Clean up BABYSTEP options
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@ -767,16 +767,20 @@
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*/
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//#define BABYSTEPPING
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#if ENABLED(BABYSTEPPING)
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//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
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#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
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#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
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//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
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//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
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#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
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// Note: Extra time may be added to mitigate controller latency.
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//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
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//#define BABYSTEP_XY // Also enable X/Y Babystepping. Not supported on DELTA!
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#define BABYSTEP_INVERT_Z false // Change if Z babysteps should go the other way
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#define BABYSTEP_MULTIPLICATOR 1 // Babysteps are very small. Increase for faster motion.
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//#define DOUBLECLICK_FOR_Z_BABYSTEPPING // Double-click on the Status Screen for Z Babystepping.
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#if ENABLED(DOUBLECLICK_FOR_Z_BABYSTEPPING)
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#define DOUBLECLICK_MAX_INTERVAL 1250 // Maximum interval between clicks, in milliseconds.
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// Note: Extra time may be added to mitigate controller latency.
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#endif
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//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
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#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
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//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
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//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
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//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
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#endif
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#endif
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