Custom G26 FR followup
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@ -217,29 +217,26 @@ void move_to(const float &rx, const float &ry, const float &z, const float &e_de
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const xy_pos_t dest = { rx, ry };
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const xy_pos_t dest = { rx, ry };
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const bool has_xy_component = dest != current_position; // Check if X or Y is involved in the movement.
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const bool has_xy_component = dest != current_position; // Check if X or Y is involved in the movement.
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const bool has_e_component = e_delta != 0.0;
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const bool has_e_component = e_delta != 0.0;
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destination = current_position;
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destination = current_position;
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if (z != last_z) {
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if (z != last_z) {
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last_z = destination.z = z;
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last_z = destination.z = z;
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const feedRate_t feed_value = planner.settings.max_feedrate_mm_s[Z_AXIS] * 0.5f; // Use half of the Z_AXIS max feed rate
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const feedRate_t fr_mm_s = planner.settings.max_feedrate_mm_s[Z_AXIS] * 0.5f; // Use half of the Z_AXIS max feed rate
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prepare_internal_move_to_destination(feed_value);
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prepare_internal_move_to_destination(fr_mm_s);
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destination = current_position;
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}
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}
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// If X or Y in combination with E is involved do a 'normal' move.
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// If X or Y in combination with E is involved do a 'normal' move.
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// If X or Y with no E is involved do a 'fast' move
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// If X or Y with no E is involved do a 'fast' move
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// Otherwise retract/recover/hop.
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// Otherwise retract/recover/hop.
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destination = dest;
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destination = dest;
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destination.e += e_delta;
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destination.e += e_delta;
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const feedRate_t feed_value =
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const feedRate_t fr_mm_s = has_xy_component
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has_xy_component
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? (has_e_component ? feedRate_t(G26_XY_FEEDRATE) : feedRate_t(G26_XY_FEEDRATE_TRAVEL))
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? (has_e_component ? feedRate_t(G26_XY_FEEDRATE) : feedRate_t(G26_XY_FEEDRATE_TRAVEL))
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: planner.settings.max_feedrate_mm_s[E_AXIS] * 0.666f;
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: planner.settings.max_feedrate_mm_s[E_AXIS] * 0.666f;
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prepare_internal_move_to_destination(feed_value);
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prepare_internal_move_to_destination(fr_mm_s);
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destination = current_position;
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}
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}
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FORCE_INLINE void move_to(const xyz_pos_t &where, const float &de) { move_to(where.x, where.y, where.z, de); }
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FORCE_INLINE void move_to(const xyz_pos_t &where, const float &de) { move_to(where.x, where.y, where.z, de); }
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