♻️ Display sleep minutes, encoder disable option (#24618)

Co-authored-by: Scott Lahteine <thinkyhead@users.noreply.github.com>
This commit is contained in:
EvilGremlin
2022-08-25 20:16:55 +03:00
committed by Scott Lahteine
parent f088722ae8
commit ef1cf0d5a1
23 changed files with 80 additions and 72 deletions

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@ -343,8 +343,7 @@ void MarlinUI::draw_kill_screen() {
void MarlinUI::clear_lcd() { } // Automatically cleared by Picture Loop
#if HAS_DISPLAY_SLEEP
void MarlinUI::sleep_on() { u8g.sleepOn(); }
void MarlinUI::sleep_off() { u8g.sleepOff(); }
void MarlinUI::sleep_display(const bool sleep) { sleep ? u8g.sleepOn() : u8g.sleepOff(); }
#endif
#if HAS_LCD_BRIGHTNESS

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@ -407,7 +407,6 @@ namespace Language_de {
LSTR MSG_ADVANCE_K_E = _UxGT("Vorschubfaktor *");
LSTR MSG_CONTRAST = _UxGT("LCD-Kontrast");
LSTR MSG_BRIGHTNESS = _UxGT("LCD-Helligkeit");
LSTR MSG_LCD_TIMEOUT_SEC = _UxGT("LCD-Ruhezustand (s)");
LSTR MSG_SCREEN_TIMEOUT = _UxGT("LCD Timeout (m)");
LSTR MSG_BRIGHTNESS_OFF = _UxGT("LCD ausschalten");
LSTR MSG_STORE_EEPROM = _UxGT("Konfig. speichern");

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@ -422,7 +422,6 @@ namespace Language_en {
LSTR MSG_ADVANCE_K_E = _UxGT("Advance K *");
LSTR MSG_CONTRAST = _UxGT("LCD Contrast");
LSTR MSG_BRIGHTNESS = _UxGT("LCD Brightness");
LSTR MSG_LCD_TIMEOUT_SEC = _UxGT("LCD Timeout (s)");
LSTR MSG_SCREEN_TIMEOUT = _UxGT("LCD Timeout (m)");
LSTR MSG_BRIGHTNESS_OFF = _UxGT("Backlight Off");
LSTR MSG_STORE_EEPROM = _UxGT("Store Settings");

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@ -321,7 +321,7 @@ namespace Language_fr {
LSTR MSG_ADVANCE_K_E = _UxGT("Avance K *");
LSTR MSG_BRIGHTNESS = _UxGT("Luminosité LCD");
LSTR MSG_CONTRAST = _UxGT("Contraste LCD");
LSTR MSG_LCD_TIMEOUT_SEC = _UxGT("Veille LCD (s)");
LSTR MSG_SCREEN_TIMEOUT = _UxGT("Veille LCD (m)");
LSTR MSG_BRIGHTNESS_OFF = _UxGT("Éteindre l'écran LCD");
LSTR MSG_STORE_EEPROM = _UxGT("Enregistrer config.");
LSTR MSG_LOAD_EEPROM = _UxGT("Charger config.");

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@ -418,7 +418,6 @@ namespace Language_it {
LSTR MSG_ADVANCE_K_E = _UxGT("K Avanzamento *");
LSTR MSG_CONTRAST = _UxGT("Contrasto LCD");
LSTR MSG_BRIGHTNESS = _UxGT("Luminosità LCD");
LSTR MSG_LCD_TIMEOUT_SEC = _UxGT("Timeout LCD (s)");
LSTR MSG_SCREEN_TIMEOUT = _UxGT("Timeout LCD (m)");
LSTR MSG_BRIGHTNESS_OFF = _UxGT("Spegni Retroillum.");
LSTR MSG_STORE_EEPROM = _UxGT("Salva impostazioni");

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@ -419,7 +419,6 @@ namespace Language_sk {
LSTR MSG_ADVANCE_K_E = _UxGT("K pre posun *");
LSTR MSG_CONTRAST = _UxGT("Kontrast LCD");
LSTR MSG_BRIGHTNESS = _UxGT("Jas LCD");
LSTR MSG_LCD_TIMEOUT_SEC = _UxGT("Čas. limit LCD (s)");
LSTR MSG_SCREEN_TIMEOUT = _UxGT("Čas. limit LCD (m)");
LSTR MSG_BRIGHTNESS_OFF = _UxGT("Podsviet. vyp.");
LSTR MSG_STORE_EEPROM = _UxGT("Uložiť nastavenie");

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@ -455,7 +455,7 @@ namespace Language_uk {
LSTR MSG_CONTRAST = _UxGT("Контраст");
LSTR MSG_BRIGHTNESS = _UxGT("Яскравість");
#endif
LSTR MSG_LCD_TIMEOUT_SEC = _UxGT("LCD Таймаут, с");
LSTR MSG_SCREEN_TIMEOUT = _UxGT("LCD Таймаут, x");
LSTR MSG_BRIGHTNESS_OFF = _UxGT("Підсвітка вимк.");
LSTR MSG_STORE_EEPROM = _UxGT("Зберегти в EEPROM");
LSTR MSG_LOAD_EEPROM = _UxGT("Зчитати з EEPROM");

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@ -174,22 +174,26 @@ constexpr uint8_t epps = ENCODER_PULSES_PER_STEP;
volatile int8_t encoderDiff; // Updated in update_buttons, added to encoderPosition every LCD update
#endif
#if LCD_BACKLIGHT_TIMEOUT
#if LCD_BACKLIGHT_TIMEOUT_MINS
uint16_t MarlinUI::lcd_backlight_timeout; // Initialized by settings.load()
constexpr uint8_t MarlinUI::backlight_timeout_min, MarlinUI::backlight_timeout_max;
uint8_t MarlinUI::backlight_timeout_minutes; // Initialized by settings.load()
millis_t MarlinUI::backlight_off_ms = 0;
void MarlinUI::refresh_backlight_timeout() {
backlight_off_ms = lcd_backlight_timeout ? millis() + lcd_backlight_timeout * 1000UL : 0;
backlight_off_ms = backlight_timeout_minutes ? millis() + backlight_timeout_minutes * 60UL * 1000UL : 0;
WRITE(LCD_BACKLIGHT_PIN, HIGH);
}
#elif HAS_DISPLAY_SLEEP
constexpr uint8_t MarlinUI::sleep_timeout_min, MarlinUI::sleep_timeout_max;
uint8_t MarlinUI::sleep_timeout_minutes; // Initialized by settings.load()
millis_t MarlinUI::screen_timeout_millis = 0;
void MarlinUI::refresh_screen_timeout() {
screen_timeout_millis = sleep_timeout_minutes ? millis() + sleep_timeout_minutes * 60UL * 1000UL : 0;
sleep_off();
sleep_display(false);
}
#endif
@ -1059,7 +1063,7 @@ void MarlinUI::init() {
reset_status_timeout(ms);
#if LCD_BACKLIGHT_TIMEOUT
#if LCD_BACKLIGHT_TIMEOUT_MINS
refresh_backlight_timeout();
#elif HAS_DISPLAY_SLEEP
refresh_screen_timeout();
@ -1169,14 +1173,14 @@ void MarlinUI::init() {
return_to_status();
#endif
#if LCD_BACKLIGHT_TIMEOUT
#if LCD_BACKLIGHT_TIMEOUT_MINS
if (backlight_off_ms && ELAPSED(ms, backlight_off_ms)) {
WRITE(LCD_BACKLIGHT_PIN, LOW); // Backlight off
backlight_off_ms = 0;
}
#elif HAS_DISPLAY_SLEEP
if (screen_timeout_millis && ELAPSED(ms, screen_timeout_millis))
sleep_on();
sleep_display();
#endif
// Change state of drawing flag between screen updates

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@ -270,20 +270,19 @@ public:
FORCE_INLINE static void refresh_brightness() { set_brightness(brightness); }
#endif
#if LCD_BACKLIGHT_TIMEOUT
#define LCD_BKL_TIMEOUT_MIN 1u
#define LCD_BKL_TIMEOUT_MAX UINT16_MAX // Slightly more than 18 hours
static uint16_t lcd_backlight_timeout;
#if LCD_BACKLIGHT_TIMEOUT_MINS
static constexpr uint8_t backlight_timeout_min = 0;
static constexpr uint8_t backlight_timeout_max = 99;
static uint8_t backlight_timeout_minutes;
static millis_t backlight_off_ms;
static void refresh_backlight_timeout();
#elif HAS_DISPLAY_SLEEP
#define SLEEP_TIMEOUT_MIN 0
#define SLEEP_TIMEOUT_MAX 99
static constexpr uint8_t sleep_timeout_min = 0;
static constexpr uint8_t sleep_timeout_max = 99;
static uint8_t sleep_timeout_minutes;
static millis_t screen_timeout_millis;
static void refresh_screen_timeout();
static void sleep_on();
static void sleep_off();
static void sleep_display(const bool sleep=true);
#endif
#if HAS_DWIN_E3V2_BASIC

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@ -547,10 +547,10 @@ void menu_configuration() {
//
// Set display backlight / sleep timeout
//
#if LCD_BACKLIGHT_TIMEOUT && LCD_BKL_TIMEOUT_MIN < LCD_BKL_TIMEOUT_MAX
EDIT_ITEM(uint16_4, MSG_LCD_TIMEOUT_SEC, &ui.lcd_backlight_timeout, LCD_BKL_TIMEOUT_MIN, LCD_BKL_TIMEOUT_MAX, ui.refresh_backlight_timeout);
#if LCD_BACKLIGHT_TIMEOUT_MINS
EDIT_ITEM(uint8, MSG_SCREEN_TIMEOUT, &ui.backlight_timeout_minutes, ui.backlight_timeout_min, ui.backlight_timeout_max, ui.refresh_backlight_timeout);
#elif HAS_DISPLAY_SLEEP
EDIT_ITEM(uint8, MSG_SCREEN_TIMEOUT, &ui.sleep_timeout_minutes, SLEEP_TIMEOUT_MIN, SLEEP_TIMEOUT_MAX, ui.refresh_screen_timeout);
EDIT_ITEM(uint8, MSG_SCREEN_TIMEOUT, &ui.sleep_timeout_minutes, ui.sleep_timeout_min, ui.sleep_timeout_max, ui.refresh_screen_timeout);
#endif
#if ENABLED(FWRETRACT)

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@ -402,8 +402,13 @@ class MenuItem_bool : public MenuEditItemBase {
// Predefined menu item types //
#define BACK_ITEM_F(FLABEL) MENU_ITEM_F(back, FLABEL)
#define BACK_ITEM(LABEL) MENU_ITEM(back, LABEL)
#if HAS_BACK_ITEM
#define BACK_ITEM_F(FLABEL) MENU_ITEM_F(back, FLABEL)
#define BACK_ITEM(LABEL) MENU_ITEM(back, LABEL)
#else
#define BACK_ITEM_F(FLABEL) NOOP
#define BACK_ITEM(LABEL) NOOP
#endif
#define ACTION_ITEM_N_S_F(N, S, FLABEL, ACTION) MENU_ITEM_N_S_F(function, N, S, FLABEL, ACTION)
#define ACTION_ITEM_N_S(N, S, LABEL, ACTION) ACTION_ITEM_N_S_F(N, S, GET_TEXT_F(LABEL), ACTION)

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@ -325,6 +325,17 @@ void menu_main() {
SUBMENU(MSG_TEMPERATURE, menu_temperature);
#endif
#if ENABLED(ADVANCED_PAUSE_FEATURE)
#if E_STEPPERS == 1 && DISABLED(FILAMENT_LOAD_UNLOAD_GCODES)
YESNO_ITEM(MSG_FILAMENTCHANGE,
menu_change_filament, nullptr,
GET_TEXT_F(MSG_FILAMENTCHANGE), (const char *)nullptr, F("?")
);
#else
SUBMENU(MSG_FILAMENTCHANGE, menu_change_filament);
#endif
#endif
#if HAS_POWER_MONITOR
SUBMENU(MSG_POWER_MONITOR, menu_power_monitor);
#endif
@ -349,17 +360,6 @@ void menu_main() {
}
#endif
#if ENABLED(ADVANCED_PAUSE_FEATURE)
#if E_STEPPERS == 1 && DISABLED(FILAMENT_LOAD_UNLOAD_GCODES)
YESNO_ITEM(MSG_FILAMENTCHANGE,
menu_change_filament, nullptr,
GET_TEXT_F(MSG_FILAMENTCHANGE), (const char *)nullptr, F("?")
);
#else
SUBMENU(MSG_FILAMENTCHANGE, menu_change_filament);
#endif
#endif
#if ENABLED(LCD_INFO_MENU)
SUBMENU(MSG_INFO_MENU, menu_info);
#endif

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@ -302,7 +302,7 @@ bool Touch::get_point(int16_t *x, int16_t *y) {
WRITE(TFT_BACKLIGHT_PIN, HIGH);
#endif
}
next_sleep_ms = millis() + SEC_TO_MS(TOUCH_IDLE_SLEEP);
next_sleep_ms = millis() + SEC_TO_MS(ui.sleep_timeout_minutes * 60);
}
#endif // HAS_TOUCH_SLEEP

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@ -61,7 +61,7 @@ TouchButtons touchBt;
void TouchButtons::init() {
touchIO.Init();
TERN_(HAS_TOUCH_SLEEP, next_sleep_ms = millis() + SEC_TO_MS(TOUCH_IDLE_SLEEP));
TERN_(HAS_TOUCH_SLEEP, next_sleep_ms = millis() + SEC_TO_MS(ui.sleep_timeout_minutes * 60));
}
uint8_t TouchButtons::read_buttons() {
@ -135,7 +135,7 @@ uint8_t TouchButtons::read_buttons() {
WRITE(TFT_BACKLIGHT_PIN, HIGH);
#endif
}
next_sleep_ms = millis() + SEC_TO_MS(TOUCH_IDLE_SLEEP);
next_sleep_ms = millis() + SEC_TO_MS(ui.sleep_timeout_minutes * 60);
}
#endif // HAS_TOUCH_SLEEP