Apply HAS_SPI_LCD as needed
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@ -212,7 +212,7 @@ float Planner::previous_speed[NUM_AXIS],
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float Planner::position_cart[XYZE];
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#endif
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#if ENABLED(ULTRA_LCD)
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#if HAS_SPI_LCD
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volatile uint32_t Planner::block_buffer_runtime_us = 0;
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#endif
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@ -1469,7 +1469,7 @@ void Planner::quick_stop() {
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// forced to empty, there's no risk the ISR will touch this.
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delay_before_delivering = BLOCK_DELAY_FOR_1ST_MOVE;
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#if ENABLED(ULTRA_LCD)
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#if HAS_SPI_LCD
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// Clear the accumulated runtime
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clear_block_buffer_runtime();
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#endif
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@ -2024,14 +2024,14 @@ bool Planner::_populate_block(block_t * const block, bool split_move,
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// buffer is draining, add extra time. The amount of time added increases if the buffer is still emptied more.
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const uint32_t nst = segment_time_us + LROUND(2 * (settings.min_segment_time_us - segment_time_us) / moves_queued);
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inverse_secs = 1000000.0f / nst;
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#if defined(XY_FREQUENCY_LIMIT) || ENABLED(ULTRA_LCD)
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#if defined(XY_FREQUENCY_LIMIT) || HAS_SPI_LCD
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segment_time_us = nst;
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#endif
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}
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}
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#endif
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#if ENABLED(ULTRA_LCD)
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#if HAS_SPI_LCD
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// Protect the access to the position.
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const bool was_enabled = STEPPER_ISR_ENABLED();
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if (was_enabled) DISABLE_STEPPER_DRIVER_INTERRUPT();
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