/** * Marlin 3D Printer Firmware * Copyright (c) 2022 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /** * DWIN Single var plot * Author: Miguel A. Risco-Castillo * Version: 2.0 * Date: 2022/01/31 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . * * For commercial applications additional licenses can be requested */ #include "../../../inc/MarlinConfigPre.h" #ifdef DWIN_LCD_PROUI #include "plot.h" #include "../../../core/types.h" #include "../../marlinui.h" #include "dwin_lcd.h" #include "dwinui.h" #include "dwin_popup.h" #include "dwin.h" #define Plot_Bg_Color RGB( 1, 12, 8) PlotClass Plot; uint16_t grphpoints, r, x2, y2 = 0; frame_rect_t grphframe = {0}; float scale = 0; void PlotClass::Draw(const frame_rect_t frame, const float max, const float ref) { grphframe = frame; grphpoints = 0; scale = frame.h / max; x2 = frame.x + frame.w - 1; y2 = frame.y + frame.h - 1; r = round((y2) - ref * scale); DWINUI::Draw_Box(1, Plot_Bg_Color, frame); for (uint8_t i = 1; i < 4; i++) if (i*50 < frame.w) DWIN_Draw_VLine(Line_Color, i*50 + frame.x, frame.y, frame.h); DWINUI::Draw_Box(0, Color_White, DWINUI::ExtendFrame(frame, 1)); DWIN_Draw_HLine(Color_Red, frame.x, r, frame.w); } void PlotClass::Update(const float value) { if (!scale) return; uint16_t y = round((y2) - value * scale); if (grphpoints < grphframe.w) { DWIN_Draw_Point(Color_Yellow, 1, 1, grphpoints + grphframe.x, y); } else { DWIN_Frame_AreaMove(1, 0, 1, Plot_Bg_Color, grphframe.x, grphframe.y, x2, y2); if ((grphpoints % 50) == 0) DWIN_Draw_VLine(Line_Color, x2 - 1, grphframe.y + 1, grphframe.h - 2); DWIN_Draw_Point(Color_Red, 1, 1, x2 - 1, r); DWIN_Draw_Point(Color_Yellow, 1, 1, x2 - 1, y); } grphpoints++; } #endif // DWIN_LCD_PROUI