Clean up BABYSTEP options
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		@@ -775,16 +775,20 @@
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 */
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//#define BABYSTEPPING
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#if ENABLED(BABYSTEPPING)
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  //#define BABYSTEP_XY              // Also enable X/Y Babystepping. Not supported on DELTA!
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  #define BABYSTEP_INVERT_Z false    // Change if Z babysteps should go the other way
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  #define BABYSTEP_MULTIPLICATOR 1   // Babysteps are very small. Increase for faster motion.
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  //#define BABYSTEP_ZPROBE_OFFSET   // Combine M851 Z and Babystepping
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  //#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
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  #define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
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                                        // Note: Extra time may be added to mitigate controller latency.
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  //#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
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  //#define BABYSTEP_XY                     // Also enable X/Y Babystepping. Not supported on DELTA!
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  #define BABYSTEP_INVERT_Z false           // Change if Z babysteps should go the other way
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  #define BABYSTEP_MULTIPLICATOR  1         // Babysteps are very small. Increase for faster motion.
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  //#define DOUBLECLICK_FOR_Z_BABYSTEPPING  // Double-click on the Status Screen for Z Babystepping.
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  #if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
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    #define DOUBLECLICK_MAX_INTERVAL 1250   // Maximum interval between clicks, in milliseconds.
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                                            // Note: Extra time may be added to mitigate controller latency.
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  #endif
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  //#define BABYSTEP_ZPROBE_OFFSET          // Combine M851 Z and Babystepping
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  #if ENABLED(BABYSTEP_ZPROBE_OFFSET)
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    //#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
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    //#define BABYSTEP_HOTEND_Z_OFFSET      // For multiple hotends, babystep relative Z offsets
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    //#define BABYSTEP_ZPROBE_GFX_OVERLAY   // Enable graphical overlay on Z-offset editor
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  #endif
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#endif
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