Fix UBL mesh inset Z position (#20538)
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committed by
Scott Lahteine
parent
a1313c7066
commit
f0b7f27029
@ -122,20 +122,29 @@ class unified_bed_leveling {
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FORCE_INLINE static void set_z(const int8_t px, const int8_t py, const float &z) { z_values[px][py] = z; }
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static int8_t cell_index_x_raw(const float &x) {
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return FLOOR((x - (MESH_MIN_X)) * RECIPROCAL(MESH_X_DIST));
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}
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static int8_t cell_index_y_raw(const float &y) {
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return FLOOR((y - (MESH_MIN_Y)) * RECIPROCAL(MESH_Y_DIST));
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}
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static int8_t cell_index_x_valid(const float &x) {
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return WITHIN(cell_index_x_raw(x), 0, (GRID_MAX_POINTS_X - 2));
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}
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static int8_t cell_index_y_valid(const float &y) {
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return WITHIN(cell_index_y_raw(y), 0, (GRID_MAX_POINTS_Y - 2));
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}
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static int8_t cell_index_x(const float &x) {
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const int8_t cx = (x - (MESH_MIN_X)) * RECIPROCAL(MESH_X_DIST);
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return constrain(cx, 0, (GRID_MAX_POINTS_X) - 1); // -1 is appropriate if we want all movement to the X_MAX
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} // position. But with this defined this way, it is possible
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// to extrapolate off of this point even further out. Probably
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// that is OK because something else should be keeping that from
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// happening and should not be worried about at this level.
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return constrain(cell_index_x_raw(x), 0, (GRID_MAX_POINTS_X) - 2);
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}
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static int8_t cell_index_y(const float &y) {
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const int8_t cy = (y - (MESH_MIN_Y)) * RECIPROCAL(MESH_Y_DIST);
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return constrain(cy, 0, (GRID_MAX_POINTS_Y) - 1); // -1 is appropriate if we want all movement to the Y_MAX
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} // position. But with this defined this way, it is possible
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// to extrapolate off of this point even further out. Probably
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// that is OK because something else should be keeping that from
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// happening and should not be worried about at this level.
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return constrain(cell_index_y_raw(y), 0, (GRID_MAX_POINTS_Y) - 2);
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}
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static inline xy_int8_t cell_indexes(const float &x, const float &y) {
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return { cell_index_x(x), cell_index_y(y) };
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