/** * DWIN Mesh Viewer * Author: Miguel A. Risco-Castillo * version: 2.5 * Date: 2021/09/27 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . * */ #include "../../../inc/MarlinConfigPre.h" #if BOTH(DWIN_CREALITY_LCD_ENHANCED, HAS_MESH) #include "meshviewer.h" #include "../../../core/types.h" #include "../../marlinui.h" #include "dwin_lcd.h" #include "dwinui.h" #include "dwin.h" #include "../../../feature/bedlevel/bedlevel.h" MeshViewerClass MeshViewer; void MeshViewerClass::Draw() { const int8_t mx = 30, my = 30; // Margins const int16_t stx = (DWIN_WIDTH - 2 * mx) / (GRID_MAX_POINTS_X - 1), // Steps sty = (DWIN_WIDTH - 2 * my) / (GRID_MAX_POINTS_Y - 1); int8_t zmesh[GRID_MAX_POINTS_X][GRID_MAX_POINTS_Y], maxz =-127, minz = 127; #define px(xp) (mx + (xp) * stx) #define py(yp) (30 + DWIN_WIDTH - my - (yp) * sty) #define rm(z) ((((z) - minz) * 10 / _MAX(1, (maxz - minz))) + 10) #define DrawMeshValue(xp, yp, zv) DWINUI::Draw_Signed_Float(font6x12, 1, 2, px(xp) - 12, py(yp) - 6, zv) #define DrawMeshHLine(yp) DWIN_Draw_HLine(HMI_data.SplitLine_Color, px(0), py(yp), DWIN_WIDTH - 2 * mx) #define DrawMeshVLine(xp) DWIN_Draw_VLine(HMI_data.SplitLine_Color, px(xp), py(GRID_MAX_POINTS_Y - 1), DWIN_WIDTH - 2 * my) GRID_LOOP(x, y) { const float v = Z_VALUES(x,y) * 100; zmesh[x][y] = v; NOLESS(maxz, v); NOMORE(minz, v); } Title.ShowCaption(F("Mesh viewer")); DWINUI::ClearMenuArea(); DWINUI::Draw_Icon(ICON_Continue_E, 86, 305); DWIN_Draw_Rectangle(0, HMI_data.SplitLine_Color, px(0), py(0), px(GRID_MAX_POINTS_X - 1), py(GRID_MAX_POINTS_Y - 1)); LOOP_S_L_N(x, 1, GRID_MAX_POINTS_X - 1) DrawMeshVLine(x); LOOP_S_L_N(y, 1, GRID_MAX_POINTS_Y - 1) DrawMeshHLine(y); LOOP_L_N(y, GRID_MAX_POINTS_Y) { watchdog_refresh(); LOOP_L_N(x, GRID_MAX_POINTS_X) { uint16_t color = DWINUI::RainbowInt(zmesh[x][y], _MIN(-5, minz), _MAX(5, maxz)); DWINUI::Draw_FillCircle(color, px(x), py(y), rm(zmesh[x][y])); DrawMeshValue(x, y, Z_VALUES(x,y)); } } char str_1[6], str_2[6] = ""; ui.status_printf_P(0, PSTR("Mesh minZ: %s, maxZ: %s"), dtostrf((float)minz / 100, 1, 2, str_1), dtostrf((float)maxz / 100, 1, 2, str_2) ); } #endif // DWIN_CREALITY_LCD_ENHANCED && HAS_MESH