Update test
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@ -430,6 +430,8 @@ const bool Z_MAX_ENDSTOP_INVERTING = false; // set to true to invert the logic o
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#define BACK_PROBE_BED_POSITION DELTA_PROBABLE_RADIUS
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#define BACK_PROBE_BED_POSITION DELTA_PROBABLE_RADIUS
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#define FRONT_PROBE_BED_POSITION -DELTA_PROBABLE_RADIUS
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#define FRONT_PROBE_BED_POSITION -DELTA_PROBABLE_RADIUS
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#define MIN_PROBE_EDGE 10 // The probe square sides can be no smaller than this
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// Non-linear bed leveling will be used.
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// Non-linear bed leveling will be used.
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// Compensate by interpolating between the nearest four Z probe values for each point.
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// Compensate by interpolating between the nearest four Z probe values for each point.
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// Useful for deltas where the print surface may appear like a bowl or dome shape.
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// Useful for deltas where the print surface may appear like a bowl or dome shape.
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@ -214,6 +214,7 @@
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#define X_HOME_RETRACT_MM 5
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#define X_HOME_RETRACT_MM 5
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#define Y_HOME_RETRACT_MM 5
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#define Y_HOME_RETRACT_MM 5
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#define Z_HOME_RETRACT_MM 5 // deltas need the same for all three axis
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#define Z_HOME_RETRACT_MM 5 // deltas need the same for all three axis
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#define HOMING_BUMP_DIVISOR {10, 10, 20} // Re-Bump Speed Divisor (Divides the Homing Feedrate)
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//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
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//#define QUICK_HOME //if this is defined, if both x and y are to be homed, a diagonal move will be performed initially.
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