241 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			241 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * Marlin 3D Printer Firmware
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 * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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 *
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 * Based on Sprinter and grbl.
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 * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
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 *
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 */
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#pragma once
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#include "../DGUSDisplay.h"
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#include "../DGUSVPVariable.h"
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#include "../DGUSDisplayDef.h"
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#include "../../../../../inc/MarlinConfig.h"
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enum DGUSLCD_Screens : uint8_t;
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class DGUSScreenHandler {
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public:
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  DGUSScreenHandler() = default;
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  static bool loop();
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  // Send all 4 strings that are displayed on the infoscreen, confirmation screen and kill screen
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  // The bools specifing whether the strings are in RAM or FLASH.
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  static void sendinfoscreen(const char *line1, const char *line2, const char *line3, const char *line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
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  static void HandleUserConfirmationPopUp(uint16_t ConfirmVP, const char *line1, const char *line2, const char *line3, const char *line4, bool l1inflash, bool l2inflash, bool l3inflash, bool liinflash);
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  // "M117" Message -- msg is a RAM ptr.
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  static void setstatusmessage(const char *msg);
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  // The same for messages from Flash
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  static void setstatusmessagePGM(PGM_P const msg);
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  // Callback for VP "Display wants to change screen on idle printer"
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  static void ScreenChangeHookIfIdle(DGUS_VP_Variable &var, void *val_ptr);
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  // Callback for VP "Screen has been changed"
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  static void ScreenChangeHook(DGUS_VP_Variable &var, void *val_ptr);
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  // Callback for VP "All Heaters Off"
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  static void HandleAllHeatersOff(DGUS_VP_Variable &var, void *val_ptr);
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  // Hook for "Change this temperature"
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  static void HandleTemperatureChanged(DGUS_VP_Variable &var, void *val_ptr);
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  // Hook for "Change Flowrate"
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  static void HandleFlowRateChanged(DGUS_VP_Variable &var, void *val_ptr);
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  #if ENABLED(DGUS_UI_MOVE_DIS_OPTION)
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    // Hook for manual move option
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    static void HandleManualMoveOption(DGUS_VP_Variable &var, void *val_ptr);
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  #endif
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  // Hook for manual move.
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  static void HandleManualMove(DGUS_VP_Variable &var, void *val_ptr);
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  // Hook for manual extrude.
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  static void HandleManualExtrude(DGUS_VP_Variable &var, void *val_ptr);
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  // Hook for motor lock and unlook
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  static void HandleMotorLockUnlock(DGUS_VP_Variable &var, void *val_ptr);
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  #if ENABLED(POWER_LOSS_RECOVERY)
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    // Hook for power loss recovery.
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    static void HandlePowerLossRecovery(DGUS_VP_Variable &var, void *val_ptr);
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  #endif
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  // Hook for settings
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  static void HandleSettings(DGUS_VP_Variable &var, void *val_ptr);
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  static void HandleStepPerMMChanged(DGUS_VP_Variable &var, void *val_ptr);
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  static void HandleStepPerMMExtruderChanged(DGUS_VP_Variable &var, void *val_ptr);
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  #if HAS_PID_HEATING
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    // Hook for "Change this temperature PID para"
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    static void HandleTemperaturePIDChanged(DGUS_VP_Variable &var, void *val_ptr);
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    // Hook for PID autotune
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    static void HandlePIDAutotune(DGUS_VP_Variable &var, void *val_ptr);
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  #endif
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  #if HAS_BED_PROBE
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    // Hook for "Change probe offset z"
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    static void HandleProbeOffsetZChanged(DGUS_VP_Variable &var, void *val_ptr);
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  #endif
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  #if ENABLED(BABYSTEPPING)
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    // Hook for live z adjust action
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    static void HandleLiveAdjustZ(DGUS_VP_Variable &var, void *val_ptr);
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  #endif
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  #if HAS_FAN
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    // Hook for fan control
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    static void HandleFanControl(DGUS_VP_Variable &var, void *val_ptr);
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  #endif
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  // Hook for heater control
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  static void HandleHeaterControl(DGUS_VP_Variable &var, void *val_ptr);
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  #if ENABLED(DGUS_PREHEAT_UI)
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    // Hook for preheat
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    static void HandlePreheat(DGUS_VP_Variable &var, void *val_ptr);
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  #endif
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  #if ENABLED(DGUS_FILAMENT_LOADUNLOAD)
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    // Hook for filament load and unload filament option
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    static void HandleFilamentOption(DGUS_VP_Variable &var, void *val_ptr);
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    // Hook for filament load and unload
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    static void HandleFilamentLoadUnload(DGUS_VP_Variable &var);
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  #endif
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  #if ENABLED(SDSUPPORT)
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    // Callback for VP "Display wants to change screen when there is a SD card"
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    static void ScreenChangeHookIfSD(DGUS_VP_Variable &var, void *val_ptr);
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    // Scroll buttons on the file listing screen.
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    static void DGUSLCD_SD_ScrollFilelist(DGUS_VP_Variable &var, void *val_ptr);
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    // File touched.
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    static void DGUSLCD_SD_FileSelected(DGUS_VP_Variable &var, void *val_ptr);
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    // start print after confirmation received.
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    static void DGUSLCD_SD_StartPrint(DGUS_VP_Variable &var, void *val_ptr);
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    // User hit the pause, resume or abort button.
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    static void DGUSLCD_SD_ResumePauseAbort(DGUS_VP_Variable &var, void *val_ptr);
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    // User confirmed the abort action
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    static void DGUSLCD_SD_ReallyAbort(DGUS_VP_Variable &var, void *val_ptr);
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    // User hit the tune button
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    static void DGUSLCD_SD_PrintTune(DGUS_VP_Variable &var, void *val_ptr);
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    // Send a single filename to the display.
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    static void DGUSLCD_SD_SendFilename(DGUS_VP_Variable &var);
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    // Marlin informed us that a new SD has been inserted.
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    static void SDCardInserted();
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    // Marlin informed us that the SD Card has been removed().
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    static void SDCardRemoved();
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    // Marlin informed us about a bad SD Card.
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    static void SDCardError();
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  #endif
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  // OK Button the Confirm screen.
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  static void ScreenConfirmedOK(DGUS_VP_Variable &var, void *val_ptr);
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  // Update data after went to new screen (by display or by GotoScreen)
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  // remember: store the last-displayed screen, so it can get returned to.
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  // (e.g for pop up messages)
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  static void UpdateNewScreen(DGUSLCD_Screens newscreen, bool popup=false);
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  // Recall the remembered screen.
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  static void PopToOldScreen();
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  // Make the display show the screen and update all VPs in it.
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  static void GotoScreen(DGUSLCD_Screens screen, bool ispopup = false);
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  static void UpdateScreenVPData();
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  // Helpers to convert and transfer data to the display.
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  static void DGUSLCD_SendWordValueToDisplay(DGUS_VP_Variable &var);
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  static void DGUSLCD_SendStringToDisplay(DGUS_VP_Variable &var);
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  static void DGUSLCD_SendStringToDisplayPGM(DGUS_VP_Variable &var);
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  static void DGUSLCD_SendTemperaturePID(DGUS_VP_Variable &var);
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  static void DGUSLCD_SendPercentageToDisplay(DGUS_VP_Variable &var);
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  static void DGUSLCD_SendPrintProgressToDisplay(DGUS_VP_Variable &var);
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  static void DGUSLCD_SendPrintTimeToDisplay(DGUS_VP_Variable &var);
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  #if ENABLED(PRINTCOUNTER)
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    static void DGUSLCD_SendPrintAccTimeToDisplay(DGUS_VP_Variable &var);
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    static void DGUSLCD_SendPrintsTotalToDisplay(DGUS_VP_Variable &var);
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  #endif
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  #if HAS_FAN
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    static void DGUSLCD_SendFanStatusToDisplay(DGUS_VP_Variable &var);
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  #endif
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  static void DGUSLCD_SendHeaterStatusToDisplay(DGUS_VP_Variable &var);
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  #if ENABLED(DGUS_UI_WAITING)
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    static void DGUSLCD_SendWaitingStatusToDisplay(DGUS_VP_Variable &var);
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  #endif
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  // Send a value from 0..100 to a variable with a range from 0..255
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  static void DGUSLCD_PercentageToUint8(DGUS_VP_Variable &var, void *val_ptr);
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  template<typename T>
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  static void DGUSLCD_SetValueDirectly(DGUS_VP_Variable &var, void *val_ptr) {
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    if (!var.memadr) return;
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    union { unsigned char tmp[sizeof(T)]; T t; } x;
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    unsigned char *ptr = (unsigned char*)val_ptr;
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    LOOP_L_N(i, sizeof(T)) x.tmp[i] = ptr[sizeof(T) - i - 1];
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    *(T*)var.memadr = x.t;
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  }
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  // Send a float value to the display.
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  // Display will get a 4-byte integer scaled to the number of digits:
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  // Tell the display the number of digits and it cheats by displaying a dot between...
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  template<unsigned int decimals>
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  static void DGUSLCD_SendFloatAsLongValueToDisplay(DGUS_VP_Variable &var) {
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    if (var.memadr) {
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      float f = *(float *)var.memadr;
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      f *= cpow(10, decimals);
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      dgusdisplay.WriteVariable(var.VP, (long)f);
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    }
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  }
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  // Send a float value to the display.
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  // Display will get a 2-byte integer scaled to the number of digits:
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  // Tell the display the number of digits and it cheats by displaying a dot between...
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  template<unsigned int decimals>
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  static void DGUSLCD_SendFloatAsIntValueToDisplay(DGUS_VP_Variable &var) {
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    if (var.memadr) {
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      float f = *(float *)var.memadr;
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      DEBUG_ECHOLNPAIR_F(" >> ", f, 6);
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      f *= cpow(10, decimals);
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      dgusdisplay.WriteVariable(var.VP, (int16_t)f);
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    }
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  }
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  // Force an update of all VP on the current screen.
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  static inline void ForceCompleteUpdate() { update_ptr = 0; ScreenComplete = false; }
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  // Has all VPs sent to the screen
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  static inline bool IsScreenComplete() { return ScreenComplete; }
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  static inline DGUSLCD_Screens getCurrentScreen() { return current_screen; }
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  static inline void SetupConfirmAction( void (*f)()) { confirm_action_cb = f; }
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private:
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  static DGUSLCD_Screens current_screen;  //< currently on screen
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  static constexpr uint8_t NUM_PAST_SCREENS = 4;
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  static DGUSLCD_Screens past_screens[NUM_PAST_SCREENS]; //< LIFO with past screens for the "back" button.
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  static uint8_t update_ptr;      //< Last sent entry in the VPList for the actual screen.
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  static uint16_t skipVP;         //< When updating the screen data, skip this one, because the user is interacting with it.
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  static bool ScreenComplete;     //< All VPs sent to screen?
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  static uint16_t ConfirmVP;      //< context for confirm screen (VP that will be emulated-sent on "OK").
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  #if ENABLED(SDSUPPORT)
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    static int16_t top_file;      //< file on top of file chooser
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    static int16_t file_to_print; //< touched file to be confirmed
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  #endif
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  static void (*confirm_action_cb)();
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};
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#if ENABLED(POWER_LOSS_RECOVERY)
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  #define PLR_SCREEN_RECOVER DGUSLCD_SCREEN_SDPRINTMANIPULATION
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  #define PLR_SCREEN_CANCEL DGUSLCD_SCREEN_STATUS
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#endif
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