New options: Bootscreen as Info, game Easter-egg (#13829)

This commit is contained in:
Marcio Teixeira authored and Scott Lahteine committed 2019-07-28 22:47:20 -05:00
1 parent 180f9a4c22
commit eefe3f595a
104 files changed
+522 -73

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@@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD
@@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD
@@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD
@@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD
@@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD
@@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD
@@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD
@@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD
@@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD
@@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD
@@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD