commit e3c909a63e5ee34fcb2d984b0f37b8099af3490f Author: bonnieduerr26 Date: Fri Jul 10 13:03:38 2026 -0500 Add Top Mistakes New Players Make in Tower Rush and How to Avoid Them diff --git a/Top-Mistakes-New-Players-Make-in-Tower-Rush-and-How-to-Avoid-Them.md b/Top-Mistakes-New-Players-Make-in-Tower-Rush-and-How-to-Avoid-Them.md new file mode 100644 index 0000000..029d841 --- /dev/null +++ b/Top-Mistakes-New-Players-Make-in-Tower-Rush-and-How-to-Avoid-Them.md @@ -0,0 +1,15 @@ +
Entering the highly competitive world of arena battlers for the first time can be an overwhelming experience.
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In this guide, we will highlight the absolute most frequent mistakes and provide actionable advice to fix them.
+Leaking Energy at Maximum Capacity +
The single most destructive mistake a new player can make is sitting at ten energy while doing absolutely nothing.
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Even if that skeleton or spirit does zero damage, cycling it is better than wasting the energy entirely.
+Wasting energy loses games.Cycle cheap cards if you have no good moves.Start a slow push if you are full. +Over-Defending Minor Threats +
If a lone, weak archer walks across the bridge, a novice will often panic and drop a five-cost unit to stop it.
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Taking a few hundred points of damage is completely acceptable if it allows you to build a massive, unstoppable counter-attack.
+ActionCorrectionWasting fireballs for chip damageSave your spells for defense or to support a major pushNo deck synergyEnsure you have a clear win condition and adequate spell support +The Solo Mindset +
You cannot win consistently if you just spam your win condition without considering if they have their counter ready.
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High-level play requires tracking the enemy's rotation and striking exactly when they are vulnerable.
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