Leveling Fade Height default setting (#20316)

This commit is contained in:
Jason Smith
2020-11-29 13:00:08 -08:00
committed by Scott Lahteine
parent 272265c636
commit f22b677906
3 changed files with 9 additions and 2 deletions

View File

@@ -1291,6 +1291,9 @@
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the