New options: Bootscreen as Info, game Easter-egg (#13829)

This commit is contained in:
Marcio Teixeira
2019-07-28 21:47:20 -06:00
committed by Scott Lahteine
parent 180f9a4c22
commit eefe3f595a
104 changed files with 522 additions and 73 deletions

View File

@ -105,56 +105,63 @@ void MarlinUI::set_font(const MarlinFont font_nr) {
#if ENABLED(SHOW_BOOTSCREEN)
#if ENABLED(SHOW_CUSTOM_BOOTSCREEN)
FORCE_INLINE void draw_custom_bootscreen(const u8g_pgm_uint8_t * const bmp, const bool erase=true) {
// Draws a slice of a particular frame of the custom bootscreen, without the u8g loop
void MarlinUI::draw_custom_bootscreen(const uint8_t frame/*=0*/) {
constexpr u8g_uint_t left = u8g_uint_t((LCD_PIXEL_WIDTH - (CUSTOM_BOOTSCREEN_BMPWIDTH)) / 2),
top = u8g_uint_t((LCD_PIXEL_HEIGHT - (CUSTOM_BOOTSCREEN_BMPHEIGHT)) / 2);
#if ENABLED(CUSTOM_BOOTSCREEN_INVERTED)
constexpr u8g_uint_t right = left + CUSTOM_BOOTSCREEN_BMPWIDTH,
bottom = top + CUSTOM_BOOTSCREEN_BMPHEIGHT;
#endif
u8g.firstPage();
do {
u8g.drawBitmapP(
left, top,
CEILING(CUSTOM_BOOTSCREEN_BMPWIDTH, 8), CUSTOM_BOOTSCREEN_BMPHEIGHT, bmp
);
#if ENABLED(CUSTOM_BOOTSCREEN_INVERTED)
if (erase) {
u8g.setColorIndex(1);
if (top) u8g.drawBox(0, 0, LCD_PIXEL_WIDTH, top);
if (left) u8g.drawBox(0, top, left, CUSTOM_BOOTSCREEN_BMPHEIGHT);
if (right < LCD_PIXEL_WIDTH) u8g.drawBox(right, top, LCD_PIXEL_WIDTH - right, CUSTOM_BOOTSCREEN_BMPHEIGHT);
if (bottom < LCD_PIXEL_HEIGHT) u8g.drawBox(0, bottom, LCD_PIXEL_WIDTH, LCD_PIXEL_HEIGHT - bottom);
}
const u8g_pgm_uint8_t * const bmp =
#if ENABLED(ANIMATED_BOOTSCREEN)
(u8g_pgm_uint8_t*)pgm_read_ptr(&custom_bootscreen_animation[frame])
#else
UNUSED(erase);
custom_start_bmp
#endif
} while (u8g.nextPage());
;
u8g.drawBitmapP(
left, top,
CEILING(CUSTOM_BOOTSCREEN_BMPWIDTH, 8), CUSTOM_BOOTSCREEN_BMPHEIGHT, bmp
);
#if ENABLED(CUSTOM_BOOTSCREEN_INVERTED)
if (frame == 0) {
u8g.setColorIndex(1);
if (top) u8g.drawBox(0, 0, LCD_PIXEL_WIDTH, top);
if (left) u8g.drawBox(0, top, left, CUSTOM_BOOTSCREEN_BMPHEIGHT);
if (right < LCD_PIXEL_WIDTH) u8g.drawBox(right, top, LCD_PIXEL_WIDTH - right, CUSTOM_BOOTSCREEN_BMPHEIGHT);
if (bottom < LCD_PIXEL_HEIGHT) u8g.drawBox(0, bottom, LCD_PIXEL_WIDTH, LCD_PIXEL_HEIGHT - bottom);
}
#endif
}
void lcd_custom_bootscreen() {
#if ENABLED(ANIMATED_BOOTSCREEN)
LOOP_L_N(f, COUNT(custom_bootscreen_animation)) {
if (f) safe_delay(CUSTOM_BOOTSCREEN_FRAME_TIME);
draw_custom_bootscreen((u8g_pgm_uint8_t*)pgm_read_ptr(&custom_bootscreen_animation[f]), f == 0);
}
// Shows the custom bootscreen, with the u8g loop, animations and delays
void MarlinUI::show_custom_bootscreen() {
#if DISABLED(ANIMATED_BOOTSCREEN)
constexpr millis_t d = 0;
constexpr uint8_t f = 0;
#else
draw_custom_bootscreen(custom_start_bmp);
constexpr millis_t d = CUSTOM_BOOTSCREEN_FRAME_TIME;
LOOP_L_N(f, COUNT(custom_bootscreen_animation))
#endif
{
u8g.firstPage();
do { draw_custom_bootscreen(f); } while (u8g.nextPage());
if (d) safe_delay(d);
}
#ifndef CUSTOM_BOOTSCREEN_TIMEOUT
#define CUSTOM_BOOTSCREEN_TIMEOUT 2500
#endif
safe_delay(CUSTOM_BOOTSCREEN_TIMEOUT);
}
#endif // SHOW_CUSTOM_BOOTSCREEN
void MarlinUI::show_bootscreen() {
#if ENABLED(SHOW_CUSTOM_BOOTSCREEN)
lcd_custom_bootscreen();
#endif
// Draws a slice of the Marlin bootscreen, without the u8g loop
void MarlinUI::draw_marlin_bootscreen() {
// Screen dimensions.
//const uint8_t width = u8g.getWidth(), height = u8g.getHeight();
constexpr uint8_t width = LCD_PIXEL_WIDTH, height = LCD_PIXEL_HEIGHT;
@ -193,23 +200,33 @@ void MarlinUI::set_font(const MarlinFont font_nr) {
NOLESS(offx, 0);
NOLESS(offy, 0);
u8g.firstPage();
do {
u8g.drawBitmapP(offx, offy, (START_BMPWIDTH + 7) / 8, START_BMPHEIGHT, start_bmp);
set_font(FONT_MENU);
#ifndef STRING_SPLASH_LINE2
u8g.drawStr(txt_offx_1, txt_base, STRING_SPLASH_LINE1);
#else
u8g.drawStr(txt_offx_1, txt_base - (MENU_FONT_HEIGHT), STRING_SPLASH_LINE1);
u8g.drawStr(txt_offx_2, txt_base, STRING_SPLASH_LINE2);
#endif
} while (u8g.nextPage());
u8g.drawBitmapP(offx, offy, (START_BMPWIDTH + 7) / 8, START_BMPHEIGHT, start_bmp);
set_font(FONT_MENU);
#ifndef STRING_SPLASH_LINE2
u8g.drawStr(txt_offx_1, txt_base, STRING_SPLASH_LINE1);
#else
u8g.drawStr(txt_offx_1, txt_base - (MENU_FONT_HEIGHT), STRING_SPLASH_LINE1);
u8g.drawStr(txt_offx_2, txt_base, STRING_SPLASH_LINE2);
#endif
}
// Shows the Marlin bootscreen, with the u8g loop and delays
void MarlinUI::show_marlin_bootscreen() {
#ifndef BOOTSCREEN_TIMEOUT
#define BOOTSCREEN_TIMEOUT 2500
#endif
u8g.firstPage();
do { draw_marlin_bootscreen(); } while (u8g.nextPage());
safe_delay(BOOTSCREEN_TIMEOUT);
}
void MarlinUI::show_bootscreen() {
#if ENABLED(SHOW_CUSTOM_BOOTSCREEN)
show_custom_bootscreen();
#endif
show_marlin_bootscreen();
}
#endif // SHOW_BOOTSCREEN
#if ENABLED(LIGHTWEIGHT_UI)