/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #pragma once #include "../ultralcd.h" #include "../../libs/numtostr.h" #include "../../inc/MarlinConfig.h" #include "limits.h" extern int8_t encoderLine, encoderTopLine, screen_items; void scroll_screen(const uint8_t limit, const bool is_menu); bool printer_busy(); typedef void (*selectFunc_t)(); #define SS_LEFT 0x00 #define SS_CENTER 0x01 #define SS_INVERT 0x02 #define SS_DEFAULT SS_CENTER #if HAS_GRAPHICAL_LCD && EITHER(BABYSTEP_ZPROBE_GFX_OVERLAY, MESH_EDIT_GFX_OVERLAY) void _lcd_zoffset_overlay_gfx(const float zvalue); #endif #if HAS_BED_PROBE #if Z_PROBE_OFFSET_RANGE_MIN >= -9 && Z_PROBE_OFFSET_RANGE_MAX <= 9 #define LCD_Z_OFFSET_TYPE float43 // Values from -9.000 to +9.000 #else #define LCD_Z_OFFSET_TYPE float42_52 // Values from -99.99 to 99.99 #endif #endif #if ENABLED(BABYSTEP_ZPROBE_OFFSET) && Z_PROBE_OFFSET_RANGE_MIN >= -9 && Z_PROBE_OFFSET_RANGE_MAX <= 9 #define BABYSTEP_TO_STR(N) ftostr43sign(N) #elif ENABLED(BABYSTEPPING) #define BABYSTEP_TO_STR(N) ftostr53sign(N) #endif //////////////////////////////////////////// ///////////// Base Menu Items ////////////// //////////////////////////////////////////// class MenuItemBase { public: // An index to interject in the item label and for // use by the action static uint8_t itemIndex; // Store the index of the item ahead of use by indexed items FORCE_INLINE static void init(const uint8_t ind) { itemIndex = ind; } // Draw an item either selected (pre_char) or not (space) with post_char static void _draw(const bool sel, const uint8_t row, PGM_P const pstr, const char pre_char, const char post_char); // Draw an item either selected ('>') or not (space) with post_char FORCE_INLINE static void _draw(const bool sel, const uint8_t row, PGM_P const pstr, const char post_char) { _draw(sel, row, pstr, '>', post_char); } }; class MenuItem_static : public MenuItemBase { public: static void draw(const uint8_t row, PGM_P const pstr, const uint8_t style=SS_DEFAULT, const char * const valstr=nullptr); }; // CONFIRM_ITEM(LABEL,Y,N,FY,FN,V...), // YESNO_ITEM(LABEL,FY,FN,V...) class MenuItem_confirm : public MenuItemBase { public: FORCE_INLINE static void draw(const bool sel, const uint8_t row, PGM_P const pstr, ...) { _draw(sel, row, pstr, '>', LCD_STR_ARROW_RIGHT[0]); } // Implemented for HD44780 and DOGM // Draw the prompt, buttons, and state static void draw_select_screen( PGM_P const yes, // Right option label PGM_P const no, // Left option label const bool yesno, // Is "yes" selected? PGM_P const pref, // Prompt prefix const char * const string, // Prompt runtime string PGM_P const suff // Prompt suffix ); static void select_screen( PGM_P const yes, PGM_P const no, selectFunc_t yesFunc, selectFunc_t noFunc, PGM_P const pref, const char * const string=nullptr, PGM_P const suff=nullptr ); static inline void select_screen( PGM_P const yes, PGM_P const no, selectFunc_t yesFunc, selectFunc_t noFunc, PGM_P const pref, const progmem_str string, PGM_P const suff=nullptr ) { char str[strlen_P((PGM_P)string) + 1]; strcpy_P(str, (PGM_P)string); select_screen(yes, no, yesFunc, noFunc, pref, str, suff); } // Shortcut for prompt with "NO"/ "YES" labels FORCE_INLINE static void confirm_screen(selectFunc_t yesFunc, selectFunc_t noFunc, PGM_P const pref, const char * const string=nullptr, PGM_P const suff=nullptr) { select_screen(GET_TEXT(MSG_YES), GET_TEXT(MSG_NO), yesFunc, noFunc, pref, string, suff); } }; // BACK_ITEM(LABEL) class MenuItem_back : public MenuItemBase { public: FORCE_INLINE static void draw(const bool sel, const uint8_t row, PGM_P const pstr) { _draw(sel, row, pstr, LCD_STR_UPLEVEL[0], LCD_STR_UPLEVEL[0]); } // Back Item action goes back one step in history FORCE_INLINE static void action(PGM_P const=nullptr) { ui.go_back(); } }; // SUBMENU(LABEL, screen_handler) class MenuItem_submenu : public MenuItemBase { public: FORCE_INLINE static void draw(const bool sel, const uint8_t row, PGM_P const pstr, ...) { _draw(sel, row, pstr, '>', LCD_STR_ARROW_RIGHT[0]); } static inline void action(PGM_P const, const screenFunc_t func) { ui.save_previous_screen(); ui.goto_screen(func); } }; // Any menu item that invokes an immediate action class MenuItem_button : public MenuItemBase { public: // Button-y Items are selectable lines with no other indicator static inline void draw(const bool sel, const uint8_t row, PGM_P const pstr, ...) { _draw(sel, row, pstr, '>', ' '); } }; // GCODES_ITEM(LABEL, GCODES) class MenuItem_gcode : public MenuItem_button { public: FORCE_INLINE static void draw(const bool sel, const uint8_t row, PGM_P const pstr, ...) { _draw(sel, row, pstr, '>', ' '); } static void action(PGM_P const, const char * const pgcode); static inline void action(PGM_P const pstr, const uint8_t, const char * const pgcode) { action(pstr, pgcode); } }; // ACTION_ITEM(LABEL, FUNC) class MenuItem_function : public MenuItem_button { public: //static inline void action(PGM_P const, const uint8_t, const menuAction_t func) { (*func)(); }; static inline void action(PGM_P const, const menuAction_t func) { (*func)(); }; }; #if ENABLED(SDSUPPORT) class CardReader; class MenuItem_sdbase { public: // Implemented for HD44780 and DOGM static void draw(const bool sel, const uint8_t row, PGM_P const pstr, CardReader &theCard, const bool isDir); }; #endif //////////////////////////////////////////// ///////////// Edit Menu Items ////////////// //////////////////////////////////////////// // The Menu Edit shadow value typedef union { bool state; float decimal; int8_t int8; int16_t int16; int32_t int32; uint8_t uint8; uint16_t uint16; uint32_t uint32; } chimera_t; extern chimera_t editable; // Base class for Menu Edit Items class MenuEditItemBase : public MenuItemBase { private: // These values are statically constructed by init() via action() // The action() method acts like the instantiator. The entire lifespan // of a menu item is within its declaration, so all these values decompose // into behavior and unused items get optimized out. static PGM_P editLabel; static void *editValue; static int32_t minEditValue, maxEditValue; // Encoder value range static screenFunc_t callbackFunc; static bool liveEdit; protected: typedef const char* (*strfunc_t)(const int32_t); typedef void (*loadfunc_t)(void *, const int32_t); static void goto_edit_screen( PGM_P const el, // Edit label void * const ev, // Edit value pointer const int32_t minv, // Encoder minimum const int32_t maxv, // Encoder maximum const uint16_t ep, // Initial encoder value const screenFunc_t cs, // MenuItem_type::draw_edit_screen => MenuEditItemBase::edit() const screenFunc_t cb, // Callback after edit const bool le // Flag to call cb() during editing ); static void edit_screen(strfunc_t, loadfunc_t); // Edit value handler public: // Implemented for HD44780 and DOGM // Draw the current item at specified row with edit data static void draw(const bool sel, const uint8_t row, PGM_P const pstr, const char* const data, const bool pgm=false); // Implemented for HD44780 and DOGM // This low-level method is good to draw from anywhere static void draw_edit_screen(PGM_P const pstr, const char* const value); // This method is for the current menu item static inline void draw_edit_screen(const char* const value) { draw_edit_screen(editLabel, value); } }; // Template for specific Menu Edit Item Types template class TMenuEditItem : MenuEditItemBase { private: typedef typename NAME::type_t type_t; static inline float scale(const float value) { return NAME::scale(value); } static inline float unscale(const float value) { return NAME::unscale(value); } static const char* to_string(const int32_t value) { return NAME::strfunc(unscale(value)); } static void load(void *ptr, const int32_t value) { *((type_t*)ptr) = unscale(value); } public: FORCE_INLINE static void draw(const bool sel, const uint8_t row, PGM_P const pstr, type_t * const data, ...) { MenuEditItemBase::draw(sel, row, pstr, NAME::strfunc(*(data))); } FORCE_INLINE static void draw(const bool sel, const uint8_t row, PGM_P const pstr, type_t (*pget)(), ...) { MenuEditItemBase::draw(sel, row, pstr, NAME::strfunc(pget())); } // Edit screen for this type of item static void edit_screen() { MenuEditItemBase::edit_screen(to_string, load); } static void action( PGM_P const pstr, // Edit label type_t * const ptr, // Value pointer const type_t minValue, // Value range const type_t maxValue, const screenFunc_t callback=nullptr, // Value update callback const bool live=false // Callback during editing ) { // Make sure minv and maxv fit within int32_t const int32_t minv = _MAX(scale(minValue), INT32_MIN), maxv = _MIN(scale(maxValue), INT32_MAX); goto_edit_screen(pstr, ptr, minv, maxv - minv, scale(*ptr) - minv, edit_screen, callback, live); } }; // Provide a set of Edit Item Types which encompass a primitive // type, a string function, and a scale factor for edit and display. // These items call the Edit Item draw method passing the prepared string. #define __DOFIXfloat PROBE() #define _DOFIX(TYPE,V) TYPE(TERN(IS_PROBE(__DOFIX##TYPE),FIXFLOAT(V),(V))) #define DEFINE_MENU_EDIT_ITEM_TYPE(NAME, TYPE, STRFUNC, SCALE, V...) \ struct MenuEditItemInfo_##NAME { \ typedef TYPE type_t; \ static inline float scale(const float value) { return value * (SCALE) + (V+0); } \ static inline float unscale(const float value) { return value / (SCALE) + (V+0); } \ static inline const char* strfunc(const float value) { return STRFUNC(_DOFIX(TYPE,value)); } \ }; \ typedef TMenuEditItem MenuItem_##NAME // NAME TYPE STRFUNC SCALE +ROUND DEFINE_MENU_EDIT_ITEM_TYPE(percent ,uint8_t ,ui8tostr4pctrj , 100.f/255.f, 0.5f); // 100% right-justified DEFINE_MENU_EDIT_ITEM_TYPE(int3 ,int16_t ,i16tostr3rj , 1 ); // 123, -12 right-justified DEFINE_MENU_EDIT_ITEM_TYPE(int4 ,int16_t ,i16tostr4signrj , 1 ); // 1234, -123 right-justified DEFINE_MENU_EDIT_ITEM_TYPE(int8 ,int8_t ,i8tostr3rj , 1 ); // 123, -12 right-justified DEFINE_MENU_EDIT_ITEM_TYPE(uint8 ,uint8_t ,ui8tostr3rj , 1 ); // 123 right-justified DEFINE_MENU_EDIT_ITEM_TYPE(uint16_3 ,uint16_t ,ui16tostr3rj , 1 ); // 123 right-justified DEFINE_MENU_EDIT_ITEM_TYPE(uint16_4 ,uint16_t ,ui16tostr4rj , 0.1f ); // 1234 right-justified DEFINE_MENU_EDIT_ITEM_TYPE(uint16_5 ,uint16_t ,ui16tostr5rj , 0.01f ); // 12345 right-justified DEFINE_MENU_EDIT_ITEM_TYPE(float3 ,float ,ftostr3 , 1 ); // 123 right-justified DEFINE_MENU_EDIT_ITEM_TYPE(float42_52 ,float ,ftostr42_52 , 100 ); // _2.34, 12.34, -2.34 or 123.45, -23.45 DEFINE_MENU_EDIT_ITEM_TYPE(float43 ,float ,ftostr43sign ,1000 ); // -1.234, _1.234, +1.234 DEFINE_MENU_EDIT_ITEM_TYPE(float5 ,float ,ftostr5rj , 1 ); // 12345 right-justified DEFINE_MENU_EDIT_ITEM_TYPE(float5_25 ,float ,ftostr5rj , 0.04f ); // 12345 right-justified (25 increment) DEFINE_MENU_EDIT_ITEM_TYPE(float51 ,float ,ftostr51rj , 10 ); // 1234.5 right-justified DEFINE_MENU_EDIT_ITEM_TYPE(float41sign ,float ,ftostr41sign , 10 ); // +123.4 DEFINE_MENU_EDIT_ITEM_TYPE(float51sign ,float ,ftostr51sign , 10 ); // +1234.5 DEFINE_MENU_EDIT_ITEM_TYPE(float52sign ,float ,ftostr52sign , 100 ); // +123.45 DEFINE_MENU_EDIT_ITEM_TYPE(long5 ,uint32_t ,ftostr5rj , 0.01f ); // 12345 right-justified DEFINE_MENU_EDIT_ITEM_TYPE(long5_25 ,uint32_t ,ftostr5rj , 0.04f ); // 12345 right-justified (25 increment) class MenuItem_bool : public MenuEditItemBase { public: FORCE_INLINE static void draw(const bool sel, const uint8_t row, PGM_P const pstr, const bool onoff) { MenuEditItemBase::draw(sel, row, pstr, onoff ? GET_TEXT(MSG_LCD_ON) : GET_TEXT(MSG_LCD_OFF), true); } FORCE_INLINE static void draw(const bool sel, const uint8_t row, PGM_P const pstr, bool * const data, ...) { draw(sel, row, pstr, *data); } FORCE_INLINE static void draw(const bool sel, const uint8_t row, PGM_P const pstr, PGM_P const, bool (*pget)(), ...) { draw(sel, row, pstr, pget()); } static void action(PGM_P const pstr, bool * const ptr, const screenFunc_t callbackFunc=nullptr); }; //////////////////////////////////////////// //////////// Menu System Macros //////////// //////////////////////////////////////////// /** * Marlin's native menu screens work by running a loop from the top visible line index * to the bottom visible line index (according to how much the screen has been scrolled). * This complete loop is done on every menu screen call. * * The menu system is highly dynamic, so it doesn't know ahead of any menu loop which * items will be visible or hidden, so menu items don't have a fixed index number. * * During the loop, each menu item checks to see if its line is the current one. If it is, * then it checks to see if a click has arrived so it can run its action. If the action * doesn't redirect to another screen then the menu item calls its draw method. * * Menu item add-ons can do whatever they like. * * This mixture of drawing and processing inside a loop has the advantage that a single * line can be used to represent a menu item, and that is the rationale for this design. * * One of the pitfalls of this method is that DOGM displays call the screen handler 2x, * 4x, or 8x per screen update to draw just one segment of the screen. As a result, any * menu item that exists in two screen segments is drawn and processed twice per screen * update. With each item processed 5, 10, 20, or 40 times the logic has to be simple. * * To avoid repetition and side-effects, function calls for testing menu item conditions * should be done before the menu loop (START_MENU / START_SCREEN). */ /** * SCREEN_OR_MENU_LOOP generates header code for a screen or menu * * encoderTopLine is the top menu line to display * _lcdLineNr is the index of the LCD line (e.g., 0-3) * _menuLineNr is the menu item to draw and process * _thisItemNr is the index of each MENU_ITEM or STATIC_ITEM */ #define SCREEN_OR_MENU_LOOP(IS_MENU) \ scroll_screen(IS_MENU ? 1 : LCD_HEIGHT, IS_MENU); \ int8_t _menuLineNr = encoderTopLine, _thisItemNr = 0; \ bool _skipStatic = IS_MENU; UNUSED(_thisItemNr); \ for (int8_t _lcdLineNr = 0; _lcdLineNr < LCD_HEIGHT; _lcdLineNr++, _menuLineNr++) { \ _thisItemNr = 0 /** * START_SCREEN Opening code for a screen having only static items. * Do simplified scrolling of the entire screen. * * START_MENU Opening code for a screen with menu items. * Scroll as-needed to keep the selected line in view. */ #define START_SCREEN() SCREEN_OR_MENU_LOOP(false) #define START_MENU() SCREEN_OR_MENU_LOOP(true) #define NEXT_ITEM() (++_thisItemNr) #define SKIP_ITEM() NEXT_ITEM() #define END_SCREEN() } screen_items = _thisItemNr #define END_MENU() END_SCREEN(); UNUSED(_skipStatic) #if ENABLED(ENCODER_RATE_MULTIPLIER) #define ENCODER_RATE_MULTIPLY(F) (ui.encoderRateMultiplierEnabled = F) #define _MENU_ITEM_MULTIPLIER_CHECK(USE_MULTIPLIER) do{ if (USE_MULTIPLIER) ui.enable_encoder_multiplier(true); }while(0) //#define ENCODER_RATE_MULTIPLIER_DEBUG // If defined, output the encoder steps per second value #else #define ENCODER_RATE_MULTIPLY(F) NOOP #define _MENU_ITEM_MULTIPLIER_CHECK(USE_MULTIPLIER) #endif /** * MENU_ITEM generates draw & handler code for a menu item, potentially calling: * * MenuItem_::draw(sel, row, label, arg3...) * MenuItem_::action(arg3...) * * Examples: * BACK_ITEM(MSG_INFO_SCREEN) * MenuItem_back::action(plabel, ...) * MenuItem_back::draw(sel, row, plabel, ...) * * ACTION_ITEM(MSG_PAUSE_PRINT, lcd_sdcard_pause) * MenuItem_function::action(plabel, lcd_sdcard_pause) * MenuItem_function::draw(sel, row, plabel, lcd_sdcard_pause) * * EDIT_ITEM(int3, MSG_SPEED, &feedrate_percentage, 10, 999) * MenuItem_int3::action(plabel, &feedrate_percentage, 10, 999) * MenuItem_int3::draw(sel, row, plabel, &feedrate_percentage, 10, 999) */ #define _MENU_INNER_P(TYPE, USE_MULTIPLIER, PLABEL, V...) do { \ PGM_P const plabel = PLABEL; \ if (encoderLine == _thisItemNr && ui.use_click()) { \ _MENU_ITEM_MULTIPLIER_CHECK(USE_MULTIPLIER); \ MenuItem_##TYPE::action(plabel, ##V); \ if (ui.screen_changed) return; \ } \ if (ui.should_draw()) \ MenuItem_##TYPE::draw \ (encoderLine == _thisItemNr, _lcdLineNr, plabel, ##V); \ }while(0) #define _MENU_ITEM_P(TYPE, V...) do { \ _skipStatic = false; \ if (_menuLineNr == _thisItemNr) \ _MENU_INNER_P(TYPE, ##V); \ NEXT_ITEM(); \ }while(0) // Indexed items set a global index value #define _MENU_ITEM_N_P(TYPE, N, V...) do{ \ _skipStatic = false; \ if (_menuLineNr == _thisItemNr) { \ MenuItemBase::init(N); \ _MENU_INNER_P(TYPE, ##V); \ } \ NEXT_ITEM(); \ }while(0) // STATIC_ITEM draws a styled string with no highlight. // Parameters: label [, style [, char *value] ] #define STATIC_ITEM_INNER_P(PLABEL, V...) do{ \ if (_skipStatic && encoderLine <= _thisItemNr) { \ ui.encoderPosition += ENCODER_STEPS_PER_MENU_ITEM; \ ++encoderLine; \ } \ if (ui.should_draw()) \ MenuItem_static::draw(_lcdLineNr, PLABEL, ##V); \ } while(0) #define STATIC_ITEM_P(PLABEL, V...) do{ \ if (_menuLineNr == _thisItemNr) \ STATIC_ITEM_INNER_P(PLABEL, ##V); \ NEXT_ITEM(); \ } while(0) #define STATIC_ITEM_N_P(PLABEL, N, V...) do{ \ if (_menuLineNr == _thisItemNr) { \ MenuItemBase::init(N); \ STATIC_ITEM_INNER_P(PLABEL, ##V); \ } \ NEXT_ITEM(); \ }while(0) #define STATIC_ITEM(LABEL, V...) STATIC_ITEM_P( GET_TEXT(LABEL), ##V) #define STATIC_ITEM_N(LABEL, N, V...) STATIC_ITEM_N_P(GET_TEXT(LABEL), ##V) #define MENU_ITEM_P(TYPE, PLABEL, V...) _MENU_ITEM_P(TYPE, false, PLABEL, ##V) #define MENU_ITEM(TYPE, LABEL, V...) MENU_ITEM_P(TYPE, GET_TEXT(LABEL), ##V) #define MENU_ITEM_N_P(TYPE, N, PLABEL, V...) _MENU_ITEM_N_P(TYPE, N, false, PLABEL, ##V) #define MENU_ITEM_N(TYPE, N, LABEL, V...) MENU_ITEM_N_P(TYPE, N, GET_TEXT(LABEL), ##V) #define BACK_ITEM(LABEL) MENU_ITEM(back, LABEL) #define ACTION_ITEM_P(PLABEL, ACTION) MENU_ITEM_P(function, PLABEL, ACTION) #define ACTION_ITEM(LABEL, ACTION) ACTION_ITEM_P(GET_TEXT(LABEL), ACTION) #define ACTION_ITEM_N_P(N, PLABEL, ACTION) MENU_ITEM_N_P(function, N, PLABEL, ACTION) #define ACTION_ITEM_N(N, LABEL, ACTION) ACTION_ITEM_N_P(N, GET_TEXT(LABEL), ACTION) #define GCODES_ITEM_P(PLABEL, GCODES) MENU_ITEM_P(gcode, PLABEL, GCODES) #define GCODES_ITEM(LABEL, GCODES) GCODES_ITEM_P(GET_TEXT(LABEL), GCODES) #define GCODES_ITEM_N_P(N, PLABEL, GCODES) MENU_ITEM_N_P(gcode, N, PLABEL, GCODES) #define GCODES_ITEM_N(N, LABEL, GCODES) GCODES_ITEM_N_P(N, GET_TEXT(LABEL), GCODES) #define SUBMENU_P(PLABEL, DEST) MENU_ITEM_P(submenu, PLABEL, DEST) #define SUBMENU(LABEL, DEST) SUBMENU_P(GET_TEXT(LABEL), DEST) #define SUBMENU_N_P(N, PLABEL, DEST) MENU_ITEM_N_P(submenu, N, PLABEL, DEST) #define SUBMENU_N(N, LABEL, DEST) SUBMENU_N_P(N, GET_TEXT(LABEL), DEST) #define EDIT_ITEM_P(TYPE, PLABEL, V...) MENU_ITEM_P(TYPE, PLABEL, ##V) #define EDIT_ITEM(TYPE, LABEL, V...) EDIT_ITEM_P(TYPE, GET_TEXT(LABEL), ##V) #define EDIT_ITEM_N_P(TYPE, N, PLABEL, V...) MENU_ITEM_N_P(TYPE, N, PLABEL, ##V) #define EDIT_ITEM_N(TYPE, N, LABEL, V...) EDIT_ITEM_N_P(TYPE, N, GET_TEXT(LABEL), ##V) #define EDIT_ITEM_FAST_P(TYPE, PLABEL, V...) _MENU_ITEM_P(TYPE, true, PLABEL, ##V) #define EDIT_ITEM_FAST(TYPE, LABEL, V...) EDIT_ITEM_FAST_P(TYPE, GET_TEXT(LABEL), ##V) #define EDIT_ITEM_FAST_N_P(TYPE, N, PLABEL, V...) _MENU_ITEM_N_P(TYPE, N, true, PLABEL, ##V) #define EDIT_ITEM_FAST_N(TYPE, N, LABEL, V...) EDIT_ITEM_FAST_N_P(TYPE, N, GET_TEXT(LABEL), ##V) #define _CONFIRM_ITEM_INNER_P(PLABEL, V...) do { \ if (encoderLine == _thisItemNr && ui.use_click()) { \ ui.goto_screen([]{MenuItem_confirm::select_screen(V);}); \ return; \ } \ if (ui.should_draw()) MenuItem_confirm::draw \ (encoderLine == _thisItemNr, _lcdLineNr, PLABEL, ##V); \ }while(0) #define _CONFIRM_ITEM_P(PLABEL, V...) do { \ _skipStatic = false; \ if (_menuLineNr == _thisItemNr) \ _CONFIRM_ITEM_INNER_P(PLABEL, ##V); \ NEXT_ITEM(); \ }while(0) // Indexed items set a global index value #define _CONFIRM_ITEM_N_P(N, V...) do{ \ _skipStatic = false; \ if (_menuLineNr == _thisItemNr) { \ MenuItemBase::init(N); \ _CONFIRM_ITEM_INNER_P(TYPE, ##V); \ } \ NEXT_ITEM(); \ }while(0) #define CONFIRM_ITEM_P(PLABEL,A,B,V...) _CONFIRM_ITEM_P(PLABEL, GET_TEXT(A), GET_TEXT(B), ##V) #define CONFIRM_ITEM(LABEL, V...) CONFIRM_ITEM_P(GET_TEXT(LABEL), ##V) #define YESNO_ITEM_P(PLABEL, V...) _CONFIRM_ITEM_P(PLABEL, ##V) #define YESNO_ITEM(LABEL, V...) YESNO_ITEM_P(GET_TEXT(LABEL), ##V) #define CONFIRM_ITEM_N_P(N,PLABEL,A,B,V...) _CONFIRM_ITEM_N_P(N, PLABEL, GET_TEXT(A), GET_TEXT(B), ##V) #define CONFIRM_ITEM_N(N,LABEL, V...) CONFIRM_ITEM_N_P(N, GET_TEXT(LABEL), ##V) #define YESNO_ITEM_N_P(N,PLABEL, V...) _CONFIRM_ITEM_N_P(N, PLABEL, ##V) #define YESNO_ITEM_N(N,LABEL, V...) YESNO_ITEM_N_P(N, GET_TEXT(LABEL), ##V) //////////////////////////////////////////// /////////////// Menu Screens /////////////// //////////////////////////////////////////// void menu_main(); void menu_move(); #if ENABLED(SDSUPPORT) void menu_media(); #endif // First Fan Speed title in "Tune" and "Control>Temperature" menus #if HAS_FAN && HAS_FAN0 #if FAN_COUNT > 1 #define FAN_SPEED_1_SUFFIX " 1" #else #define FAN_SPEED_1_SUFFIX "" #endif #endif //////////////////////////////////////////// //////// Menu Item Helper Functions //////// //////////////////////////////////////////// void lcd_move_z(); void _lcd_draw_homing(); #define HAS_LINE_TO_Z ANY(DELTA, PROBE_MANUALLY, MESH_BED_LEVELING, LEVEL_BED_CORNERS) #if HAS_LINE_TO_Z void line_to_z(const float &z); #endif #if HAS_GRAPHICAL_LCD && EITHER(BABYSTEP_ZPROBE_GFX_OVERLAY, MESH_EDIT_GFX_OVERLAY) void _lcd_zoffset_overlay_gfx(const float zvalue); #endif #if ENABLED(LEVEL_BED_CORNERS) void _lcd_level_bed_corners(); #endif #if ENABLED(LCD_BED_LEVELING) || (HAS_LEVELING && DISABLED(SLIM_LCD_MENUS)) void _lcd_toggle_bed_leveling(); #endif #if ENABLED(BABYSTEPPING) #if ENABLED(BABYSTEP_ZPROBE_OFFSET) void lcd_babystep_zoffset(); #else void lcd_babystep_z(); #endif #endif #if ENABLED(EEPROM_SETTINGS) void lcd_store_settings(); void lcd_load_settings(); #endif #if ENABLED(POWER_LOSS_RECOVERY) void menu_job_recovery(); #endif