Tweaks to Z fade behavior
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		| @@ -130,23 +130,25 @@ TemporaryBedLevelingState::TemporaryBedLevelingState(const bool enable) : saved( | ||||
|  */ | ||||
| void reset_bed_level() { | ||||
|   if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("reset_bed_level"); | ||||
|   set_bed_leveling_enabled(false); | ||||
|   #if ENABLED(MESH_BED_LEVELING) | ||||
|     mbl.reset(); | ||||
|   #elif ENABLED(AUTO_BED_LEVELING_UBL) | ||||
|   #if ENABLED(AUTO_BED_LEVELING_UBL) | ||||
|     ubl.reset(); | ||||
|   #elif ENABLED(AUTO_BED_LEVELING_BILINEAR) | ||||
|     bilinear_start[X_AXIS] = bilinear_start[Y_AXIS] = | ||||
|     bilinear_grid_spacing[X_AXIS] = bilinear_grid_spacing[Y_AXIS] = 0; | ||||
|     for (uint8_t x = 0; x < GRID_MAX_POINTS_X; x++) | ||||
|       for (uint8_t y = 0; y < GRID_MAX_POINTS_Y; y++) { | ||||
|         z_values[x][y] = NAN; | ||||
|         #if ENABLED(EXTENSIBLE_UI) | ||||
|           ExtUI::onMeshUpdate(x, y, 0); | ||||
|         #endif | ||||
|       } | ||||
|   #elif ABL_PLANAR | ||||
|     planner.bed_level_matrix.set_to_identity(); | ||||
|   #else | ||||
|     set_bed_leveling_enabled(false); | ||||
|     #if ENABLED(MESH_BED_LEVELING) | ||||
|       mbl.reset(); | ||||
|     #elif ENABLED(AUTO_BED_LEVELING_BILINEAR) | ||||
|       bilinear_start[X_AXIS] = bilinear_start[Y_AXIS] = | ||||
|       bilinear_grid_spacing[X_AXIS] = bilinear_grid_spacing[Y_AXIS] = 0; | ||||
|       for (uint8_t x = 0; x < GRID_MAX_POINTS_X; x++) | ||||
|         for (uint8_t y = 0; y < GRID_MAX_POINTS_Y; y++) { | ||||
|           z_values[x][y] = NAN; | ||||
|           #if ENABLED(EXTENSIBLE_UI) | ||||
|             ExtUI::onMeshUpdate(x, y, 0); | ||||
|           #endif | ||||
|         } | ||||
|     #elif ABL_PLANAR | ||||
|       planner.bed_level_matrix.set_to_identity(); | ||||
|     #endif | ||||
|   #endif | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -97,9 +97,6 @@ | ||||
|     const bool was_enabled = planner.leveling_active; | ||||
|     set_bed_leveling_enabled(false); | ||||
|     storage_slot = -1; | ||||
|     #if ENABLED(ENABLE_LEVELING_FADE_HEIGHT) | ||||
|       planner.set_z_fade_height(10.0); | ||||
|     #endif | ||||
|     ZERO(z_values); | ||||
|     #if ENABLED(EXTENSIBLE_UI) | ||||
|       for (uint8_t x = 0; x < GRID_MAX_POINTS_X; x++) | ||||
|   | ||||
| @@ -2061,7 +2061,7 @@ void MarlinSettings::postprocess() { | ||||
|           } | ||||
|           else { | ||||
|             ubl.reset(); | ||||
|             DEBUG_ECHOLNPGM("UBL System reset()"); | ||||
|             DEBUG_ECHOLNPGM("UBL reset"); | ||||
|           } | ||||
|         } | ||||
|       #endif | ||||
|   | ||||
| @@ -411,15 +411,13 @@ class Planner { | ||||
|        */ | ||||
|       static inline float fade_scaling_factor_for_z(const float &rz) { | ||||
|         static float z_fade_factor = 1; | ||||
|         if (z_fade_height) { | ||||
|           if (rz >= z_fade_height) return 0; | ||||
|           if (last_fade_z != rz) { | ||||
|             last_fade_z = rz; | ||||
|             z_fade_factor = 1 - rz * inverse_z_fade_height; | ||||
|           } | ||||
|           return z_fade_factor; | ||||
|         if (!z_fade_height) return 1; | ||||
|         if (rz >= z_fade_height) return 0; | ||||
|         if (last_fade_z != rz) { | ||||
|           last_fade_z = rz; | ||||
|           z_fade_factor = 1 - rz * inverse_z_fade_height; | ||||
|         } | ||||
|         return 1; | ||||
|         return z_fade_factor; | ||||
|       } | ||||
|  | ||||
|       FORCE_INLINE static void force_fade_recalc() { last_fade_z = -999.999f; } | ||||
|   | ||||
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