Fix Bed Tramming 5th point (#21646)
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@ -81,7 +81,7 @@ static void event_handler(lv_obj_t *obj, lv_event_t event) {
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value = level_pos_y4;
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value = level_pos_y4;
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break;
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break;
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case ID_MANUAL_POS_X5:
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case ID_MANUAL_POS_X5:
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value = level_pos_y5;
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value = level_pos_x5;
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break;
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break;
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case ID_MANUAL_POS_Y5:
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case ID_MANUAL_POS_Y5:
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value = level_pos_y5;
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value = level_pos_y5;
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@ -128,7 +128,7 @@ void lv_draw_tramming_pos_settings() {
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else {
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else {
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itoa(gCfgItems.trammingPos[4].x, public_buf_l, 10);
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itoa(gCfgItems.trammingPos[4].x, public_buf_l, 10);
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itoa(gCfgItems.trammingPos[4].y, buf2, 10);
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itoa(gCfgItems.trammingPos[4].y, buf2, 10);
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lv_screen_menu_item_2_edit(scr, leveling_menu.position4, PARA_UI_POS_X, PARA_UI_POS_Y, event_handler, ID_MANUAL_POS_Y5, 0, buf2, ID_MANUAL_POS_X5, public_buf_l);
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lv_screen_menu_item_2_edit(scr, leveling_menu.position5, PARA_UI_POS_X, PARA_UI_POS_Y, event_handler, ID_MANUAL_POS_Y5, 0, buf2, ID_MANUAL_POS_X5, public_buf_l);
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lv_big_button_create(scr, "F:/bmp_back70x40.bin", machine_menu.previous, PARA_UI_TURN_PAGE_POS_X, PARA_UI_TURN_PAGE_POS_Y, event_handler, ID_MANUAL_POS_UP, true);
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lv_big_button_create(scr, "F:/bmp_back70x40.bin", machine_menu.previous, PARA_UI_TURN_PAGE_POS_X, PARA_UI_TURN_PAGE_POS_Y, event_handler, ID_MANUAL_POS_UP, true);
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}
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}
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