Improve the Jerk description
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@ -444,9 +444,11 @@
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#define DEFAULT_RETRACT_ACCELERATION 6000 // E acceleration in mm/s^2 for retracts
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
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// The speed change that does not require acceleration (i.e. the software might assume it can be done instantaneously)
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// "Jerk" specifies the minumum speed change that requires acceleration.
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// When changing speed and direction, if the difference is less than the
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// value set here, it may happen instantaneously.
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#define DEFAULT_XYJERK 10.0 // (mm/sec)
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#define DEFAULT_ZJERK 0.5 // (mm/sec)
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#define DEFAULT_ZJERK 0.5 // (mm/sec)
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#define DEFAULT_EJERK 20.0 // (mm/sec)
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@ -444,9 +444,11 @@
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#define DEFAULT_RETRACT_ACCELERATION 6000 // E acceleration in mm/s^2 for retracts
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#define DEFAULT_TRAVEL_ACCELERATION 3000 // X, Y, Z acceleration in mm/s^2 for travel (non printing) moves
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// The speed change that does not require acceleration (i.e. the software might assume it can be done instantaneously)
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// "Jerk" specifies the minumum speed change that requires acceleration.
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// When changing speed and direction, if the difference is less than the
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// value set here, it may happen instantaneously.
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#define DEFAULT_XYJERK 10.0 // (mm/sec)
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#define DEFAULT_ZJERK 0.5 // (mm/sec)
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#define DEFAULT_ZJERK 0.5 // (mm/sec)
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#define DEFAULT_EJERK 20.0 // (mm/sec)
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