Marlin_Firmware/Marlin/frameworks/CMSIS/LPC1768/lib/LiquidCrystal.cpp
Chris Pepper a5cf3a190c bugfix-2.0.x critical fix (#7401)
* Fix mistake in gitignore file and add in missing core files.

The missing leading slash on "lib" meant all folders names lib in the directory tree are ignored, rather than just the top level PlatformIO lib folder

* Add LiquidCrystal Library and associated headers modified to compile.
2017-08-31 18:23:44 -05:00

327 lines
8.9 KiB
C++

#include "LiquidCrystal.h"
#include <stdio.h>
#include <string.h>
#include <inttypes.h>
#include "../../../../src/HAL/HAL_LPC1768/arduino.h"
// When the display powers up, it is configured as follows:
//
// 1. Display clear
// 2. Function set:
// DL = 1; 8-bit interface data
// N = 0; 1-line display
// F = 0; 5x8 dot character font
// 3. Display on/off control:
// D = 0; Display off
// C = 0; Cursor off
// B = 0; Blinking off
// 4. Entry mode set:
// I/D = 1; Increment by 1
// S = 0; No shift
//
// Note, however, that resetting the Arduino doesn't reset the LCD, so we
// can't assume that its in that state when a sketch starts (and the
// LiquidCrystal constructor is called).
LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable,
uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
{
init(0, rs, rw, enable, d0, d1, d2, d3, d4, d5, d6, d7);
}
LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t enable,
uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
{
init(0, rs, 255, enable, d0, d1, d2, d3, d4, d5, d6, d7);
}
LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable,
uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3)
{
init(1, rs, rw, enable, d0, d1, d2, d3, 0, 0, 0, 0);
}
LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t enable,
uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3)
{
init(1, rs, 255, enable, d0, d1, d2, d3, 0, 0, 0, 0);
}
void LiquidCrystal::init(uint8_t fourbitmode, uint8_t rs, uint8_t rw, uint8_t enable,
uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
{
_rs_pin = rs;
_rw_pin = rw;
_enable_pin = enable;
_data_pins[0] = d0;
_data_pins[1] = d1;
_data_pins[2] = d2;
_data_pins[3] = d3;
_data_pins[4] = d4;
_data_pins[5] = d5;
_data_pins[6] = d6;
_data_pins[7] = d7;
if (fourbitmode)
_displayfunction = LCD_4BITMODE | LCD_1LINE | LCD_5x8DOTS;
else
_displayfunction = LCD_8BITMODE | LCD_1LINE | LCD_5x8DOTS;
begin(16, 1);
}
void LiquidCrystal::begin(uint8_t cols, uint8_t lines, uint8_t dotsize) {
if (lines > 1) {
_displayfunction |= LCD_2LINE;
}
_numlines = lines;
setRowOffsets(0x00, 0x40, 0x00 + cols, 0x40 + cols);
// for some 1 line displays you can select a 10 pixel high font
if ((dotsize != LCD_5x8DOTS) && (lines == 1)) {
_displayfunction |= LCD_5x10DOTS;
}
pinMode(_rs_pin, OUTPUT);
// we can save 1 pin by not using RW. Indicate by passing 255 instead of pin#
if (_rw_pin != 255) {
pinMode(_rw_pin, OUTPUT);
}
pinMode(_enable_pin, OUTPUT);
// Do these once, instead of every time a character is drawn for speed reasons.
for (int i=0; i<((_displayfunction & LCD_8BITMODE) ? 8 : 4); ++i)
{
pinMode(_data_pins[i], OUTPUT);
}
// SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION!
// according to datasheet, we need at least 40ms after power rises above 2.7V
// before sending commands. Arduino can turn on way before 4.5V so we'll wait 50
delayMicroseconds(50000);
// Now we pull both RS and R/W low to begin commands
digitalWrite(_rs_pin, LOW);
digitalWrite(_enable_pin, LOW);
if (_rw_pin != 255) {
digitalWrite(_rw_pin, LOW);
}
//put the LCD into 4 bit or 8 bit mode
if (! (_displayfunction & LCD_8BITMODE)) {
// this is according to the hitachi HD44780 datasheet
// figure 24, pg 46
// we start in 8bit mode, try to set 4 bit mode
write4bits(0x03);
delayMicroseconds(4500); // wait min 4.1ms
// second try
write4bits(0x03);
delayMicroseconds(4500); // wait min 4.1ms
// third go!
write4bits(0x03);
delayMicroseconds(150);
// finally, set to 4-bit interface
write4bits(0x02);
} else {
// this is according to the hitachi HD44780 datasheet
// page 45 figure 23
// Send function set command sequence
command(LCD_FUNCTIONSET | _displayfunction);
delayMicroseconds(4500); // wait more than 4.1ms
// second try
command(LCD_FUNCTIONSET | _displayfunction);
delayMicroseconds(150);
// third go
command(LCD_FUNCTIONSET | _displayfunction);
}
// finally, set # lines, font size, etc.
command(LCD_FUNCTIONSET | _displayfunction);
// turn the display on with no cursor or blinking default
_displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF;
display();
// clear it off
clear();
// Initialize to default text direction (for romance languages)
_displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT;
// set the entry mode
command(LCD_ENTRYMODESET | _displaymode);
}
void LiquidCrystal::setRowOffsets(int row0, int row1, int row2, int row3)
{
_row_offsets[0] = row0;
_row_offsets[1] = row1;
_row_offsets[2] = row2;
_row_offsets[3] = row3;
}
/********** high level commands, for the user! */
void LiquidCrystal::clear()
{
command(LCD_CLEARDISPLAY); // clear display, set cursor position to zero
delayMicroseconds(2000); // this command takes a long time!
}
void LiquidCrystal::home()
{
command(LCD_RETURNHOME); // set cursor position to zero
delayMicroseconds(2000); // this command takes a long time!
}
void LiquidCrystal::setCursor(uint8_t col, uint8_t row)
{
const size_t max_lines = sizeof(_row_offsets) / sizeof(*_row_offsets);
if ( row >= max_lines ) {
row = max_lines - 1; // we count rows starting w/0
}
if ( row >= _numlines ) {
row = _numlines - 1; // we count rows starting w/0
}
command(LCD_SETDDRAMADDR | (col + _row_offsets[row]));
}
// Turn the display on/off (quickly)
void LiquidCrystal::noDisplay() {
_displaycontrol &= ~LCD_DISPLAYON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void LiquidCrystal::display() {
_displaycontrol |= LCD_DISPLAYON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// Turns the underline cursor on/off
void LiquidCrystal::noCursor() {
_displaycontrol &= ~LCD_CURSORON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void LiquidCrystal::cursor() {
_displaycontrol |= LCD_CURSORON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// Turn on and off the blinking cursor
void LiquidCrystal::noBlink() {
_displaycontrol &= ~LCD_BLINKON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void LiquidCrystal::blink() {
_displaycontrol |= LCD_BLINKON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// These commands scroll the display without changing the RAM
void LiquidCrystal::scrollDisplayLeft(void) {
command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
}
void LiquidCrystal::scrollDisplayRight(void) {
command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
}
// This is for text that flows Left to Right
void LiquidCrystal::leftToRight(void) {
_displaymode |= LCD_ENTRYLEFT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This is for text that flows Right to Left
void LiquidCrystal::rightToLeft(void) {
_displaymode &= ~LCD_ENTRYLEFT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This will 'right justify' text from the cursor
void LiquidCrystal::autoscroll(void) {
_displaymode |= LCD_ENTRYSHIFTINCREMENT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This will 'left justify' text from the cursor
void LiquidCrystal::noAutoscroll(void) {
_displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
command(LCD_ENTRYMODESET | _displaymode);
}
// Allows us to fill the first 8 CGRAM locations
// with custom characters
void LiquidCrystal::createChar(uint8_t location, uint8_t charmap[]) {
location &= 0x7; // we only have 8 locations 0-7
command(LCD_SETCGRAMADDR | (location << 3));
for (int i=0; i<8; i++) {
write(charmap[i]);
}
}
/*********** mid level commands, for sending data/cmds */
inline void LiquidCrystal::command(uint8_t value) {
send(value, LOW);
}
inline size_t LiquidCrystal::write(uint8_t value) {
send(value, HIGH);
return 1; // assume sucess
}
/************ low level data pushing commands **********/
// write either command or data, with automatic 4/8-bit selection
void LiquidCrystal::send(uint8_t value, uint8_t mode) {
digitalWrite(_rs_pin, mode);
// if there is a RW pin indicated, set it low to Write
if (_rw_pin != 255) {
digitalWrite(_rw_pin, LOW);
}
if (_displayfunction & LCD_8BITMODE) {
write8bits(value);
} else {
write4bits(value>>4);
write4bits(value);
}
}
void LiquidCrystal::pulseEnable(void) {
digitalWrite(_enable_pin, LOW);
delayMicroseconds(1);
digitalWrite(_enable_pin, HIGH);
delayMicroseconds(1); // enable pulse must be >450ns
digitalWrite(_enable_pin, LOW);
delayMicroseconds(100); // commands need > 37us to settle
}
void LiquidCrystal::write4bits(uint8_t value) {
for (int i = 0; i < 4; i++) {
digitalWrite(_data_pins[i], (value >> i) & 0x01);
}
pulseEnable();
}
void LiquidCrystal::write8bits(uint8_t value) {
for (int i = 0; i < 8; i++) {
digitalWrite(_data_pins[i], (value >> i) & 0x01);
}
pulseEnable();
}