364 lines
10 KiB
C++
364 lines
10 KiB
C++
/**
|
|
* Marlin 3D Printer Firmware
|
|
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
|
|
*
|
|
* Based on Sprinter and grbl.
|
|
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
/********************************************************************************
|
|
* @file dwin_lcd.cpp
|
|
* @author LEO / Creality3D
|
|
* @date 2019/07/18
|
|
* @version 2.0.1
|
|
* @brief DWIN screen control functions
|
|
********************************************************************************/
|
|
|
|
#include "../../inc/MarlinConfigPre.h"
|
|
|
|
#if ENABLED(DWIN_CREALITY_LCD)
|
|
|
|
#include "../../inc/MarlinConfig.h"
|
|
|
|
#include "dwin_lcd.h"
|
|
#include <string.h> // for memset
|
|
|
|
//#define DEBUG_OUT 1
|
|
#include "../../core/debug_out.h"
|
|
|
|
// Make sure DWIN_SendBuf is large enough to hold the largest string plus draw command and tail.
|
|
// Assume the narrowest (6 pixel) font and 2-byte gb2312-encoded characters.
|
|
uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2] = { 0xAA };
|
|
uint8_t DWIN_BufTail[4] = { 0xCC, 0x33, 0xC3, 0x3C };
|
|
uint8_t databuf[26] = { 0 };
|
|
uint8_t receivedType;
|
|
|
|
int recnum = 0;
|
|
|
|
inline void DWIN_Byte(size_t &i, const uint16_t bval) {
|
|
DWIN_SendBuf[++i] = bval;
|
|
}
|
|
|
|
inline void DWIN_Word(size_t &i, const uint16_t wval) {
|
|
DWIN_SendBuf[++i] = wval >> 8;
|
|
DWIN_SendBuf[++i] = wval & 0xFF;
|
|
}
|
|
|
|
inline void DWIN_Long(size_t &i, const uint32_t lval) {
|
|
DWIN_SendBuf[++i] = (lval >> 24) & 0xFF;
|
|
DWIN_SendBuf[++i] = (lval >> 16) & 0xFF;
|
|
DWIN_SendBuf[++i] = (lval >> 8) & 0xFF;
|
|
DWIN_SendBuf[++i] = lval & 0xFF;
|
|
}
|
|
|
|
inline void DWIN_String(size_t &i, char * const string) {
|
|
const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, strlen(string));
|
|
memcpy(&DWIN_SendBuf[i+1], string, len);
|
|
i += len;
|
|
}
|
|
|
|
inline void DWIN_String(size_t &i, const __FlashStringHelper * string) {
|
|
if (!string) return;
|
|
const size_t len = strlen_P((PGM_P)string); // cast it to PGM_P, which is basically const char *, and measure it using the _P version of strlen.
|
|
if (len == 0) return;
|
|
memcpy(&DWIN_SendBuf[i+1], string, len);
|
|
i += len;
|
|
}
|
|
|
|
// Send the data in the buffer and the packet end
|
|
inline void DWIN_Send(size_t &i) {
|
|
++i;
|
|
LOOP_L_N(n, i) { MYSERIAL1.write(DWIN_SendBuf[n]); delayMicroseconds(1); }
|
|
LOOP_L_N(n, 4) { MYSERIAL1.write(DWIN_BufTail[n]); delayMicroseconds(1); }
|
|
}
|
|
|
|
/*-------------------------------------- System variable function --------------------------------------*/
|
|
|
|
// Handshake (1: Success, 0: Fail)
|
|
bool DWIN_Handshake(void) {
|
|
size_t i = 0;
|
|
DWIN_Byte(i, 0x00);
|
|
DWIN_Send(i);
|
|
|
|
while (MYSERIAL1.available() > 0 && recnum < (signed)sizeof(databuf)) {
|
|
databuf[recnum] = MYSERIAL1.read();
|
|
// ignore the invalid data
|
|
if (databuf[0] != FHONE) { // prevent the program from running.
|
|
if (recnum > 0) {
|
|
recnum = 0;
|
|
ZERO(databuf);
|
|
}
|
|
continue;
|
|
}
|
|
delay(10);
|
|
recnum++;
|
|
}
|
|
|
|
return ( recnum >= 3
|
|
&& databuf[0] == FHONE
|
|
&& databuf[1] == '\0'
|
|
&& databuf[2] == 'O'
|
|
&& databuf[3] == 'K' );
|
|
}
|
|
|
|
// Set the backlight luminance
|
|
// luminance: (0x00-0xFF)
|
|
void DWIN_Backlight_SetLuminance(const uint8_t luminance) {
|
|
size_t i = 0;
|
|
DWIN_Byte(i, 0x30);
|
|
DWIN_Byte(i, _MAX(luminance, 0x1F));
|
|
DWIN_Send(i);
|
|
}
|
|
|
|
// Set screen display direction
|
|
// dir: 0=0°, 1=90°, 2=180°, 3=270°
|
|
void DWIN_Frame_SetDir(uint8_t dir) {
|
|
size_t i = 0;
|
|
DWIN_Byte(i, 0x34);
|
|
DWIN_Byte(i, 0x5A);
|
|
DWIN_Byte(i, 0xA5);
|
|
DWIN_Byte(i, dir);
|
|
DWIN_Send(i);
|
|
}
|
|
|
|
// Update display
|
|
void DWIN_UpdateLCD(void) {
|
|
size_t i = 0;
|
|
DWIN_Byte(i, 0x3D);
|
|
DWIN_Send(i);
|
|
}
|
|
|
|
/*---------------------------------------- Drawing functions ----------------------------------------*/
|
|
|
|
// Clear screen
|
|
// color: Clear screen color
|
|
void DWIN_Frame_Clear(const uint16_t color) {
|
|
size_t i = 0;
|
|
DWIN_Byte(i, 0x01);
|
|
DWIN_Word(i, color);
|
|
DWIN_Send(i);
|
|
}
|
|
|
|
// Draw a line
|
|
// color: Line segment color
|
|
// xStart/yStart: Start point
|
|
// xEnd/yEnd: End point
|
|
void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
|
|
size_t i = 0;
|
|
DWIN_Byte(i, 0x03);
|
|
DWIN_Word(i, color);
|
|
DWIN_Word(i, xStart);
|
|
DWIN_Word(i, yStart);
|
|
DWIN_Word(i, xEnd);
|
|
DWIN_Word(i, yEnd);
|
|
DWIN_Send(i);
|
|
}
|
|
|
|
// Draw a rectangle
|
|
// mode: 0=frame, 1=fill, 2=XOR fill
|
|
// color: Rectangle color
|
|
// xStart/yStart: upper left point
|
|
// xEnd/yEnd: lower right point
|
|
void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color,
|
|
uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
|
|
size_t i = 0;
|
|
DWIN_Byte(i, 0x05);
|
|
DWIN_Byte(i, mode);
|
|
DWIN_Word(i, color);
|
|
DWIN_Word(i, xStart);
|
|
DWIN_Word(i, yStart);
|
|
DWIN_Word(i, xEnd);
|
|
DWIN_Word(i, yEnd);
|
|
DWIN_Send(i);
|
|
}
|
|
|
|
// Move a screen area
|
|
// mode: 0, circle shift; 1, translation
|
|
// dir: 0=left, 1=right, 2=up, 3=down
|
|
// dis: Distance
|
|
// color: Fill color
|
|
// xStart/yStart: upper left point
|
|
// xEnd/yEnd: bottom right point
|
|
void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
|
|
uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
|
|
size_t i = 0;
|
|
DWIN_Byte(i, 0x09);
|
|
DWIN_Byte(i, (mode << 7) | dir);
|
|
DWIN_Word(i, dis);
|
|
DWIN_Word(i, color);
|
|
DWIN_Word(i, xStart);
|
|
DWIN_Word(i, yStart);
|
|
DWIN_Word(i, xEnd);
|
|
DWIN_Word(i, yEnd);
|
|
DWIN_Send(i);
|
|
}
|
|
|
|
/*---------------------------------------- Text related functions ----------------------------------------*/
|
|
|
|
// Draw a string
|
|
// widthAdjust: true=self-adjust character width; false=no adjustment
|
|
// bShow: true=display background color; false=don't display background color
|
|
// size: Font size
|
|
// color: Character color
|
|
// bColor: Background color
|
|
// x/y: Upper-left coordinate of the string
|
|
// *string: The string
|
|
void DWIN_Draw_String(bool widthAdjust, bool bShow, uint8_t size,
|
|
uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, char *string) {
|
|
size_t i = 0;
|
|
DWIN_Byte(i, 0x11);
|
|
DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size);
|
|
DWIN_Word(i, color);
|
|
DWIN_Word(i, bColor);
|
|
DWIN_Word(i, x);
|
|
DWIN_Word(i, y);
|
|
DWIN_String(i, string);
|
|
DWIN_Send(i);
|
|
}
|
|
|
|
// Draw a positive integer
|
|
// bShow: true=display background color; false=don't display background color
|
|
// zeroFill: true=zero fill; false=no zero fill
|
|
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
|
// size: Font size
|
|
// color: Character color
|
|
// bColor: Background color
|
|
// iNum: Number of digits
|
|
// x/y: Upper-left coordinate
|
|
// value: Integer value
|
|
void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
|
|
uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint16_t value) {
|
|
size_t i = 0;
|
|
DWIN_Byte(i, 0x14);
|
|
DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
|
|
DWIN_Word(i, color);
|
|
DWIN_Word(i, bColor);
|
|
DWIN_Byte(i, iNum);
|
|
DWIN_Byte(i, 0); // fNum
|
|
DWIN_Word(i, x);
|
|
DWIN_Word(i, y);
|
|
#if 0
|
|
for (char count = 0; count < 8; count++) {
|
|
DWIN_Byte(i, value);
|
|
value >>= 8;
|
|
if (!(value & 0xFF)) break;
|
|
}
|
|
#else
|
|
// Write a big-endian 64 bit integer
|
|
const size_t p = i + 1;
|
|
for (char count = 8; count--;) { // 7..0
|
|
++i;
|
|
DWIN_SendBuf[p + count] = value;
|
|
value >>= 8;
|
|
}
|
|
#endif
|
|
|
|
DWIN_Send(i);
|
|
}
|
|
|
|
// Draw a floating point number
|
|
// bShow: true=display background color; false=don't display background color
|
|
// zeroFill: true=zero fill; false=no zero fill
|
|
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
|
// size: Font size
|
|
// color: Character color
|
|
// bColor: Background color
|
|
// iNum: Number of whole digits
|
|
// fNum: Number of decimal digits
|
|
// x/y: Upper-left point
|
|
// value: Float value
|
|
void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
|
|
uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value) {
|
|
//uint8_t *fvalue = (uint8_t*)&value;
|
|
size_t i = 0;
|
|
DWIN_Byte(i, 0x14);
|
|
DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
|
|
DWIN_Word(i, color);
|
|
DWIN_Word(i, bColor);
|
|
DWIN_Byte(i, iNum);
|
|
DWIN_Byte(i, fNum);
|
|
DWIN_Word(i, x);
|
|
DWIN_Word(i, y);
|
|
DWIN_Long(i, value);
|
|
/*
|
|
DWIN_Byte(i, fvalue[3]);
|
|
DWIN_Byte(i, fvalue[2]);
|
|
DWIN_Byte(i, fvalue[1]);
|
|
DWIN_Byte(i, fvalue[0]);
|
|
*/
|
|
DWIN_Send(i);
|
|
}
|
|
|
|
/*---------------------------------------- Picture related functions ----------------------------------------*/
|
|
|
|
// Draw JPG and cached in #0 virtual display area
|
|
// id: Picture ID
|
|
void DWIN_JPG_ShowAndCache(const uint8_t id) {
|
|
size_t i = 0;
|
|
DWIN_Word(i, 0x2200);
|
|
DWIN_Byte(i, id);
|
|
DWIN_Send(i); // AA 23 00 00 00 00 08 00 01 02 03 CC 33 C3 3C
|
|
}
|
|
|
|
// Draw an Icon
|
|
// libID: Icon library ID
|
|
// picID: Icon ID
|
|
// x/y: Upper-left point
|
|
void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
|
|
NOMORE(x, DWIN_WIDTH - 1);
|
|
NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
|
|
size_t i = 0;
|
|
DWIN_Byte(i, 0x23);
|
|
DWIN_Word(i, x);
|
|
DWIN_Word(i, y);
|
|
DWIN_Byte(i, 0x80 | libID);
|
|
DWIN_Byte(i, picID);
|
|
DWIN_Send(i);
|
|
}
|
|
|
|
// Unzip the JPG picture to a virtual display area
|
|
// n: Cache index
|
|
// id: Picture ID
|
|
void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) {
|
|
size_t i = 0;
|
|
DWIN_Byte(i, 0x25);
|
|
DWIN_Byte(i, n);
|
|
DWIN_Byte(i, id);
|
|
DWIN_Send(i);
|
|
}
|
|
|
|
// Copy area from virtual display area to current screen
|
|
// cacheID: virtual area number
|
|
// xStart/yStart: Upper-left of virtual area
|
|
// xEnd/yEnd: Lower-right of virtual area
|
|
// x/y: Screen paste point
|
|
void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart,
|
|
uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
|
|
size_t i = 0;
|
|
DWIN_Byte(i, 0x27);
|
|
DWIN_Byte(i, 0x80 | cacheID);
|
|
DWIN_Word(i, xStart);
|
|
DWIN_Word(i, yStart);
|
|
DWIN_Word(i, xEnd);
|
|
DWIN_Word(i, yEnd);
|
|
DWIN_Word(i, x);
|
|
DWIN_Word(i, y);
|
|
DWIN_Send(i);
|
|
}
|
|
|
|
#endif // DWIN_CREALITY_LCD
|