Co-Authored-By: Scott Lahteine <thinkyhead@users.noreply.github.com>
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@ -4116,6 +4116,7 @@
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//#define FREEZE_FEATURE
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//#define FREEZE_FEATURE
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#if ENABLED(FREEZE_FEATURE)
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#if ENABLED(FREEZE_FEATURE)
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//#define FREEZE_PIN 41 // Override the default (KILL) pin here
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//#define FREEZE_PIN 41 // Override the default (KILL) pin here
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#define FREEZE_STATE LOW // State of pin indicating freeze
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#endif
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#endif
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/**
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/**
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@ -476,7 +476,7 @@ inline void manage_inactivity(const bool no_stepper_sleep=false) {
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#endif
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#endif
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#if HAS_FREEZE_PIN
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#if HAS_FREEZE_PIN
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Stepper::frozen = !READ(FREEZE_PIN);
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stepper.frozen = READ(FREEZE_PIN) == FREEZE_STATE;
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#endif
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#endif
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#if HAS_HOME
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#if HAS_HOME
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@ -1166,9 +1166,13 @@ void setup() {
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#endif
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#endif
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#endif
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#endif
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#if HAS_FREEZE_PIN
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#if ENABLED(FREEZE_FEATURE)
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SETUP_LOG("FREEZE_PIN");
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SETUP_LOG("FREEZE_PIN");
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SET_INPUT_PULLUP(FREEZE_PIN);
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#if FREEZE_STATE
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SET_INPUT_PULLDOWN(FREEZE_PIN);
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#else
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SET_INPUT_PULLUP(FREEZE_PIN);
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#endif
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#endif
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#endif
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#if HAS_SUICIDE
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#if HAS_SUICIDE
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@ -2824,17 +2824,9 @@
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#endif
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#endif
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// User Interface
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// User Interface
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#if ENABLED(FREEZE_FEATURE)
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#if ENABLED(FREEZE_FEATURE) && !PIN_EXISTS(FREEZE) && PIN_EXISTS(KILL)
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#if !PIN_EXISTS(FREEZE) && PIN_EXISTS(KILL)
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#define FREEZE_PIN KILL_PIN
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#define FREEZE_PIN KILL_PIN
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#elif PIN_EXISTS(KILL) && TERN1(FREEZE_FEATURE, KILL_PIN != FREEZE_PIN)
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#endif
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#if PIN_EXISTS(FREEZE)
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#define HAS_FREEZE_PIN 1
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#endif
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#else
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#undef FREEZE_PIN
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#endif
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#if PIN_EXISTS(KILL) && TERN1(FREEZE_FEATURE, KILL_PIN != FREEZE_PIN)
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#define HAS_KILL 1
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#define HAS_KILL 1
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#endif
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#endif
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#if PIN_EXISTS(HOME)
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#if PIN_EXISTS(HOME)
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@ -1035,8 +1035,8 @@ static_assert(Y_MAX_LENGTH >= Y_BED_SIZE, "Movement bounds (Y_MIN_POS, Y_MAX_POS
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/**
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/**
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* Instant Freeze
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* Instant Freeze
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*/
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*/
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#if ENABLED(FREEZE_FEATURE) && !PIN_EXISTS(FREEZE)
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#if ENABLED(FREEZE_FEATURE) && !(PIN_EXISTS(FREEZE) && defined(FREEZE_STATE))
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#error "FREEZE_FEATURE requires a FREEZE_PIN to be defined."
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#error "FREEZE_FEATURE requires both FREEZE_PIN and FREEZE_STATE."
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#endif
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#endif
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/**
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/**
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@ -189,7 +189,7 @@ bool Stepper::abort_current_block;
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uint32_t Stepper::acceleration_time, Stepper::deceleration_time;
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uint32_t Stepper::acceleration_time, Stepper::deceleration_time;
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uint8_t Stepper::steps_per_isr;
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uint8_t Stepper::steps_per_isr;
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#if HAS_FREEZE_PIN
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#if ENABLED(FREEZE_FEATURE)
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bool Stepper::frozen; // = false
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bool Stepper::frozen; // = false
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#endif
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#endif
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@ -1643,7 +1643,7 @@ void Stepper::pulse_phase_isr() {
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if (!current_block) return;
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if (!current_block) return;
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// Skipping step processing causes motion to freeze
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// Skipping step processing causes motion to freeze
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if (TERN0(HAS_FREEZE_PIN, frozen)) return;
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if (TERN0(FREEZE_FEATURE, frozen)) return;
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// Count of pending loops and events for this iteration
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// Count of pending loops and events for this iteration
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const uint32_t pending_events = step_event_count - step_events_completed;
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const uint32_t pending_events = step_event_count - step_events_completed;
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@ -336,7 +336,7 @@ class Stepper {
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static constexpr uint8_t last_moved_extruder = 0;
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static constexpr uint8_t last_moved_extruder = 0;
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#endif
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#endif
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#if HAS_FREEZE_PIN
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#if ENABLED(FREEZE_FEATURE)
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static bool frozen; // Set this flag to instantly freeze motion
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static bool frozen; // Set this flag to instantly freeze motion
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#endif
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#endif
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@ -823,7 +823,7 @@
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#if HAS_KILL
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#if HAS_KILL
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REPORT_NAME_DIGITAL(__LINE__, KILL_PIN)
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REPORT_NAME_DIGITAL(__LINE__, KILL_PIN)
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#endif
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#endif
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#if HAS_FREEZE_PIN
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#if PIN_EXISTS(FREEZE)
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REPORT_NAME_DIGITAL(__LINE__, FREEZE_PIN)
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REPORT_NAME_DIGITAL(__LINE__, FREEZE_PIN)
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#endif
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#endif
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#if PIN_EXISTS(LCD_BACKLIGHT)
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#if PIN_EXISTS(LCD_BACKLIGHT)
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