New options: Bootscreen as Info, game Easter-egg (#13829)

This commit is contained in:
Marcio Teixeira
2019-07-28 21:47:20 -06:00
committed by Scott Lahteine
parent 180f9a4c22
commit eefe3f595a
104 changed files with 522 additions and 73 deletions

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1138,6 +1141,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -855,6 +855,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1139,6 +1142,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -859,6 +859,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1143,6 +1146,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -850,6 +850,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1134,6 +1137,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -855,6 +855,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1139,6 +1142,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -855,6 +855,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1139,6 +1142,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -856,6 +856,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1140,6 +1143,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -856,6 +856,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1140,6 +1143,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -852,6 +852,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1136,6 +1139,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -847,6 +847,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1131,6 +1134,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -864,6 +864,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1148,6 +1151,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -853,6 +853,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1137,6 +1140,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -853,6 +853,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
#define STATUS_MESSAGE_SCROLLING
@ -1137,6 +1140,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -853,6 +853,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1137,6 +1140,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -853,6 +853,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1137,6 +1140,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -853,6 +853,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1137,6 +1140,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -853,6 +853,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1137,6 +1140,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -853,6 +853,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1137,6 +1140,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -853,6 +853,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1137,6 +1140,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -853,6 +853,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1137,6 +1140,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -853,6 +853,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1137,6 +1140,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -853,6 +853,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1137,6 +1140,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -851,6 +851,9 @@
// Include a page of printer information in the LCD Main Menu
//#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1135,6 +1138,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD

View File

@ -852,6 +852,9 @@
// Include a page of printer information in the LCD Main Menu
#define LCD_INFO_MENU
#if ENABLED(LCD_INFO_MENU)
//#define LCD_PRINTER_INFO_IS_BOOTSCREEN // Show bootscreen(s) instead of Printer Info pages
#endif
// Scroll a longer status message into view
//#define STATUS_MESSAGE_SCROLLING
@ -1136,6 +1139,7 @@
//#define MARLIN_BRICKOUT
//#define MARLIN_INVADERS
//#define MARLIN_SNAKE
//#define GAMES_EASTER_EGG // Add extra blank lines above the "Games" sub-menu
#endif // HAS_GRAPHICAL_LCD