1195 lines
36 KiB
C++
1195 lines
36 KiB
C++
/**
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* Marlin 3D Printer Firmware
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* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "../inc/MarlinConfigPre.h"
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// These displays all share the MarlinUI class
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#if HAS_SPI_LCD || ENABLED(MALYAN_LCD) || ENABLED(EXTENSIBLE_UI)
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#include "ultralcd.h"
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#if ENABLED(SDSUPPORT)
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#include "../sd/cardreader.h"
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#endif
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MarlinUI ui;
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#endif
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#if HAS_SPI_LCD
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#if HAS_GRAPHICAL_LCD
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#include "dogm/ultralcd_DOGM.h"
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#endif
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#include "lcdprint.h"
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#include "../sd/cardreader.h"
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#include "../module/temperature.h"
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#include "../module/planner.h"
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#include "../module/printcounter.h"
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#include "../module/motion.h"
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#include "../gcode/queue.h"
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#include "../Marlin.h"
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#if ENABLED(POWER_LOSS_RECOVERY)
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#include "../feature/power_loss_recovery.h"
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#endif
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#if ENABLED(AUTO_BED_LEVELING_UBL)
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#include "../feature/bedlevel/bedlevel.h"
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#endif
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#if DISABLED(LCD_USE_I2C_BUZZER)
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#include "../libs/buzzer.h"
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#endif
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#if HAS_ENCODER_ACTION
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volatile uint8_t MarlinUI::buttons;
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#if ENABLED(LCD_HAS_SLOW_BUTTONS)
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volatile uint8_t MarlinUI::slow_buttons;
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#endif
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#endif
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#if ENABLED(SDSUPPORT) && PIN_EXISTS(SD_DETECT)
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uint8_t lcd_sd_status;
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#endif
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#if ENABLED(STATUS_MESSAGE_SCROLLING)
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uint8_t MarlinUI::status_scroll_offset; // = 0
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#if LONG_FILENAME_LENGTH > CHARSIZE * 2 * (LCD_WIDTH)
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#define MAX_MESSAGE_LENGTH LONG_FILENAME_LENGTH
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#else
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#define MAX_MESSAGE_LENGTH CHARSIZE * 2 * (LCD_WIDTH)
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#endif
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#else
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#define MAX_MESSAGE_LENGTH CHARSIZE * (LCD_WIDTH)
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#endif
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#if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS
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bool MarlinUI::defer_return_to_status;
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#endif
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char MarlinUI::status_message[MAX_MESSAGE_LENGTH + 1];
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uint8_t MarlinUI::lcd_status_update_delay = 1; // First update one loop delayed
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uint8_t MarlinUI::status_message_level; // = 0
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#if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
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millis_t MarlinUI::next_filament_display; // = 0
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#endif
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#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
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uint8_t MarlinUI::progress_bar_percent; // = 0
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#endif
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millis_t next_button_update_ms;
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#if HAS_GRAPHICAL_LCD
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bool MarlinUI::drawing_screen, MarlinUI::first_page; // = false
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#endif
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// Encoder Handling
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#if HAS_ENCODER_ACTION
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uint32_t MarlinUI::encoderPosition;
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volatile int8_t encoderDiff; // Updated in update_buttons, added to encoderPosition every LCD update
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#endif
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#if HAS_LCD_MENU
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#include "menu/menu.h"
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#if ENABLED(SDSUPPORT) && ENABLED(SCROLL_LONG_FILENAMES)
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uint8_t MarlinUI::filename_scroll_pos, MarlinUI::filename_scroll_max;
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#endif
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screenFunc_t MarlinUI::currentScreen; // Initialized in CTOR
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#if ENABLED(ENCODER_RATE_MULTIPLIER)
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bool MarlinUI::encoderRateMultiplierEnabled;
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millis_t MarlinUI::lastEncoderMovementMillis = 0;
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void MarlinUI::enable_encoder_multiplier(const bool onoff) {
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encoderRateMultiplierEnabled = onoff;
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lastEncoderMovementMillis = 0;
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}
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#endif
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#if ENABLED(REVERSE_MENU_DIRECTION)
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int8_t MarlinUI::encoderDirection = 1;
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#endif
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bool MarlinUI::lcd_clicked;
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float move_menu_scale;
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bool MarlinUI::use_click() {
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const bool click = lcd_clicked;
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lcd_clicked = false;
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return click;
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}
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#if ENABLED(AUTO_BED_LEVELING_UBL) || ENABLED(G26_MESH_VALIDATION)
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bool MarlinUI::external_control; // = false
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void MarlinUI::wait_for_release() {
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while (button_pressed()) safe_delay(50);
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safe_delay(50);
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}
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#endif
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#endif
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void MarlinUI::init() {
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init_lcd();
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#if HAS_DIGITAL_ENCODER
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#if BUTTON_EXISTS(EN1)
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SET_INPUT_PULLUP(BTN_EN1);
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#endif
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#if BUTTON_EXISTS(EN2)
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SET_INPUT_PULLUP(BTN_EN2);
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#endif
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#if BUTTON_EXISTS(ENC)
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SET_INPUT_PULLUP(BTN_ENC);
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#endif
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#if ENABLED(REPRAPWORLD_KEYPAD) && DISABLED(ADC_KEYPAD)
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SET_OUTPUT(SHIFT_CLK);
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OUT_WRITE(SHIFT_LD, HIGH);
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SET_INPUT_PULLUP(SHIFT_OUT);
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#endif
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#if BUTTON_EXISTS(UP)
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SET_INPUT(BTN_UP);
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#endif
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#if BUTTON_EXISTS(DWN)
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SET_INPUT(BTN_DWN);
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#endif
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#if BUTTON_EXISTS(LFT)
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SET_INPUT(BTN_LFT);
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#endif
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#if BUTTON_EXISTS(RT)
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SET_INPUT(BTN_RT);
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#endif
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#else // !HAS_DIGITAL_ENCODER
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#if ENABLED(SR_LCD_2W_NL) // Non latching 2 wire shift register
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SET_OUTPUT(SR_DATA_PIN);
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SET_OUTPUT(SR_CLK_PIN);
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#elif defined(SHIFT_CLK)
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SET_OUTPUT(SHIFT_CLK);
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OUT_WRITE(SHIFT_LD, HIGH);
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OUT_WRITE(SHIFT_EN, LOW);
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SET_INPUT_PULLUP(SHIFT_OUT);
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#endif // SR_LCD_2W_NL
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#endif // !HAS_DIGITAL_ENCODER
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#if ENABLED(SDSUPPORT) && PIN_EXISTS(SD_DETECT)
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SET_INPUT_PULLUP(SD_DETECT_PIN);
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lcd_sd_status = 2; // UNKNOWN
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#endif
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#if HAS_ENCODER_ACTION && ENABLED(LCD_HAS_SLOW_BUTTONS)
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slow_buttons = 0;
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#endif
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update_buttons();
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#if HAS_ENCODER_ACTION
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encoderDiff = 0;
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#endif
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}
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bool MarlinUI::get_blink() {
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static uint8_t blink = 0;
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static millis_t next_blink_ms = 0;
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millis_t ms = millis();
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if (ELAPSED(ms, next_blink_ms)) {
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blink ^= 0xFF;
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next_blink_ms = ms + 1000 - (LCD_UPDATE_INTERVAL) / 2;
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}
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return blink != 0;
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}
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////////////////////////////////////////////
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///////////// Keypad Handling //////////////
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////////////////////////////////////////////
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#if ENABLED(REPRAPWORLD_KEYPAD)
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volatile uint8_t buttons_reprapworld_keypad;
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#endif
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#if ENABLED(ADC_KEYPAD)
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inline bool handle_adc_keypad() {
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#define ADC_MIN_KEY_DELAY 100
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if (buttons_reprapworld_keypad) {
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#if HAS_ENCODER_ACTION
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ui.refresh(LCDVIEW_REDRAW_NOW);
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if (encoderDirection == -1) { // side effect which signals we are inside a menu
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#if HAS_LCD_MENU
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if (RRK(EN_REPRAPWORLD_KEYPAD_DOWN)) encoderPosition -= ENCODER_STEPS_PER_MENU_ITEM;
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else if (RRK(EN_REPRAPWORLD_KEYPAD_UP)) encoderPosition += ENCODER_STEPS_PER_MENU_ITEM;
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else if (RRK(EN_REPRAPWORLD_KEYPAD_LEFT)) { menu_item_back::action(); ui.quick_feedback(); }
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else if (RRK(EN_REPRAPWORLD_KEYPAD_RIGHT)) { ui.return_to_status(); ui.quick_feedback(); }
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#endif
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}
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else if (RRK(EN_REPRAPWORLD_KEYPAD_DOWN)) encoderPosition += ENCODER_PULSES_PER_STEP;
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else if (RRK(EN_REPRAPWORLD_KEYPAD_UP)) encoderPosition -= ENCODER_PULSES_PER_STEP;
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else if (RRK(EN_REPRAPWORLD_KEYPAD_RIGHT)) encoderPosition = 0;
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#endif
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next_button_update_ms = millis() + ADC_MIN_KEY_DELAY;
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return true;
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}
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return false;
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}
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#elif ENABLED(REPRAPWORLD_KEYPAD)
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#if HAS_LCD_MENU
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void lcd_move_x();
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void lcd_move_y();
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void lcd_move_z();
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void _reprapworld_keypad_move(const AxisEnum axis, const int16_t dir) {
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move_menu_scale = REPRAPWORLD_KEYPAD_MOVE_STEP;
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encoderPosition = dir;
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switch (axis) {
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case X_AXIS: lcd_move_x(); break;
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case Y_AXIS: lcd_move_y(); break;
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case Z_AXIS: lcd_move_z();
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default: break;
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}
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}
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#endif
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inline void handle_reprapworld_keypad() {
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static uint8_t keypad_debounce = 0;
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if (!RRK( EN_REPRAPWORLD_KEYPAD_F1 | EN_REPRAPWORLD_KEYPAD_F2
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| EN_REPRAPWORLD_KEYPAD_F3 | EN_REPRAPWORLD_KEYPAD_DOWN
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| EN_REPRAPWORLD_KEYPAD_RIGHT | EN_REPRAPWORLD_KEYPAD_MIDDLE
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| EN_REPRAPWORLD_KEYPAD_UP | EN_REPRAPWORLD_KEYPAD_LEFT )
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) {
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if (keypad_debounce > 0) keypad_debounce--;
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}
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else if (!keypad_debounce) {
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keypad_debounce = 2;
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const bool homed = all_axes_homed();
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#if HAS_LCD_MENU
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if (RRK(EN_REPRAPWORLD_KEYPAD_MIDDLE)) ui.goto_screen(menu_move);
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#if DISABLED(DELTA) && Z_HOME_DIR == -1
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if (RRK(EN_REPRAPWORLD_KEYPAD_F2)) _reprapworld_keypad_move(Z_AXIS, 1);
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#endif
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if (homed) {
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#if ENABLED(DELTA) || Z_HOME_DIR != -1
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if (RRK(EN_REPRAPWORLD_KEYPAD_F2)) _reprapworld_keypad_move(Z_AXIS, 1);
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#endif
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if (RRK(EN_REPRAPWORLD_KEYPAD_F3)) _reprapworld_keypad_move(Z_AXIS, -1);
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if (RRK(EN_REPRAPWORLD_KEYPAD_LEFT)) _reprapworld_keypad_move(X_AXIS, -1);
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if (RRK(EN_REPRAPWORLD_KEYPAD_RIGHT)) _reprapworld_keypad_move(X_AXIS, 1);
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if (RRK(EN_REPRAPWORLD_KEYPAD_DOWN)) _reprapworld_keypad_move(Y_AXIS, 1);
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if (RRK(EN_REPRAPWORLD_KEYPAD_UP)) _reprapworld_keypad_move(Y_AXIS, -1);
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}
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#endif // HAS_LCD_MENU
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if (!homed && RRK(EN_REPRAPWORLD_KEYPAD_F1)) enqueue_and_echo_commands_P(PSTR("G28"));
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}
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}
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#endif // REPRAPWORLD_KEYPAD
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/**
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* Status Screen
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*
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* This is very display-dependent, so the lcd implementation draws this.
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*/
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#if ENABLED(LCD_PROGRESS_BAR)
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millis_t MarlinUI::progress_bar_ms; // = 0
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#if PROGRESS_MSG_EXPIRE > 0
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millis_t MarlinUI::expire_status_ms; // = 0
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#endif
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#endif
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#if HAS_PRINT_PROGRESS
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uint8_t MarlinUI::get_progress() {
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#if ENABLED(LCD_SET_PROGRESS_MANUALLY)
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uint8_t &progress = progress_bar_percent;
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#else
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uint8_t progress = 0;
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#endif
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#if ENABLED(SDSUPPORT)
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if (IS_SD_PRINTING()) progress = card.percentDone();
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#endif
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return progress;
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}
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#endif
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void MarlinUI::status_screen() {
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#if HAS_LCD_MENU
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encoder_direction_normal();
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ENCODER_RATE_MULTIPLY(false);
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#endif
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#if ENABLED(LCD_PROGRESS_BAR)
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//
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// HD44780 implements the following message blinking and
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// message expiration because Status Line and Progress Bar
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// share the same line on the display.
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//
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millis_t ms = millis();
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// If the message will blink rather than expire...
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#if DISABLED(PROGRESS_MSG_ONCE)
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if (ELAPSED(ms, progress_bar_ms + PROGRESS_BAR_MSG_TIME + PROGRESS_BAR_BAR_TIME))
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progress_bar_ms = ms;
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#endif
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#if PROGRESS_MSG_EXPIRE > 0
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// Handle message expire
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if (expire_status_ms > 0) {
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// Expire the message if a job is active and the bar has ticks
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if (get_progress() > 2 && !print_job_timer.isPaused()) {
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if (ELAPSED(ms, expire_status_ms)) {
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status_message[0] = '\0';
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expire_status_ms = 0;
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}
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}
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else {
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// Defer message expiration before bar appears
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// and during any pause (not just SD)
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expire_status_ms += LCD_UPDATE_INTERVAL;
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}
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}
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#endif // PROGRESS_MSG_EXPIRE
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#endif // LCD_PROGRESS_BAR
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#if HAS_LCD_MENU
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if (use_click()) {
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#if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
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next_filament_display = millis() + 5000UL; // Show status message for 5s
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#endif
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goto_screen(menu_main);
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init_lcd(); // May revive the LCD if static electricity killed it
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return;
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}
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#endif // HAS_LCD_MENU
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#if ENABLED(ULTIPANEL_FEEDMULTIPLY)
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const int16_t new_frm = feedrate_percentage + (int32_t)encoderPosition;
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// Dead zone at 100% feedrate
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if ((feedrate_percentage < 100 && new_frm > 100) || (feedrate_percentage > 100 && new_frm < 100)) {
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feedrate_percentage = 100;
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encoderPosition = 0;
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}
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else if (feedrate_percentage == 100) {
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if ((int32_t)encoderPosition > ENCODER_FEEDRATE_DEADZONE) {
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feedrate_percentage += (int32_t)encoderPosition - (ENCODER_FEEDRATE_DEADZONE);
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encoderPosition = 0;
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}
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else if ((int32_t)encoderPosition < -(ENCODER_FEEDRATE_DEADZONE)) {
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feedrate_percentage += (int32_t)encoderPosition + ENCODER_FEEDRATE_DEADZONE;
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encoderPosition = 0;
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}
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}
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else {
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feedrate_percentage = new_frm;
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encoderPosition = 0;
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}
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feedrate_percentage = constrain(feedrate_percentage, 10, 999);
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#endif // ULTIPANEL_FEEDMULTIPLY
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draw_status_screen();
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}
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void MarlinUI::kill_screen(PGM_P lcd_msg) {
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init();
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setalertstatusPGM(lcd_msg);
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draw_kill_screen();
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}
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void MarlinUI::quick_feedback(const bool clear_buttons/*=true*/) {
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#if HAS_LCD_MENU
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refresh();
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#endif
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#if HAS_ENCODER_ACTION
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if (clear_buttons) buttons = 0;
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next_button_update_ms = millis() + 500;
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#else
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UNUSED(clear_buttons);
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#endif
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// Buzz and wait. The delay is needed for buttons to settle!
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buzz(LCD_FEEDBACK_FREQUENCY_DURATION_MS, LCD_FEEDBACK_FREQUENCY_HZ);
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#if HAS_LCD_MENU
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#if ENABLED(LCD_USE_I2C_BUZZER)
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delay(10);
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#elif PIN_EXISTS(BEEPER)
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for (int8_t i = 5; i--;) { buzzer.tick(); delay(2); }
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#endif
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#endif
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}
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////////////////////////////////////////////
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/////////////// Manual Move ////////////////
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////////////////////////////////////////////
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#if HAS_LCD_MENU
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extern bool no_reentry; // Flag to prevent recursion into menu handlers
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int8_t manual_move_axis = (int8_t)NO_AXIS;
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millis_t manual_move_start_time = 0;
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#if IS_KINEMATIC
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bool MarlinUI::processing_manual_move = false;
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float manual_move_offset = 0;
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#endif
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#if E_MANUAL > 1
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int8_t MarlinUI::manual_move_e_index = 0;
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#endif
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/**
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* If the most recent manual move hasn't been fed to the planner yet,
|
|
* and the planner can accept one, send a move immediately.
|
|
*/
|
|
void MarlinUI::manage_manual_move() {
|
|
|
|
if (processing_manual_move) return;
|
|
|
|
if (manual_move_axis != (int8_t)NO_AXIS && ELAPSED(millis(), manual_move_start_time) && !planner.is_full()) {
|
|
|
|
#if IS_KINEMATIC
|
|
|
|
const float old_feedrate = feedrate_mm_s;
|
|
feedrate_mm_s = MMM_TO_MMS(manual_feedrate_mm_m[manual_move_axis]);
|
|
|
|
#if EXTRUDERS > 1
|
|
const int8_t old_extruder = active_extruder;
|
|
if (manual_move_axis == E_AXIS) active_extruder = manual_move_e_index;
|
|
#endif
|
|
|
|
// Set movement on a single axis
|
|
set_destination_from_current();
|
|
destination[manual_move_axis] += manual_move_offset;
|
|
|
|
// Reset for the next move
|
|
manual_move_offset = 0;
|
|
manual_move_axis = (int8_t)NO_AXIS;
|
|
|
|
// DELTA and SCARA machines use segmented moves, which could fill the planner during the call to
|
|
// move_to_destination. This will cause idle() to be called, which can then call this function while the
|
|
// previous invocation is being blocked. Modifications to manual_move_offset shouldn't be made while
|
|
// processing_manual_move is true or the planner will get out of sync.
|
|
processing_manual_move = true;
|
|
prepare_move_to_destination(); // will call set_current_from_destination()
|
|
processing_manual_move = false;
|
|
|
|
feedrate_mm_s = old_feedrate;
|
|
#if EXTRUDERS > 1
|
|
active_extruder = old_extruder;
|
|
#endif
|
|
|
|
#else
|
|
|
|
planner.buffer_line(current_position, MMM_TO_MMS(manual_feedrate_mm_m[manual_move_axis]), manual_move_axis == E_AXIS ? manual_move_e_index : active_extruder);
|
|
manual_move_axis = (int8_t)NO_AXIS;
|
|
|
|
#endif
|
|
}
|
|
}
|
|
|
|
#endif // HAS_LCD_MENU
|
|
|
|
/**
|
|
* Update the LCD, read encoder buttons, etc.
|
|
* - Read button states
|
|
* - Check the SD Card slot state
|
|
* - Act on RepRap World keypad input
|
|
* - Update the encoder position
|
|
* - Apply acceleration to the encoder position
|
|
* - Do refresh(LCDVIEW_CALL_REDRAW_NOW) on controller events
|
|
* - Reset the Info Screen timeout if there's any input
|
|
* - Update status indicators, if any
|
|
*
|
|
* Run the current LCD menu handler callback function:
|
|
* - Call the handler only if lcdDrawUpdate != LCDVIEW_NONE
|
|
* - Before calling the handler, LCDVIEW_CALL_NO_REDRAW => LCDVIEW_NONE
|
|
* - Call the menu handler. Menu handlers should do the following:
|
|
* - If a value changes, set lcdDrawUpdate to LCDVIEW_REDRAW_NOW and draw the value
|
|
* (Encoder events automatically set lcdDrawUpdate for you.)
|
|
* - if (should_draw()) { redraw }
|
|
* - Before exiting the handler set lcdDrawUpdate to:
|
|
* - LCDVIEW_CLEAR_CALL_REDRAW to clear screen and set LCDVIEW_CALL_REDRAW_NEXT.
|
|
* - LCDVIEW_REDRAW_NOW to draw now (including remaining stripes).
|
|
* - LCDVIEW_CALL_REDRAW_NEXT to draw now and get LCDVIEW_REDRAW_NOW on the next loop.
|
|
* - LCDVIEW_CALL_NO_REDRAW to draw now and get LCDVIEW_NONE on the next loop.
|
|
* - NOTE: For graphical displays menu handlers may be called 2 or more times per loop,
|
|
* so don't change lcdDrawUpdate without considering this.
|
|
*
|
|
* After the menu handler callback runs (or not):
|
|
* - Clear the LCD if lcdDrawUpdate == LCDVIEW_CLEAR_CALL_REDRAW
|
|
* - Update lcdDrawUpdate for the next loop (i.e., move one state down, usually)
|
|
*
|
|
* This function is only called from the main thread.
|
|
*/
|
|
|
|
LCDViewAction MarlinUI::lcdDrawUpdate = LCDVIEW_CLEAR_CALL_REDRAW;
|
|
|
|
bool MarlinUI::detected() {
|
|
return
|
|
#if (ENABLED(LCD_I2C_TYPE_MCP23017) || ENABLED(LCD_I2C_TYPE_MCP23008)) && defined(DETECT_DEVICE)
|
|
lcd.LcdDetected() == 1
|
|
#else
|
|
true
|
|
#endif
|
|
;
|
|
}
|
|
|
|
void MarlinUI::update() {
|
|
|
|
static uint16_t max_display_update_time = 0;
|
|
static millis_t next_lcd_update_ms;
|
|
|
|
#if HAS_LCD_MENU
|
|
|
|
#if LCD_TIMEOUT_TO_STATUS
|
|
static millis_t return_to_status_ms = 0;
|
|
#endif
|
|
|
|
// Handle any queued Move Axis motion
|
|
manage_manual_move();
|
|
|
|
// Update button states for button_pressed(), etc.
|
|
// If the state changes the next update may be delayed 300-500ms.
|
|
update_buttons();
|
|
|
|
// If the action button is pressed...
|
|
static bool wait_for_unclick; // = 0
|
|
if (!external_control && button_pressed()) {
|
|
if (!wait_for_unclick) { // If not waiting for a debounce release:
|
|
wait_for_unclick = true; // - Set debounce flag to ignore continous clicks
|
|
lcd_clicked = !wait_for_user && !no_reentry; // - Keep the click if not waiting for a user-click
|
|
wait_for_user = false; // - Any click clears wait for user
|
|
quick_feedback(); // - Always make a click sound
|
|
}
|
|
}
|
|
else wait_for_unclick = false;
|
|
|
|
#if BUTTON_EXISTS(BACK)
|
|
if (LCD_BACK_CLICKED()) {
|
|
quick_feedback();
|
|
goto_previous_screen();
|
|
}
|
|
#endif
|
|
|
|
#endif // HAS_LCD_MENU
|
|
|
|
#if ENABLED(SDSUPPORT) && PIN_EXISTS(SD_DETECT)
|
|
|
|
const uint8_t sd_status = (uint8_t)IS_SD_INSERTED();
|
|
if (sd_status != lcd_sd_status && detected()) {
|
|
|
|
uint8_t old_sd_status = lcd_sd_status; // prevent re-entry to this block!
|
|
lcd_sd_status = sd_status;
|
|
|
|
if (sd_status) {
|
|
safe_delay(500); // Some boards need a delay to get settled
|
|
card.initsd();
|
|
if (old_sd_status == 2)
|
|
card.beginautostart(); // Initial boot
|
|
else
|
|
setstatusPGM(PSTR(MSG_SD_INSERTED));
|
|
}
|
|
else {
|
|
card.release();
|
|
if (old_sd_status != 2) setstatusPGM(PSTR(MSG_SD_REMOVED));
|
|
}
|
|
|
|
refresh();
|
|
init_lcd(); // May revive the LCD if static electricity killed it
|
|
}
|
|
|
|
#endif // SDSUPPORT && SD_DETECT_PIN
|
|
|
|
#if ENABLED(POWER_LOSS_RECOVERY)
|
|
if (job_recovery_commands_count && job_recovery_phase == JOB_RECOVERY_IDLE) {
|
|
goto_screen(menu_job_recovery);
|
|
job_recovery_phase = JOB_RECOVERY_MAYBE; // Waiting for a response
|
|
}
|
|
#endif
|
|
|
|
const millis_t ms = millis();
|
|
if (ELAPSED(ms, next_lcd_update_ms)
|
|
#if HAS_GRAPHICAL_LCD
|
|
|| drawing_screen
|
|
#endif
|
|
) {
|
|
|
|
next_lcd_update_ms = ms + LCD_UPDATE_INTERVAL;
|
|
|
|
#if ENABLED(LCD_HAS_STATUS_INDICATORS)
|
|
update_indicators();
|
|
#endif
|
|
|
|
#if HAS_ENCODER_ACTION
|
|
|
|
#if ENABLED(LCD_HAS_SLOW_BUTTONS)
|
|
slow_buttons = read_slow_buttons(); // Buttons that take too long to read in interrupt context
|
|
#endif
|
|
|
|
#if ENABLED(ADC_KEYPAD)
|
|
|
|
if (handle_adc_keypad()) {
|
|
#if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS
|
|
return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
|
|
#endif
|
|
}
|
|
|
|
#elif ENABLED(REPRAPWORLD_KEYPAD)
|
|
|
|
handle_reprapworld_keypad();
|
|
|
|
#endif
|
|
|
|
const float abs_diff = ABS(encoderDiff);
|
|
const bool encoderPastThreshold = (abs_diff >= (ENCODER_PULSES_PER_STEP));
|
|
if (encoderPastThreshold || lcd_clicked) {
|
|
if (encoderPastThreshold) {
|
|
|
|
#if HAS_LCD_MENU && ENABLED(ENCODER_RATE_MULTIPLIER)
|
|
|
|
int32_t encoderMultiplier = 1;
|
|
|
|
if (encoderRateMultiplierEnabled) {
|
|
const float encoderMovementSteps = abs_diff / (ENCODER_PULSES_PER_STEP);
|
|
|
|
if (lastEncoderMovementMillis) {
|
|
// Note that the rate is always calculated between two passes through the
|
|
// loop and that the abs of the encoderDiff value is tracked.
|
|
const float encoderStepRate = encoderMovementSteps / float(ms - lastEncoderMovementMillis) * 1000;
|
|
|
|
if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100;
|
|
else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC) encoderMultiplier = 10;
|
|
|
|
#if ENABLED(ENCODER_RATE_MULTIPLIER_DEBUG)
|
|
SERIAL_ECHO_START();
|
|
SERIAL_ECHOPAIR("Enc Step Rate: ", encoderStepRate);
|
|
SERIAL_ECHOPAIR(" Multiplier: ", encoderMultiplier);
|
|
SERIAL_ECHOPAIR(" ENCODER_10X_STEPS_PER_SEC: ", ENCODER_10X_STEPS_PER_SEC);
|
|
SERIAL_ECHOPAIR(" ENCODER_100X_STEPS_PER_SEC: ", ENCODER_100X_STEPS_PER_SEC);
|
|
SERIAL_EOL();
|
|
#endif
|
|
}
|
|
|
|
lastEncoderMovementMillis = ms;
|
|
} // encoderRateMultiplierEnabled
|
|
|
|
#else
|
|
|
|
constexpr int32_t encoderMultiplier = 1;
|
|
|
|
#endif // ENCODER_RATE_MULTIPLIER
|
|
|
|
encoderPosition += (encoderDiff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP);
|
|
encoderDiff = 0;
|
|
}
|
|
#if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS
|
|
return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
|
|
#endif
|
|
refresh(LCDVIEW_REDRAW_NOW);
|
|
}
|
|
|
|
#endif
|
|
|
|
// This runs every ~100ms when idling often enough.
|
|
// Instead of tracking changes just redraw the Status Screen once per second.
|
|
if (on_status_screen() && !lcd_status_update_delay--) {
|
|
lcd_status_update_delay = 9
|
|
#if HAS_GRAPHICAL_LCD
|
|
+ 3
|
|
#endif
|
|
;
|
|
max_display_update_time--;
|
|
refresh(LCDVIEW_REDRAW_NOW);
|
|
}
|
|
|
|
#if HAS_LCD_MENU && ENABLED(SCROLL_LONG_FILENAMES)
|
|
// If scrolling of long file names is enabled and we are in the sd card menu,
|
|
// cause a refresh to occur until all the text has scrolled into view.
|
|
if (currentScreen == menu_sdcard && filename_scroll_pos < filename_scroll_max && !lcd_status_update_delay--) {
|
|
lcd_status_update_delay = 6;
|
|
refresh(LCDVIEW_REDRAW_NOW);
|
|
filename_scroll_pos++;
|
|
#if LCD_TIMEOUT_TO_STATUS
|
|
return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
// then we want to use 1/2 of the time only.
|
|
uint16_t bbr2 = planner.block_buffer_runtime() >> 1;
|
|
|
|
if ((should_draw() || drawing_screen) && (!bbr2 || bbr2 > max_display_update_time)) {
|
|
|
|
// Change state of drawing flag between screen updates
|
|
if (!drawing_screen) switch (lcdDrawUpdate) {
|
|
case LCDVIEW_CALL_NO_REDRAW:
|
|
refresh(LCDVIEW_NONE);
|
|
break;
|
|
case LCDVIEW_CLEAR_CALL_REDRAW:
|
|
case LCDVIEW_CALL_REDRAW_NEXT:
|
|
refresh(LCDVIEW_REDRAW_NOW);
|
|
case LCDVIEW_REDRAW_NOW: // set above, or by a handler through LCDVIEW_CALL_REDRAW_NEXT
|
|
case LCDVIEW_NONE:
|
|
break;
|
|
} // switch
|
|
|
|
#if ENABLED(ADC_KEYPAD)
|
|
buttons_reprapworld_keypad = 0;
|
|
#endif
|
|
|
|
#if HAS_GRAPHICAL_LCD
|
|
|
|
#if ENABLED(LIGHTWEIGHT_UI)
|
|
const bool in_status = on_status_screen(),
|
|
do_u8g_loop = !in_status;
|
|
lcd_in_status(in_status);
|
|
if (in_status) status_screen();
|
|
#else
|
|
constexpr bool do_u8g_loop = true;
|
|
#endif
|
|
|
|
if (do_u8g_loop) {
|
|
if (!drawing_screen) { // If not already drawing pages
|
|
u8g.firstPage(); // Start the first page
|
|
drawing_screen = first_page = true; // Flag as drawing pages
|
|
}
|
|
set_font(FONT_MENU); // Setup font for every page draw
|
|
u8g.setColorIndex(1); // And reset the color
|
|
run_current_screen(); // Draw and process the current screen
|
|
first_page = false;
|
|
|
|
// The screen handler can clear drawing_screen for an action that changes the screen.
|
|
// If still drawing and there's another page, update max-time and return now.
|
|
// The nextPage will already be set up on the next call.
|
|
if (drawing_screen && (drawing_screen = u8g.nextPage())) {
|
|
NOLESS(max_display_update_time, millis() - ms);
|
|
return;
|
|
}
|
|
}
|
|
|
|
#else
|
|
|
|
run_current_screen();
|
|
|
|
#endif
|
|
|
|
#if HAS_LCD_MENU
|
|
lcd_clicked = false;
|
|
#endif
|
|
|
|
// Keeping track of the longest time for an individual LCD update.
|
|
// Used to do screen throttling when the planner starts to fill up.
|
|
NOLESS(max_display_update_time, millis() - ms);
|
|
}
|
|
|
|
#if HAS_LCD_MENU && LCD_TIMEOUT_TO_STATUS
|
|
// Return to Status Screen after a timeout
|
|
if (on_status_screen() || defer_return_to_status)
|
|
return_to_status_ms = ms + LCD_TIMEOUT_TO_STATUS;
|
|
else if (ELAPSED(ms, return_to_status_ms))
|
|
return_to_status();
|
|
#endif
|
|
|
|
// Change state of drawing flag between screen updates
|
|
if (!drawing_screen) switch (lcdDrawUpdate) {
|
|
case LCDVIEW_CLEAR_CALL_REDRAW:
|
|
clear_lcd(); break;
|
|
case LCDVIEW_REDRAW_NOW:
|
|
refresh(LCDVIEW_NONE);
|
|
case LCDVIEW_NONE:
|
|
case LCDVIEW_CALL_REDRAW_NEXT:
|
|
case LCDVIEW_CALL_NO_REDRAW:
|
|
default: break;
|
|
} // switch
|
|
|
|
} // ELAPSED(ms, next_lcd_update_ms)
|
|
}
|
|
|
|
#if ENABLED(ADC_KEYPAD)
|
|
|
|
typedef struct {
|
|
uint16_t ADCKeyValueMin, ADCKeyValueMax;
|
|
uint8_t ADCKeyNo;
|
|
} _stADCKeypadTable_;
|
|
|
|
static const _stADCKeypadTable_ stADCKeyTable[] PROGMEM = {
|
|
// VALUE_MIN, VALUE_MAX, KEY
|
|
{ 4000, 4096, 1 + BLEN_REPRAPWORLD_KEYPAD_F1 }, // F1
|
|
{ 4000, 4096, 1 + BLEN_REPRAPWORLD_KEYPAD_F2 }, // F2
|
|
{ 4000, 4096, 1 + BLEN_REPRAPWORLD_KEYPAD_F3 }, // F3
|
|
{ 300, 500, 1 + BLEN_REPRAPWORLD_KEYPAD_LEFT }, // LEFT
|
|
{ 1900, 2200, 1 + BLEN_REPRAPWORLD_KEYPAD_RIGHT }, // RIGHT
|
|
{ 570, 870, 1 + BLEN_REPRAPWORLD_KEYPAD_UP }, // UP
|
|
{ 2670, 2870, 1 + BLEN_REPRAPWORLD_KEYPAD_DOWN }, // DOWN
|
|
{ 1150, 1450, 1 + BLEN_REPRAPWORLD_KEYPAD_MIDDLE }, // ENTER
|
|
};
|
|
|
|
uint8_t get_ADC_keyValue(void) {
|
|
if (thermalManager.ADCKey_count >= 16) {
|
|
const uint16_t currentkpADCValue = thermalManager.current_ADCKey_raw >> 2;
|
|
thermalManager.current_ADCKey_raw = 0;
|
|
thermalManager.ADCKey_count = 0;
|
|
if (currentkpADCValue < 4000)
|
|
for (uint8_t i = 0; i < ADC_KEY_NUM; i++) {
|
|
const uint16_t lo = pgm_read_word(&stADCKeyTable[i].ADCKeyValueMin),
|
|
hi = pgm_read_word(&stADCKeyTable[i].ADCKeyValueMax);
|
|
if (WITHIN(currentkpADCValue, lo, hi)) return pgm_read_byte(&stADCKeyTable[i].ADCKeyNo);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
#if HAS_ENCODER_ACTION
|
|
|
|
#if DISABLED(ADC_KEYPAD) && (ENABLED(REPRAPWORLD_KEYPAD) || !HAS_DIGITAL_ENCODER)
|
|
|
|
/**
|
|
* Setup Rotary Encoder Bit Values (for two pin encoders to indicate movement)
|
|
* These values are independent of which pins are used for EN_A and EN_B indications
|
|
* The rotary encoder part is also independent to the chipset used for the LCD
|
|
*/
|
|
#define GET_SHIFT_BUTTON_STATES(DST) \
|
|
uint8_t new_##DST = 0; \
|
|
WRITE(SHIFT_LD, LOW); \
|
|
WRITE(SHIFT_LD, HIGH); \
|
|
for (int8_t i = 0; i < 8; i++) { \
|
|
new_##DST >>= 1; \
|
|
if (READ(SHIFT_OUT)) SBI(new_##DST, 7); \
|
|
WRITE(SHIFT_CLK, HIGH); \
|
|
WRITE(SHIFT_CLK, LOW); \
|
|
} \
|
|
DST = ~new_##DST; //invert it, because a pressed switch produces a logical 0
|
|
|
|
#endif
|
|
|
|
#if defined(EN_A) && defined(EN_B)
|
|
#define encrot0 0
|
|
#define encrot1 2
|
|
#define encrot2 3
|
|
#define encrot3 1
|
|
#endif
|
|
|
|
/**
|
|
* Read encoder buttons from the hardware registers
|
|
* Warning: This function is called from interrupt context!
|
|
*/
|
|
void MarlinUI::update_buttons() {
|
|
static uint8_t lastEncoderBits;
|
|
const millis_t now = millis();
|
|
if (ELAPSED(now, next_button_update_ms)) {
|
|
|
|
#if HAS_DIGITAL_ENCODER
|
|
uint8_t newbutton = 0;
|
|
|
|
#if BUTTON_EXISTS(EN1)
|
|
if (BUTTON_PRESSED(EN1)) newbutton |= EN_A;
|
|
#endif
|
|
#if BUTTON_EXISTS(EN2)
|
|
if (BUTTON_PRESSED(EN2)) newbutton |= EN_B;
|
|
#endif
|
|
#if BUTTON_EXISTS(ENC)
|
|
if (BUTTON_PRESSED(ENC)) newbutton |= EN_C;
|
|
#endif
|
|
#if BUTTON_EXISTS(BACK)
|
|
if (BUTTON_PRESSED(BACK)) newbutton |= EN_D;
|
|
#endif
|
|
|
|
//
|
|
// Directional buttons
|
|
//
|
|
#if LCD_HAS_DIRECTIONAL_BUTTONS
|
|
|
|
const int8_t pulses = (ENCODER_PULSES_PER_STEP) * encoderDirection;
|
|
|
|
if (false) {
|
|
// for the else-ifs below
|
|
}
|
|
#if BUTTON_EXISTS(UP)
|
|
else if (BUTTON_PRESSED(UP)) {
|
|
encoderDiff = (ENCODER_STEPS_PER_MENU_ITEM) * pulses;
|
|
next_button_update_ms = now + 300;
|
|
}
|
|
#endif
|
|
#if BUTTON_EXISTS(DWN)
|
|
else if (BUTTON_PRESSED(DWN)) {
|
|
encoderDiff = -(ENCODER_STEPS_PER_MENU_ITEM) * pulses;
|
|
next_button_update_ms = now + 300;
|
|
}
|
|
#endif
|
|
#if BUTTON_EXISTS(LFT)
|
|
else if (BUTTON_PRESSED(LFT)) {
|
|
encoderDiff = -pulses;
|
|
next_button_update_ms = now + 300;
|
|
}
|
|
#endif
|
|
#if BUTTON_EXISTS(RT)
|
|
else if (BUTTON_PRESSED(RT)) {
|
|
encoderDiff = pulses;
|
|
next_button_update_ms = now + 300;
|
|
}
|
|
#endif
|
|
|
|
#endif // LCD_HAS_DIRECTIONAL_BUTTONS
|
|
|
|
buttons = newbutton
|
|
#if ENABLED(LCD_HAS_SLOW_BUTTONS)
|
|
| slow_buttons
|
|
#endif
|
|
;
|
|
|
|
#if ENABLED(ADC_KEYPAD)
|
|
|
|
uint8_t newbutton_reprapworld_keypad = 0;
|
|
buttons = 0;
|
|
if (buttons_reprapworld_keypad == 0) {
|
|
newbutton_reprapworld_keypad = get_ADC_keyValue();
|
|
if (WITHIN(newbutton_reprapworld_keypad, 1, 8))
|
|
buttons_reprapworld_keypad = _BV(newbutton_reprapworld_keypad - 1);
|
|
}
|
|
|
|
#elif ENABLED(REPRAPWORLD_KEYPAD)
|
|
|
|
GET_SHIFT_BUTTON_STATES(buttons_reprapworld_keypad);
|
|
|
|
#endif
|
|
|
|
#else // !HAS_DIGITAL_ENCODER
|
|
|
|
GET_SHIFT_BUTTON_STATES(buttons);
|
|
|
|
#endif
|
|
|
|
} // next_button_update_ms
|
|
|
|
// Manage encoder rotation
|
|
#define ENCODER_SPIN(_E1, _E2) switch (lastEncoderBits) { case _E1: encoderDiff += encoderDirection; break; case _E2: encoderDiff -= encoderDirection; }
|
|
|
|
uint8_t enc = 0;
|
|
if (buttons & EN_A) enc |= B01;
|
|
if (buttons & EN_B) enc |= B10;
|
|
if (enc != lastEncoderBits) {
|
|
switch (enc) {
|
|
case encrot0: ENCODER_SPIN(encrot3, encrot1); break;
|
|
case encrot1: ENCODER_SPIN(encrot0, encrot2); break;
|
|
case encrot2: ENCODER_SPIN(encrot1, encrot3); break;
|
|
case encrot3: ENCODER_SPIN(encrot2, encrot0); break;
|
|
}
|
|
if (external_control) {
|
|
#if ENABLED(AUTO_BED_LEVELING_UBL)
|
|
ubl.encoder_diff = encoderDiff; // Make encoder rotation available to UBL G29 mesh editing.
|
|
#endif
|
|
encoderDiff = 0; // Hide the encoder event from the current screen handler.
|
|
}
|
|
lastEncoderBits = enc;
|
|
}
|
|
}
|
|
|
|
#if ENABLED(LCD_HAS_SLOW_BUTTONS)
|
|
|
|
uint8_t MarlinUI::read_slow_buttons() {
|
|
#if ENABLED(LCD_I2C_TYPE_MCP23017)
|
|
// Reading these buttons this is likely to be too slow to call inside interrupt context
|
|
// so they are called during normal lcd_update
|
|
uint8_t slow_bits = lcd.readButtons() << B_I2C_BTN_OFFSET;
|
|
#if ENABLED(LCD_I2C_VIKI)
|
|
if ((slow_bits & (B_MI | B_RI)) && PENDING(millis(), next_button_update_ms)) // LCD clicked
|
|
slow_bits &= ~(B_MI | B_RI); // Disable LCD clicked buttons if screen is updated
|
|
#endif // LCD_I2C_VIKI
|
|
return slow_bits;
|
|
#endif // LCD_I2C_TYPE_MCP23017
|
|
}
|
|
|
|
#endif // LCD_HAS_SLOW_BUTTONS
|
|
|
|
#endif // HAS_ENCODER_ACTION
|
|
|
|
////////////////////////////////////////////
|
|
/////////////// Status Line ////////////////
|
|
////////////////////////////////////////////
|
|
|
|
void MarlinUI::finishstatus(const bool persist) {
|
|
|
|
#if !(ENABLED(LCD_PROGRESS_BAR) && (PROGRESS_MSG_EXPIRE > 0))
|
|
UNUSED(persist);
|
|
#endif
|
|
|
|
#if ENABLED(LCD_PROGRESS_BAR)
|
|
progress_bar_ms = millis();
|
|
#if PROGRESS_MSG_EXPIRE > 0
|
|
expire_status_ms = persist ? 0 : progress_bar_ms + PROGRESS_MSG_EXPIRE;
|
|
#endif
|
|
#endif
|
|
|
|
#if ENABLED(FILAMENT_LCD_DISPLAY) && ENABLED(SDSUPPORT)
|
|
next_filament_display = millis() + 5000UL; // Show status message for 5s
|
|
#endif
|
|
|
|
#if ENABLED(STATUS_MESSAGE_SCROLLING)
|
|
status_scroll_offset = 0;
|
|
#endif
|
|
|
|
refresh();
|
|
}
|
|
|
|
bool MarlinUI::hasstatus() { return (status_message[0] != '\0'); }
|
|
|
|
void MarlinUI::setstatus(const char * const message, const bool persist) {
|
|
if (status_message_level > 0) return;
|
|
|
|
// Here we have a problem. The message is encoded in UTF8, so
|
|
// arbitrarily cutting it will be a problem. We MUST be sure
|
|
// that there is no cutting in the middle of a multibyte character!
|
|
|
|
// Get a pointer to the null terminator
|
|
const char* pend = message + strlen(message);
|
|
|
|
// If length of supplied UTF8 string is greater than
|
|
// our buffer size, start cutting whole UTF8 chars
|
|
while ((pend - message) > MAX_MESSAGE_LENGTH) {
|
|
--pend;
|
|
while (!START_OF_UTF8_CHAR(*pend)) --pend;
|
|
};
|
|
|
|
// At this point, we have the proper cut point. Use it
|
|
uint8_t maxLen = pend - message;
|
|
strncpy(status_message, message, maxLen);
|
|
status_message[maxLen] = '\0';
|
|
|
|
finishstatus(persist);
|
|
}
|
|
|
|
#include <stdarg.h>
|
|
|
|
void MarlinUI::status_printf_P(const uint8_t level, PGM_P const fmt, ...) {
|
|
if (level < status_message_level) return;
|
|
status_message_level = level;
|
|
va_list args;
|
|
va_start(args, fmt);
|
|
vsnprintf_P(status_message, MAX_MESSAGE_LENGTH, fmt, args);
|
|
va_end(args);
|
|
finishstatus(level > 0);
|
|
}
|
|
|
|
void MarlinUI::setstatusPGM(PGM_P const message, int8_t level) {
|
|
if (level < 0) level = status_message_level = 0;
|
|
if (level < status_message_level) return;
|
|
status_message_level = level;
|
|
|
|
// Here we have a problem. The message is encoded in UTF8, so
|
|
// arbitrarily cutting it will be a problem. We MUST be sure
|
|
// that there is no cutting in the middle of a multibyte character!
|
|
|
|
// Get a pointer to the null terminator
|
|
PGM_P pend = message + strlen_P(message);
|
|
|
|
// If length of supplied UTF8 string is greater than
|
|
// our buffer size, start cutting whole UTF8 chars
|
|
while ((pend - message) > MAX_MESSAGE_LENGTH) {
|
|
--pend;
|
|
while (!START_OF_UTF8_CHAR(pgm_read_byte(pend))) --pend;
|
|
};
|
|
|
|
// At this point, we have the proper cut point. Use it
|
|
uint8_t maxLen = pend - message;
|
|
strncpy_P(status_message, message, maxLen);
|
|
status_message[maxLen] = '\0';
|
|
|
|
finishstatus(level > 0);
|
|
}
|
|
|
|
void MarlinUI::setalertstatusPGM(PGM_P const message) {
|
|
setstatusPGM(message, 1);
|
|
#if HAS_LCD_MENU
|
|
return_to_status();
|
|
#endif
|
|
}
|
|
|
|
#endif // HAS_SPI_LCD
|
|
|
|
#if HAS_SPI_LCD || ENABLED(EXTENSIBLE_UI)
|
|
|
|
#include "../module/printcounter.h"
|
|
|
|
/**
|
|
* Reset the status message
|
|
*/
|
|
void MarlinUI::reset_status() {
|
|
static const char paused[] PROGMEM = MSG_PRINT_PAUSED;
|
|
static const char printing[] PROGMEM = MSG_PRINTING;
|
|
static const char welcome[] PROGMEM = WELCOME_MSG;
|
|
PGM_P msg;
|
|
if (print_job_timer.isPaused())
|
|
msg = paused;
|
|
#if ENABLED(SDSUPPORT)
|
|
else if (IS_SD_PRINTING())
|
|
return setstatus(card.longest_filename(), true);
|
|
#endif
|
|
else if (print_job_timer.isRunning())
|
|
msg = printing;
|
|
else
|
|
msg = welcome;
|
|
|
|
setstatusPGM(msg, -1);
|
|
}
|
|
|
|
#endif
|