🚸 Update Ender3 V2/S1 Pro UI (#23878)
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committed by
Scott Lahteine
parent
b045c91f26
commit
eabeac29fd
@ -105,6 +105,7 @@ void GcodeSuite::G29() {
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if (!ui.wait_for_move) {
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queue.inject(parser.seen_test('N') ? F("G28" TERN(CAN_SET_LEVELING_AFTER_G28, "L0", "") "\nG29S2") : F("G29S2"));
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TERN_(EXTENSIBLE_UI, ExtUI::onMeshLevelingStart());
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TERN_(DWIN_LCD_PROUI, DWIN_MeshLevelingStart());
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return;
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}
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state = MeshNext;
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@ -127,6 +128,7 @@ void GcodeSuite::G29() {
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// Save Z for the previous mesh position
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mbl.set_zigzag_z(mbl_probe_index - 1, current_position.z);
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TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(ix, iy, current_position.z));
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TERN_(DWIN_LCD_PROUI, DWIN_MeshUpdate(_MIN(mbl_probe_index, GRID_MAX_POINTS), int(GRID_MAX_POINTS), current_position.z));
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SET_SOFT_ENDSTOP_LOOSE(false);
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}
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// If there's another point to sample, move there with optional lift.
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