a Night Witch for melee DPS and bat swarms, you also need a Baby Dragon or Electro Dragon to provide splash damage against enemy swarms.<br>
|
||||
The Game PlanYour GoalSingle Elixir (First 2 Minutes)Play passively; use support units defensively behind your tower, then drop the tank in front of them for a 'free' counter-pushDouble Elixir (Final Minute)Drop the tank in the absolute back, ignore minor enemy attacks, and dump every drop of elixir into support units behind the tank
|
||||
Inducing Panic
|
||||
<br>When you drop an 8-elixir Golem in the back of the arena, a massive psychological timer begins for your opponent.<br>
|
||||
<br>Let them scratch your armor; you are preparing to bring down the whole castle.<br>
|
||||
|
||||
If you are you looking for more regarding [tower rush](https://ecomedical.club/read-blog/8656_the-importance-of-positioning-in-tower-rush.html) review our own web site.
|
||||
Reference in New Issue
Block a user