Function-style critical section macros

This commit is contained in:
Scott Lahteine
2020-02-11 01:13:02 -06:00
parent 7b02a62da8
commit fa6e7cb733
15 changed files with 42 additions and 42 deletions

View File

@ -63,13 +63,13 @@ void Buzzer::tick() {
if (state.tone.frequency > 0) {
#if ENABLED(EXTENSIBLE_UI)
CRITICAL_SECTION_START;
CRITICAL_SECTION_START();
ExtUI::onPlayTone(state.tone.frequency, state.tone.duration);
CRITICAL_SECTION_END;
CRITICAL_SECTION_END();
#elif ENABLED(SPEAKER)
CRITICAL_SECTION_START;
CRITICAL_SECTION_START();
::tone(BEEPER_PIN, state.tone.frequency, state.tone.duration);
CRITICAL_SECTION_END;
CRITICAL_SECTION_END();
#else
on();
#endif