MKS LVGL UI: Fix icon layout (#21595)
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@ -45,7 +45,6 @@
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#define ICON_POS_Y 38
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#define TARGET_LABEL_MOD_Y -36
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#define LABEL_MOD_Y 30
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#define SECOND_EXT_MOD_Y 100
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extern lv_group_t* g;
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static lv_obj_t *scr;
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@ -186,25 +185,34 @@ void lv_draw_ready_print() {
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// Monitoring
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lv_obj_t *buttonExt1 = lv_big_button_create(scr, "F:/bmp_ext1_state.bin", " ", 55, ICON_POS_Y, event_handler, ID_INFO_EXT);
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#if HAS_MULTI_EXTRUDER
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lv_obj_t *buttonExt2 = lv_big_button_create(scr, "F:/bmp_ext2_state.bin", " ", 55, ICON_POS_Y + SECOND_EXT_MOD_Y, event_handler, ID_INFO_EXT);
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lv_obj_t *buttonExt2 = lv_big_button_create(scr, "F:/bmp_ext2_state.bin", " ", 163, ICON_POS_Y, event_handler, ID_INFO_EXT);
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#if HAS_HEATED_BED
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lv_obj_t *buttonBedstate = lv_big_button_create(scr, "F:/bmp_bed_state.bin", " ", 271, ICON_POS_Y, event_handler, ID_INFO_BED);
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#endif
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#else
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#if HAS_HEATED_BED
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lv_obj_t *buttonBedstate = lv_big_button_create(scr, "F:/bmp_bed_state.bin", " ", 210, ICON_POS_Y, event_handler, ID_INFO_BED);
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#endif
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#endif
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lv_obj_t *buttonFanstate = lv_big_button_create(scr, "F:/bmp_fan_state.bin", " ", 380, ICON_POS_Y, event_handler, ID_INFO_FAN);
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labelExt1 = lv_label_create(scr, 55, LABEL_MOD_Y, nullptr);
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labelExt1Target = lv_label_create(scr, 55, LABEL_MOD_Y, nullptr);
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#if HAS_MULTI_EXTRUDER
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labelExt2 = lv_label_create(scr, 55, LABEL_MOD_Y + SECOND_EXT_MOD_Y, nullptr);
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labelExt2Target = lv_label_create(scr, 55, LABEL_MOD_Y + SECOND_EXT_MOD_Y, nullptr);
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labelExt2 = lv_label_create(scr, 163, LABEL_MOD_Y, nullptr);
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labelExt2Target = lv_label_create(scr, 163, LABEL_MOD_Y, nullptr);
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#if HAS_HEATED_BED
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labelBed = lv_label_create(scr, 271, LABEL_MOD_Y, nullptr);
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labelBedTarget = lv_label_create(scr, 271, LABEL_MOD_Y, nullptr);
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#endif
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#else
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#if HAS_HEATED_BED
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labelBed = lv_label_create(scr, 210, LABEL_MOD_Y, nullptr);
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labelBedTarget = lv_label_create(scr, 210, LABEL_MOD_Y, nullptr);
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#endif
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#endif
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labelFan = lv_label_create(scr, 380, 80, nullptr);
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