🎨 Consolidate Ender-3 V2 DWIN common code (#22778)
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committed by
Scott Lahteine
parent
5b593da04d
commit
e705a7724e
429
Marlin/src/lcd/e3v2/common/dwin_api.cpp
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429
Marlin/src/lcd/e3v2/common/dwin_api.cpp
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/**
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* Marlin 3D Printer Firmware
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* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
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*
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* Based on Sprinter and grbl.
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* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#include "../../../inc/MarlinConfigPre.h"
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#if EITHER(HAS_DWIN_E3V2, IS_DWIN_MARLINUI)
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#include "dwin_api.h"
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#include "dwin_set.h"
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#include "../../../inc/MarlinConfig.h"
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#include <string.h> // for memset
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uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2] = { 0xAA };
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uint8_t DWIN_BufTail[4] = { 0xCC, 0x33, 0xC3, 0x3C };
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uint8_t databuf[26] = { 0 };
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// Send the data in the buffer plus the packet tail
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void DWIN_Send(size_t &i) {
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++i;
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LOOP_L_N(n, i) { LCD_SERIAL.write(DWIN_SendBuf[n]); delayMicroseconds(1); }
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LOOP_L_N(n, 4) { LCD_SERIAL.write(DWIN_BufTail[n]); delayMicroseconds(1); }
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}
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/*-------------------------------------- System variable function --------------------------------------*/
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// Handshake (1: Success, 0: Fail)
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bool DWIN_Handshake() {
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static int recnum = 0;
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#ifndef LCD_BAUDRATE
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#define LCD_BAUDRATE 115200
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#endif
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LCD_SERIAL.begin(LCD_BAUDRATE);
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const millis_t serial_connect_timeout = millis() + 1000UL;
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while (!LCD_SERIAL.connected() && PENDING(millis(), serial_connect_timeout)) { /*nada*/ }
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size_t i = 0;
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DWIN_Byte(i, 0x00);
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DWIN_Send(i);
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while (LCD_SERIAL.available() > 0 && recnum < (signed)sizeof(databuf)) {
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databuf[recnum] = LCD_SERIAL.read();
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// ignore the invalid data
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if (databuf[0] != FHONE) { // prevent the program from running.
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if (recnum > 0) {
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recnum = 0;
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ZERO(databuf);
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}
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continue;
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}
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delay(10);
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recnum++;
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}
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return ( recnum >= 3
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&& databuf[0] == FHONE
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&& databuf[1] == '\0'
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&& databuf[2] == 'O'
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&& databuf[3] == 'K' );
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}
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// Set the backlight brightness
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// brightness: (0x00-0x1F)
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void DWIN_LCD_Brightness(const uint8_t brightness) {
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size_t i = 0;
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DWIN_Byte(i, 0x30);
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DWIN_Byte(i, _MAX(brightness, 0x1F));
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DWIN_Send(i);
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}
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// Set screen display direction
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// dir: 0=0°, 1=90°, 2=180°, 3=270°
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void DWIN_Frame_SetDir(uint8_t dir) {
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size_t i = 0;
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DWIN_Byte(i, 0x34);
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DWIN_Byte(i, 0x5A);
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DWIN_Byte(i, 0xA5);
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DWIN_Byte(i, dir);
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DWIN_Send(i);
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}
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// Update display
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void DWIN_UpdateLCD() {
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size_t i = 0;
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DWIN_Byte(i, 0x3D);
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DWIN_Send(i);
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}
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/*---------------------------------------- Drawing functions ----------------------------------------*/
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// Clear screen
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// color: Clear screen color
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void DWIN_Frame_Clear(const uint16_t color) {
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size_t i = 0;
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DWIN_Byte(i, 0x01);
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DWIN_Word(i, color);
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DWIN_Send(i);
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}
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// Draw a point
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// color: point color
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// width: point width 0x01-0x0F
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// height: point height 0x01-0x0F
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// x,y: upper left point
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void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y) {
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size_t i = 0;
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DWIN_Byte(i, 0x02);
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DWIN_Word(i, color);
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DWIN_Byte(i, width);
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DWIN_Byte(i, height);
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DWIN_Word(i, x);
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DWIN_Word(i, y);
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DWIN_Send(i);
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}
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// Draw a line
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// color: Line segment color
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// xStart/yStart: Start point
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// xEnd/yEnd: End point
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void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
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size_t i = 0;
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DWIN_Byte(i, 0x03);
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DWIN_Word(i, color);
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DWIN_Word(i, xStart);
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DWIN_Word(i, yStart);
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DWIN_Word(i, xEnd);
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DWIN_Word(i, yEnd);
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DWIN_Send(i);
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}
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// Draw a rectangle
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// mode: 0=frame, 1=fill, 2=XOR fill
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// color: Rectangle color
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// xStart/yStart: upper left point
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// xEnd/yEnd: lower right point
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void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
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size_t i = 0;
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DWIN_Byte(i, 0x05);
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DWIN_Byte(i, mode);
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DWIN_Word(i, color);
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DWIN_Word(i, xStart);
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DWIN_Word(i, yStart);
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DWIN_Word(i, xEnd);
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DWIN_Word(i, yEnd);
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DWIN_Send(i);
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}
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// Move a screen area
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// mode: 0, circle shift; 1, translation
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// dir: 0=left, 1=right, 2=up, 3=down
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// dis: Distance
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// color: Fill color
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// xStart/yStart: upper left point
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// xEnd/yEnd: bottom right point
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void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
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uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
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size_t i = 0;
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DWIN_Byte(i, 0x09);
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DWIN_Byte(i, (mode << 7) | dir);
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DWIN_Word(i, dis);
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DWIN_Word(i, color);
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DWIN_Word(i, xStart);
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DWIN_Word(i, yStart);
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DWIN_Word(i, xEnd);
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DWIN_Word(i, yEnd);
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DWIN_Send(i);
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}
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/*---------------------------------------- Text related functions ----------------------------------------*/
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// Draw a string
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// widthAdjust: true=self-adjust character width; false=no adjustment
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// bShow: true=display background color; false=don't display background color
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// size: Font size
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// color: Character color
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// bColor: Background color
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// x/y: Upper-left coordinate of the string
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// *string: The string
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// rlimit: To limit the drawn string length
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void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit/*=0xFFFF*/) {
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constexpr uint8_t widthAdjust = 0;
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size_t i = 0;
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DWIN_Byte(i, 0x11);
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// Bit 7: widthAdjust
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// Bit 6: bShow
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// Bit 5-4: Unused (0)
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// Bit 3-0: size
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DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size);
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DWIN_Word(i, color);
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DWIN_Word(i, bColor);
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DWIN_Word(i, x);
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DWIN_Word(i, y);
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DWIN_Text(i, string, rlimit);
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DWIN_Send(i);
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}
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// Draw a positive integer
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// bShow: true=display background color; false=don't display background color
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// zeroFill: true=zero fill; false=no zero fill
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// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
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// size: Font size
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// color: Character color
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// bColor: Background color
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// iNum: Number of digits
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// x/y: Upper-left coordinate
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// value: Integer value
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void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
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uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint32_t value) {
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size_t i = 0;
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DWIN_Byte(i, 0x14);
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// Bit 7: bshow
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// Bit 6: 1 = signed; 0 = unsigned number;
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// Bit 5: zeroFill
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// Bit 4: zeroMode
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// Bit 3-0: size
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DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
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DWIN_Word(i, color);
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DWIN_Word(i, bColor);
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DWIN_Byte(i, iNum);
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DWIN_Byte(i, 0); // fNum
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DWIN_Word(i, x);
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DWIN_Word(i, y);
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#if 0
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for (char count = 0; count < 8; count++) {
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DWIN_Byte(i, value);
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value >>= 8;
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if (!(value & 0xFF)) break;
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}
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#else
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// Write a big-endian 64 bit integer
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const size_t p = i + 1;
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for (char count = 8; count--;) { // 7..0
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++i;
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DWIN_SendBuf[p + count] = value;
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value >>= 8;
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}
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#endif
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DWIN_Send(i);
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}
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// Draw a floating point number
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// bShow: true=display background color; false=don't display background color
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// zeroFill: true=zero fill; false=no zero fill
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// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
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// size: Font size
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// color: Character color
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// bColor: Background color
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// iNum: Number of whole digits
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// fNum: Number of decimal digits
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// x/y: Upper-left point
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// value: Float value
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void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
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uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, int32_t value) {
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//uint8_t *fvalue = (uint8_t*)&value;
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size_t i = 0;
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DWIN_Byte(i, 0x14);
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DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
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DWIN_Word(i, color);
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DWIN_Word(i, bColor);
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DWIN_Byte(i, iNum);
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DWIN_Byte(i, fNum);
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DWIN_Word(i, x);
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DWIN_Word(i, y);
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DWIN_Long(i, value);
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/*
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DWIN_Byte(i, fvalue[3]);
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DWIN_Byte(i, fvalue[2]);
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DWIN_Byte(i, fvalue[1]);
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DWIN_Byte(i, fvalue[0]);
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*/
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DWIN_Send(i);
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}
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// Draw a floating point number
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// value: positive unscaled float value
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void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
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uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
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const int32_t val = round(value * POW(10, fNum));
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DWIN_Draw_FloatValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, val);
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}
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/*---------------------------------------- Picture related functions ----------------------------------------*/
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// Draw JPG and cached in #0 virtual display area
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// id: Picture ID
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void DWIN_JPG_ShowAndCache(const uint8_t id) {
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size_t i = 0;
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DWIN_Word(i, 0x2200);
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DWIN_Byte(i, id);
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DWIN_Send(i); // AA 23 00 00 00 00 08 00 01 02 03 CC 33 C3 3C
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}
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// Draw an Icon
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// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
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// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
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// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
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// libID: Icon library ID
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// picID: Icon ID
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// x/y: Upper-left point
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void DWIN_ICON_Show(bool IBD, bool BIR, bool BFI, uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
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NOMORE(x, DWIN_WIDTH - 1);
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NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
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size_t i = 0;
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DWIN_Byte(i, 0x23);
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DWIN_Word(i, x);
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DWIN_Word(i, y);
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DWIN_Byte(i, (IBD << 7) | (BIR << 6) | (BFI << 5) | libID);
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DWIN_Byte(i, picID);
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DWIN_Send(i);
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}
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// Draw an Icon from SRAM
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// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
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// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
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// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
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// x/y: Upper-left point
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// addr: SRAM address
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void DWIN_ICON_Show(bool IBD, bool BIR, bool BFI, uint16_t x, uint16_t y, uint16_t addr) {
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NOMORE(x, DWIN_WIDTH - 1);
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NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
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size_t i = 0;
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DWIN_Byte(i, 0x24);
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DWIN_Word(i, x);
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DWIN_Word(i, y);
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DWIN_Byte(i, (IBD << 7) | (BIR << 6) | (BFI << 5) | 0x00);
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DWIN_Word(i, addr);
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DWIN_Send(i);
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}
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// Unzip the JPG picture to a virtual display area
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// n: Cache index
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// id: Picture ID
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void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) {
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size_t i = 0;
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DWIN_Byte(i, 0x25);
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DWIN_Byte(i, n);
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DWIN_Byte(i, id);
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DWIN_Send(i);
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}
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// Animate a series of icons
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// animID: Animation ID; 0x00-0x0F
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// animate: true on; false off;
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// libID: Icon library ID
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// picIDs: Icon starting ID
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// picIDe: Icon ending ID
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// x/y: Upper-left point
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// interval: Display time interval, unit 10mS
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void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval) {
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NOMORE(x, DWIN_WIDTH - 1);
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NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
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size_t i = 0;
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DWIN_Byte(i, 0x28);
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DWIN_Word(i, x);
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DWIN_Word(i, y);
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// Bit 7: animation on or off
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// Bit 6: start from begin or end
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// Bit 5-4: unused (0)
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// Bit 3-0: animID
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DWIN_Byte(i, (animate * 0x80) | 0x40 | animID);
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DWIN_Byte(i, libID);
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DWIN_Byte(i, picIDs);
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DWIN_Byte(i, picIDe);
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DWIN_Byte(i, interval);
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DWIN_Send(i);
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}
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// Animation Control
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// state: 16 bits, each bit is the state of an animation id
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void DWIN_ICON_AnimationControl(uint16_t state) {
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size_t i = 0;
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DWIN_Byte(i, 0x29);
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DWIN_Word(i, state);
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DWIN_Send(i);
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}
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/*---------------------------------------- Memory functions ----------------------------------------*/
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// The LCD has an additional 32KB SRAM and 16KB Flash
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// Data can be written to the SRAM and saved to one of the jpeg page files
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// Write Data Memory
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// command 0x31
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// Type: Write memory selection; 0x5A=SRAM; 0xA5=Flash
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// Address: Write data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
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// Data: data
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//
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// Flash writing returns 0xA5 0x4F 0x4B
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// Read Data Memory
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// command 0x32
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// Type: Read memory selection; 0x5A=SRAM; 0xA5=Flash
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// Address: Read data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
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// Length: leangth of data to read; 0x01-0xF0
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//
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// Response:
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// Type, Address, Length, Data
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// Write Picture Memory
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// Write the contents of the 32KB SRAM data memory into the designated image memory space
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||||
// Issued: 0x5A, 0xA5, PIC_ID
|
||||
// Response: 0xA5 0x4F 0x4B
|
||||
//
|
||||
// command 0x33
|
||||
// 0x5A, 0xA5
|
||||
// PicId: Picture Memory location, 0x00-0x0F
|
||||
//
|
||||
// Flash writing returns 0xA5 0x4F 0x4B
|
||||
|
||||
#endif // HAS_DWIN_E3V2 || IS_DWIN_MARLINUI
|
265
Marlin/src/lcd/e3v2/common/dwin_api.h
Normal file
265
Marlin/src/lcd/e3v2/common/dwin_api.h
Normal file
@ -0,0 +1,265 @@
|
||||
/**
|
||||
* Marlin 3D Printer Firmware
|
||||
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
|
||||
*
|
||||
* Based on Sprinter and grbl.
|
||||
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "../../../HAL/shared/Marduino.h"
|
||||
|
||||
#ifndef DWIN_WIDTH
|
||||
#define DWIN_WIDTH 272
|
||||
#endif
|
||||
#ifndef DWIN_HEIGHT
|
||||
#define DWIN_HEIGHT 480
|
||||
#endif
|
||||
|
||||
#define RECEIVED_NO_DATA 0x00
|
||||
#define RECEIVED_SHAKE_HAND_ACK 0x01
|
||||
|
||||
#define FHONE 0xAA
|
||||
|
||||
#define DWIN_SCROLL_UP 2
|
||||
#define DWIN_SCROLL_DOWN 3
|
||||
|
||||
// Make sure DWIN_SendBuf is large enough to hold the largest string plus draw command and tail.
|
||||
// Assume the narrowest (6 pixel) font and 2-byte gb2312-encoded characters.
|
||||
extern uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2];
|
||||
extern uint8_t DWIN_BufTail[4];
|
||||
extern uint8_t databuf[26];
|
||||
|
||||
inline void DWIN_Byte(size_t &i, const uint16_t bval) {
|
||||
DWIN_SendBuf[++i] = bval;
|
||||
}
|
||||
|
||||
inline void DWIN_Word(size_t &i, const uint16_t wval) {
|
||||
DWIN_SendBuf[++i] = wval >> 8;
|
||||
DWIN_SendBuf[++i] = wval & 0xFF;
|
||||
}
|
||||
|
||||
inline void DWIN_Long(size_t &i, const uint32_t lval) {
|
||||
DWIN_SendBuf[++i] = (lval >> 24) & 0xFF;
|
||||
DWIN_SendBuf[++i] = (lval >> 16) & 0xFF;
|
||||
DWIN_SendBuf[++i] = (lval >> 8) & 0xFF;
|
||||
DWIN_SendBuf[++i] = lval & 0xFF;
|
||||
}
|
||||
|
||||
// Send the data in the buffer plus the packet tail
|
||||
void DWIN_Send(size_t &i);
|
||||
|
||||
inline void DWIN_Text(size_t &i, const char * const string, uint16_t rlimit=0xFFFF) {
|
||||
if (!string) return;
|
||||
const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, _MIN(strlen(string), rlimit));
|
||||
if (len == 0) return;
|
||||
memcpy(&DWIN_SendBuf[i+1], string, len);
|
||||
i += len;
|
||||
}
|
||||
|
||||
inline void DWIN_Text(size_t &i, const __FlashStringHelper * string, uint16_t rlimit=0xFFFF) {
|
||||
if (!string) return;
|
||||
const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, _MIN(rlimit, strlen_P((PGM_P)string))); // cast to PGM_P (const char*) measure with strlen_P.
|
||||
if (len == 0) return;
|
||||
memcpy_P(&DWIN_SendBuf[i+1], string, len);
|
||||
i += len;
|
||||
}
|
||||
|
||||
/*-------------------------------------- System variable function --------------------------------------*/
|
||||
|
||||
// Handshake (1: Success, 0: Fail)
|
||||
bool DWIN_Handshake();
|
||||
|
||||
// DWIN startup
|
||||
void DWIN_Startup();
|
||||
|
||||
// Set the backlight brightness
|
||||
// brightness: (0x00-0xFF)
|
||||
void DWIN_LCD_Brightness(const uint8_t brightness);
|
||||
|
||||
// Set screen display direction
|
||||
// dir: 0=0°, 1=90°, 2=180°, 3=270°
|
||||
void DWIN_Frame_SetDir(uint8_t dir);
|
||||
|
||||
// Update display
|
||||
void DWIN_UpdateLCD();
|
||||
|
||||
/*---------------------------------------- Drawing functions ----------------------------------------*/
|
||||
|
||||
// Clear screen
|
||||
// color: Clear screen color
|
||||
void DWIN_Frame_Clear(const uint16_t color);
|
||||
|
||||
// Draw a point
|
||||
// color: point color
|
||||
// width: point width 0x01-0x0F
|
||||
// height: point height 0x01-0x0F
|
||||
// x,y: upper left point
|
||||
void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y);
|
||||
|
||||
// Draw a line
|
||||
// color: Line segment color
|
||||
// xStart/yStart: Start point
|
||||
// xEnd/yEnd: End point
|
||||
void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
|
||||
|
||||
// Draw a Horizontal line
|
||||
// color: Line segment color
|
||||
// xStart/yStart: Start point
|
||||
// xLength: Line Length
|
||||
inline void DWIN_Draw_HLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xLength) {
|
||||
DWIN_Draw_Line(color, xStart, yStart, xStart + xLength - 1, yStart);
|
||||
}
|
||||
|
||||
// Draw a Vertical line
|
||||
// color: Line segment color
|
||||
// xStart/yStart: Start point
|
||||
// yLength: Line Length
|
||||
inline void DWIN_Draw_VLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t yLength) {
|
||||
DWIN_Draw_Line(color, xStart, yStart, xStart, yStart + yLength - 1);
|
||||
}
|
||||
|
||||
// Draw a rectangle
|
||||
// mode: 0=frame, 1=fill, 2=XOR fill
|
||||
// color: Rectangle color
|
||||
// xStart/yStart: upper left point
|
||||
// xEnd/yEnd: lower right point
|
||||
void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
|
||||
|
||||
// Draw a box
|
||||
// mode: 0=frame, 1=fill, 2=XOR fill
|
||||
// color: Rectangle color
|
||||
// xStart/yStart: upper left point
|
||||
// xSize/ySize: box size
|
||||
inline void DWIN_Draw_Box(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xSize, uint16_t ySize) {
|
||||
DWIN_Draw_Rectangle(mode, color, xStart, yStart, xStart + xSize - 1, yStart + ySize - 1);
|
||||
}
|
||||
|
||||
// Move a screen area
|
||||
// mode: 0, circle shift; 1, translation
|
||||
// dir: 0=left, 1=right, 2=up, 3=down
|
||||
// dis: Distance
|
||||
// color: Fill color
|
||||
// xStart/yStart: upper left point
|
||||
// xEnd/yEnd: bottom right point
|
||||
void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
|
||||
uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
|
||||
|
||||
|
||||
/*---------------------------------------- Text related functions ----------------------------------------*/
|
||||
|
||||
// Draw a string
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// x/y: Upper-left coordinate of the string
|
||||
// *string: The string
|
||||
// rlimit: For draw less chars than string length use rlimit
|
||||
void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit=0xFFFF);
|
||||
|
||||
inline void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const __FlashStringHelper *title) {
|
||||
// Note that this won't work on AVR, only 32-bit systems!
|
||||
DWIN_Draw_String(bShow, size, color, bColor, x, y, reinterpret_cast<const char*>(title));
|
||||
}
|
||||
|
||||
// Draw a positive integer
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of digits
|
||||
// x/y: Upper-left coordinate
|
||||
// value: Integer value
|
||||
void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
|
||||
uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint32_t value);
|
||||
|
||||
// Draw a floating point number
|
||||
// bShow: true=display background color; false=don't display background color
|
||||
// zeroFill: true=zero fill; false=no zero fill
|
||||
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
|
||||
// size: Font size
|
||||
// color: Character color
|
||||
// bColor: Background color
|
||||
// iNum: Number of whole digits
|
||||
// fNum: Number of decimal digits
|
||||
// x/y: Upper-left point
|
||||
// value: Float value
|
||||
void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
|
||||
uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, int32_t value);
|
||||
|
||||
// Draw a floating point number
|
||||
// value: positive unscaled float value
|
||||
void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
|
||||
uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value);
|
||||
|
||||
/*---------------------------------------- Picture related functions ----------------------------------------*/
|
||||
|
||||
// Draw JPG and cached in #0 virtual display area
|
||||
// id: Picture ID
|
||||
void DWIN_JPG_ShowAndCache(const uint8_t id);
|
||||
|
||||
// Draw an Icon
|
||||
// libID: Icon library ID
|
||||
// picID: Icon ID
|
||||
// x/y: Upper-left point
|
||||
void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y);
|
||||
|
||||
// Draw an Icon
|
||||
// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
|
||||
// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
|
||||
// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
|
||||
// libID: Icon library ID
|
||||
// picID: Icon ID
|
||||
// x/y: Upper-left point
|
||||
void DWIN_ICON_Show(bool IBD, bool BIR, bool BFI, uint8_t libID, uint8_t picID, uint16_t x, uint16_t y);
|
||||
|
||||
// Draw an Icon from SRAM
|
||||
// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
|
||||
// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
|
||||
// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
|
||||
// x/y: Upper-left point
|
||||
// addr: SRAM address
|
||||
void DWIN_ICON_Show(bool IBD, bool BIR, bool BFI, uint16_t x, uint16_t y, uint16_t addr);
|
||||
|
||||
// Unzip the JPG picture to a virtual display area
|
||||
// n: Cache index
|
||||
// id: Picture ID
|
||||
void DWIN_JPG_CacheToN(uint8_t n, uint8_t id);
|
||||
|
||||
// Unzip the JPG picture to virtual display area #1
|
||||
// id: Picture ID
|
||||
inline void DWIN_JPG_CacheTo1(uint8_t id) { DWIN_JPG_CacheToN(1, id); }
|
||||
|
||||
// Animate a series of icons
|
||||
// animID: Animation ID up to 16
|
||||
// animate: animation on or off
|
||||
// libID: Icon library ID
|
||||
// picIDs: Icon starting ID
|
||||
// picIDe: Icon ending ID
|
||||
// x/y: Upper-left point
|
||||
// interval: Display time interval, unit 10mS
|
||||
void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval);
|
||||
|
||||
// Animation Control
|
||||
// state: 16 bits, each bit is the state of an animation id
|
||||
void DWIN_ICON_AnimationControl(uint16_t state);
|
44
Marlin/src/lcd/e3v2/common/dwin_color.h
Normal file
44
Marlin/src/lcd/e3v2/common/dwin_color.h
Normal file
@ -0,0 +1,44 @@
|
||||
/**
|
||||
* Marlin 3D Printer Firmware
|
||||
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
|
||||
*
|
||||
* Based on Sprinter and grbl.
|
||||
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
// Extended and default UI Colors
|
||||
#define RGB(R,G,B) (R << 11) | (G << 5) | (B) // R,B: 0..31; G: 0..63
|
||||
#define GetRColor(color) ((color >> 11) & 0x1F)
|
||||
#define GetGColor(color) ((color >> 5) & 0x3F)
|
||||
#define GetBColor(color) ((color >> 0) & 0x1F)
|
||||
|
||||
#define Color_White 0xFFFF
|
||||
#define Color_Yellow RGB(0x1F,0x3F,0x00)
|
||||
#define Color_Red RGB(0x1F,0x00,0x00)
|
||||
#define Color_Error_Red 0xB000 // Error!
|
||||
#define Color_Bg_Red 0xF00F // Red background color
|
||||
#define Color_Bg_Window 0x31E8 // Popup background color
|
||||
#define Color_Bg_Blue 0x1125 // Dark blue background color
|
||||
#define Color_Bg_Black 0x0841 // Black background color
|
||||
#define Color_IconBlue 0x45FA // Lighter blue that matches icons/accents
|
||||
#define Popup_Text_Color 0xD6BA // Popup font background color
|
||||
#define Line_Color 0x3A6A // Split line color
|
||||
#define Rectangle_Color 0xEE2F // Blue square cursor color
|
||||
#define Percent_Color 0xFE29 // Percentage color
|
||||
#define BarFill_Color 0x10E4 // Fill color of progress bar
|
||||
#define Select_Color 0x33BB // Selected color
|
38
Marlin/src/lcd/e3v2/common/dwin_font.h
Normal file
38
Marlin/src/lcd/e3v2/common/dwin_font.h
Normal file
@ -0,0 +1,38 @@
|
||||
/**
|
||||
* Marlin 3D Printer Firmware
|
||||
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
|
||||
*
|
||||
* Based on Sprinter and grbl.
|
||||
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
/**
|
||||
* 3-.0:The font size, 0x00-0x09, corresponds to the font size below:
|
||||
* 0x00=6*12 0x01=8*16 0x02=10*20 0x03=12*24 0x04=14*28
|
||||
* 0x05=16*32 0x06=20*40 0x07=24*48 0x08=28*56 0x09=32*64
|
||||
*/
|
||||
#define font6x12 0x00
|
||||
#define font8x16 0x01
|
||||
#define font10x20 0x02
|
||||
#define font12x24 0x03
|
||||
#define font14x28 0x04
|
||||
#define font16x32 0x05
|
||||
#define font20x40 0x06
|
||||
#define font24x48 0x07
|
||||
#define font28x56 0x08
|
||||
#define font32x64 0x09
|
138
Marlin/src/lcd/e3v2/common/dwin_set.h
Normal file
138
Marlin/src/lcd/e3v2/common/dwin_set.h
Normal file
@ -0,0 +1,138 @@
|
||||
/**
|
||||
* Marlin 3D Printer Firmware
|
||||
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
|
||||
*
|
||||
* Based on Sprinter and grbl.
|
||||
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
// Picture ID
|
||||
#define Language_English 1
|
||||
#define Language_Chinese 2
|
||||
|
||||
#define ICON 7 // Icon set file 7.ICO
|
||||
|
||||
#define ICON_LOGO 0
|
||||
#define ICON_Print_0 1
|
||||
#define ICON_Print_1 2
|
||||
#define ICON_Prepare_0 3
|
||||
#define ICON_Prepare_1 4
|
||||
#define ICON_Control_0 5
|
||||
#define ICON_Control_1 6
|
||||
#define ICON_Leveling_0 7
|
||||
#define ICON_Leveling_1 8
|
||||
#define ICON_HotendTemp 9
|
||||
#define ICON_BedTemp 10
|
||||
#define ICON_Speed 11
|
||||
#define ICON_Zoffset 12
|
||||
#define ICON_Back 13
|
||||
#define ICON_File 14
|
||||
#define ICON_PrintTime 15
|
||||
#define ICON_RemainTime 16
|
||||
#define ICON_Setup_0 17
|
||||
#define ICON_Setup_1 18
|
||||
#define ICON_Pause_0 19
|
||||
#define ICON_Pause_1 20
|
||||
#define ICON_Continue_0 21
|
||||
#define ICON_Continue_1 22
|
||||
#define ICON_Stop_0 23
|
||||
#define ICON_Stop_1 24
|
||||
#define ICON_Bar 25
|
||||
#define ICON_More 26
|
||||
|
||||
#define ICON_Axis 27
|
||||
#define ICON_CloseMotor 28
|
||||
#define ICON_Homing 29
|
||||
#define ICON_SetHome 30
|
||||
#define ICON_PLAPreheat 31
|
||||
#define ICON_ABSPreheat 32
|
||||
#define ICON_Cool 33
|
||||
#define ICON_Language 34
|
||||
|
||||
#define ICON_MoveX 35
|
||||
#define ICON_MoveY 36
|
||||
#define ICON_MoveZ 37
|
||||
#define ICON_Extruder 38
|
||||
|
||||
#define ICON_Temperature 40
|
||||
#define ICON_Motion 41
|
||||
#define ICON_WriteEEPROM 42
|
||||
#define ICON_ReadEEPROM 43
|
||||
#define ICON_ResumeEEPROM 44
|
||||
#define ICON_Info 45
|
||||
|
||||
#define ICON_SetEndTemp 46
|
||||
#define ICON_SetBedTemp 47
|
||||
#define ICON_FanSpeed 48
|
||||
#define ICON_SetPLAPreheat 49
|
||||
#define ICON_SetABSPreheat 50
|
||||
|
||||
#define ICON_MaxSpeed 51
|
||||
#define ICON_MaxAccelerated 52
|
||||
#define ICON_MaxJerk 53
|
||||
#define ICON_Step 54
|
||||
#define ICON_PrintSize 55
|
||||
#define ICON_Version 56
|
||||
#define ICON_Contact 57
|
||||
#define ICON_StockConfiguration 58
|
||||
#define ICON_MaxSpeedX 59
|
||||
#define ICON_MaxSpeedY 60
|
||||
#define ICON_MaxSpeedZ 61
|
||||
#define ICON_MaxSpeedE 62
|
||||
#define ICON_MaxAccX 63
|
||||
#define ICON_MaxAccY 64
|
||||
#define ICON_MaxAccZ 65
|
||||
#define ICON_MaxAccE 66
|
||||
#define ICON_MaxSpeedJerkX 67
|
||||
#define ICON_MaxSpeedJerkY 68
|
||||
#define ICON_MaxSpeedJerkZ 69
|
||||
#define ICON_MaxSpeedJerkE 70
|
||||
#define ICON_StepX 71
|
||||
#define ICON_StepY 72
|
||||
#define ICON_StepZ 73
|
||||
#define ICON_StepE 74
|
||||
#define ICON_Setspeed 75
|
||||
#define ICON_SetZOffset 76
|
||||
#define ICON_Rectangle 77
|
||||
#define ICON_BLTouch 78
|
||||
#define ICON_TempTooLow 79
|
||||
#define ICON_AutoLeveling 80
|
||||
#define ICON_TempTooHigh 81
|
||||
#define ICON_NoTips_C 82
|
||||
#define ICON_NoTips_E 83
|
||||
#define ICON_Continue_C 84
|
||||
#define ICON_Continue_E 85
|
||||
#define ICON_Cancel_C 86
|
||||
#define ICON_Cancel_E 87
|
||||
#define ICON_Confirm_C 88
|
||||
#define ICON_Confirm_E 89
|
||||
#define ICON_Info_0 90
|
||||
#define ICON_Info_1 91
|
||||
|
||||
#define ICON_Folder ICON_More
|
||||
#define ICON_AdvSet ICON_Language
|
||||
#define ICON_HomeOffset ICON_AdvSet
|
||||
#define ICON_HomeOffsetX ICON_StepX
|
||||
#define ICON_HomeOffsetY ICON_StepY
|
||||
#define ICON_HomeOffsetZ ICON_StepZ
|
||||
#define ICON_ProbeOffset ICON_AdvSet
|
||||
#define ICON_ProbeOffsetX ICON_StepX
|
||||
#define ICON_ProbeOffsetY ICON_StepY
|
||||
#define ICON_ProbeOffsetZ ICON_StepZ
|
||||
#define ICON_PIDNozzle ICON_SetEndTemp
|
||||
#define ICON_PIDbed ICON_SetBedTemp
|
259
Marlin/src/lcd/e3v2/common/encoder.cpp
Normal file
259
Marlin/src/lcd/e3v2/common/encoder.cpp
Normal file
@ -0,0 +1,259 @@
|
||||
/**
|
||||
* Marlin 3D Printer Firmware
|
||||
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
|
||||
*
|
||||
* Based on Sprinter and grbl.
|
||||
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* @file lcd/e3v2/common/encoder.cpp
|
||||
* @brief Rotary encoder functions
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../../../inc/MarlinConfigPre.h"
|
||||
|
||||
#if HAS_DWIN_E3V2
|
||||
|
||||
#include "encoder.h"
|
||||
#include "../../buttons.h"
|
||||
|
||||
#include "../../../MarlinCore.h"
|
||||
#include "../../marlinui.h"
|
||||
#include "../../../HAL/shared/Delay.h"
|
||||
|
||||
#if HAS_BUZZER
|
||||
#include "../../../libs/buzzer.h"
|
||||
#endif
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifndef ENCODER_PULSES_PER_STEP
|
||||
#define ENCODER_PULSES_PER_STEP 4
|
||||
#endif
|
||||
|
||||
ENCODER_Rate EncoderRate;
|
||||
|
||||
// TODO: Replace with ui.quick_feedback
|
||||
void Encoder_tick() {
|
||||
#if PIN_EXISTS(BEEPER)
|
||||
if (ui.buzzer_enabled) {
|
||||
WRITE(BEEPER_PIN, HIGH);
|
||||
delay(10);
|
||||
WRITE(BEEPER_PIN, LOW);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// Encoder initialization
|
||||
void Encoder_Configuration() {
|
||||
#if BUTTON_EXISTS(EN1)
|
||||
SET_INPUT_PULLUP(BTN_EN1);
|
||||
#endif
|
||||
#if BUTTON_EXISTS(EN2)
|
||||
SET_INPUT_PULLUP(BTN_EN2);
|
||||
#endif
|
||||
#if BUTTON_EXISTS(ENC)
|
||||
SET_INPUT_PULLUP(BTN_ENC);
|
||||
#endif
|
||||
#if PIN_EXISTS(BEEPER)
|
||||
SET_OUTPUT(BEEPER_PIN); // TODO: Use buzzer.h which already inits this
|
||||
#endif
|
||||
}
|
||||
|
||||
// Analyze encoder value and return state
|
||||
EncoderState Encoder_ReceiveAnalyze() {
|
||||
const millis_t now = millis();
|
||||
static uint8_t lastEncoderBits;
|
||||
uint8_t newbutton = 0;
|
||||
static signed char temp_diff = 0;
|
||||
|
||||
EncoderState temp_diffState = ENCODER_DIFF_NO;
|
||||
if (BUTTON_PRESSED(EN1)) newbutton |= EN_A;
|
||||
if (BUTTON_PRESSED(EN2)) newbutton |= EN_B;
|
||||
if (BUTTON_PRESSED(ENC)) {
|
||||
static millis_t next_click_update_ms;
|
||||
if (ELAPSED(now, next_click_update_ms)) {
|
||||
next_click_update_ms = millis() + 300;
|
||||
Encoder_tick();
|
||||
#if PIN_EXISTS(LCD_LED)
|
||||
//LED_Action();
|
||||
#endif
|
||||
if (!ui.backlight) ui.refresh_brightness();
|
||||
const bool was_waiting = wait_for_user;
|
||||
wait_for_user = false;
|
||||
return was_waiting ? ENCODER_DIFF_NO : ENCODER_DIFF_ENTER;
|
||||
}
|
||||
else return ENCODER_DIFF_NO;
|
||||
}
|
||||
if (newbutton != lastEncoderBits) {
|
||||
switch (newbutton) {
|
||||
case ENCODER_PHASE_0:
|
||||
if (lastEncoderBits == ENCODER_PHASE_3) temp_diff++;
|
||||
else if (lastEncoderBits == ENCODER_PHASE_1) temp_diff--;
|
||||
break;
|
||||
case ENCODER_PHASE_1:
|
||||
if (lastEncoderBits == ENCODER_PHASE_0) temp_diff++;
|
||||
else if (lastEncoderBits == ENCODER_PHASE_2) temp_diff--;
|
||||
break;
|
||||
case ENCODER_PHASE_2:
|
||||
if (lastEncoderBits == ENCODER_PHASE_1) temp_diff++;
|
||||
else if (lastEncoderBits == ENCODER_PHASE_3) temp_diff--;
|
||||
break;
|
||||
case ENCODER_PHASE_3:
|
||||
if (lastEncoderBits == ENCODER_PHASE_2) temp_diff++;
|
||||
else if (lastEncoderBits == ENCODER_PHASE_0) temp_diff--;
|
||||
break;
|
||||
}
|
||||
lastEncoderBits = newbutton;
|
||||
}
|
||||
|
||||
if (ABS(temp_diff) >= ENCODER_PULSES_PER_STEP) {
|
||||
if (temp_diff > 0) temp_diffState = TERN(REVERSE_ENCODER_DIRECTION, ENCODER_DIFF_CCW, ENCODER_DIFF_CW);
|
||||
else temp_diffState = TERN(REVERSE_ENCODER_DIRECTION, ENCODER_DIFF_CW, ENCODER_DIFF_CCW);
|
||||
|
||||
#if ENABLED(ENCODER_RATE_MULTIPLIER)
|
||||
|
||||
millis_t ms = millis();
|
||||
int32_t encoderMultiplier = 1;
|
||||
|
||||
// if must encoder rati multiplier
|
||||
if (EncoderRate.enabled) {
|
||||
const float abs_diff = ABS(temp_diff),
|
||||
encoderMovementSteps = abs_diff / (ENCODER_PULSES_PER_STEP);
|
||||
if (EncoderRate.lastEncoderTime) {
|
||||
// Note that the rate is always calculated between two passes through the
|
||||
// loop and that the abs of the temp_diff value is tracked.
|
||||
const float encoderStepRate = encoderMovementSteps / float(ms - EncoderRate.lastEncoderTime) * 1000;
|
||||
if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100;
|
||||
else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC) encoderMultiplier = 10;
|
||||
#if ENCODER_5X_STEPS_PER_SEC
|
||||
else if (encoderStepRate >= ENCODER_5X_STEPS_PER_SEC) encoderMultiplier = 5;
|
||||
#endif
|
||||
}
|
||||
EncoderRate.lastEncoderTime = ms;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
constexpr int32_t encoderMultiplier = 1;
|
||||
|
||||
#endif
|
||||
|
||||
// EncoderRate.encoderMoveValue += (temp_diff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP);
|
||||
EncoderRate.encoderMoveValue = (temp_diff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP);
|
||||
if (EncoderRate.encoderMoveValue < 0) EncoderRate.encoderMoveValue = -EncoderRate.encoderMoveValue;
|
||||
|
||||
temp_diff = 0;
|
||||
}
|
||||
return temp_diffState;
|
||||
}
|
||||
|
||||
#if PIN_EXISTS(LCD_LED)
|
||||
|
||||
// Take the low 24 valid bits 24Bit: G7 G6 G5 G4 G3 G2 G1 G0 R7 R6 R5 R4 R3 R2 R1 R0 B7 B6 B5 B4 B3 B2 B1 B0
|
||||
uint16_t LED_DataArray[LED_NUM];
|
||||
|
||||
// LED light operation
|
||||
void LED_Action() {
|
||||
LED_Control(RGB_SCALE_WARM_WHITE,0x0F);
|
||||
delay(30);
|
||||
LED_Control(RGB_SCALE_WARM_WHITE,0x00);
|
||||
}
|
||||
|
||||
// LED initialization
|
||||
void LED_Configuration() {
|
||||
SET_OUTPUT(LCD_LED_PIN);
|
||||
}
|
||||
|
||||
// LED write data
|
||||
void LED_WriteData() {
|
||||
uint8_t tempCounter_LED, tempCounter_Bit;
|
||||
for (tempCounter_LED = 0; tempCounter_LED < LED_NUM; tempCounter_LED++) {
|
||||
for (tempCounter_Bit = 0; tempCounter_Bit < 24; tempCounter_Bit++) {
|
||||
if (LED_DataArray[tempCounter_LED] & (0x800000 >> tempCounter_Bit)) {
|
||||
LED_DATA_HIGH;
|
||||
DELAY_NS(300);
|
||||
LED_DATA_LOW;
|
||||
DELAY_NS(200);
|
||||
}
|
||||
else {
|
||||
LED_DATA_HIGH;
|
||||
LED_DATA_LOW;
|
||||
DELAY_NS(200);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// LED control
|
||||
// RGB_Scale: RGB color ratio
|
||||
// luminance: brightness (0~0xFF)
|
||||
void LED_Control(const uint8_t RGB_Scale, const uint8_t luminance) {
|
||||
for (uint8_t i = 0; i < LED_NUM; i++) {
|
||||
LED_DataArray[i] = 0;
|
||||
switch (RGB_Scale) {
|
||||
case RGB_SCALE_R10_G7_B5: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 7/10) << 16 | luminance * 5/10; break;
|
||||
case RGB_SCALE_R10_G7_B4: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 7/10) << 16 | luminance * 4/10; break;
|
||||
case RGB_SCALE_R10_G8_B7: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 8/10) << 16 | luminance * 7/10; break;
|
||||
}
|
||||
}
|
||||
LED_WriteData();
|
||||
}
|
||||
|
||||
// LED gradient control
|
||||
// RGB_Scale: RGB color ratio
|
||||
// luminance: brightness (0~0xFF)
|
||||
// change_Time: gradient time (ms)
|
||||
void LED_GraduallyControl(const uint8_t RGB_Scale, const uint8_t luminance, const uint16_t change_Interval) {
|
||||
struct { uint8_t g, r, b; } led_data[LED_NUM];
|
||||
for (uint8_t i = 0; i < LED_NUM; i++) {
|
||||
switch (RGB_Scale) {
|
||||
case RGB_SCALE_R10_G7_B5:
|
||||
led_data[i] = { luminance * 7/10, luminance * 10/10, luminance * 5/10 };
|
||||
break;
|
||||
case RGB_SCALE_R10_G7_B4:
|
||||
led_data[i] = { luminance * 7/10, luminance * 10/10, luminance * 4/10 };
|
||||
break;
|
||||
case RGB_SCALE_R10_G8_B7:
|
||||
led_data[i] = { luminance * 8/10, luminance * 10/10, luminance * 7/10 };
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
struct { bool g, r, b; } led_flag = { false, false, false };
|
||||
for (uint8_t i = 0; i < LED_NUM; i++) {
|
||||
while (1) {
|
||||
const uint8_t g = uint8_t(LED_DataArray[i] >> 16),
|
||||
r = uint8_t(LED_DataArray[i] >> 8),
|
||||
b = uint8_t(LED_DataArray[i]);
|
||||
if (g == led_data[i].g) led_flag.g = true;
|
||||
else LED_DataArray[i] += (g > led_data[i].g) ? -0x010000 : 0x010000;
|
||||
if (r == led_data[i].r) led_flag.r = true;
|
||||
else LED_DataArray[i] += (r > led_data[i].r) ? -0x000100 : 0x000100;
|
||||
if (b == led_data[i].b) led_flag.b = true;
|
||||
else LED_DataArray[i] += (b > led_data[i].b) ? -0x000001 : 0x000001;
|
||||
LED_WriteData();
|
||||
if (led_flag.r && led_flag.g && led_flag.b) break;
|
||||
delay(change_Interval);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif // LCD_LED
|
||||
|
||||
#endif // HAS_DWIN_E3V2
|
91
Marlin/src/lcd/e3v2/common/encoder.h
Normal file
91
Marlin/src/lcd/e3v2/common/encoder.h
Normal file
@ -0,0 +1,91 @@
|
||||
/**
|
||||
* Marlin 3D Printer Firmware
|
||||
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
|
||||
*
|
||||
* Based on Sprinter and grbl.
|
||||
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
/*****************************************************************************
|
||||
* @file lcd/e3v2/common/encoder.h
|
||||
* @brief Rotary encoder functions
|
||||
****************************************************************************/
|
||||
|
||||
#include "../../../inc/MarlinConfig.h"
|
||||
|
||||
/*********************** Encoder Set ***********************/
|
||||
|
||||
typedef struct {
|
||||
bool enabled = false;
|
||||
int encoderMoveValue = 0;
|
||||
millis_t lastEncoderTime = 0;
|
||||
} ENCODER_Rate;
|
||||
|
||||
extern ENCODER_Rate EncoderRate;
|
||||
|
||||
typedef enum {
|
||||
ENCODER_DIFF_NO = 0, // no state
|
||||
ENCODER_DIFF_CW = 1, // clockwise rotation
|
||||
ENCODER_DIFF_CCW = 2, // counterclockwise rotation
|
||||
ENCODER_DIFF_ENTER = 3 // click
|
||||
} EncoderState;
|
||||
|
||||
// Encoder initialization
|
||||
void Encoder_Configuration();
|
||||
|
||||
// Analyze encoder value and return state
|
||||
EncoderState Encoder_ReceiveAnalyze();
|
||||
|
||||
/*********************** Encoder LED ***********************/
|
||||
|
||||
#if PIN_EXISTS(LCD_LED)
|
||||
|
||||
#define LED_NUM 4
|
||||
#define LED_DATA_HIGH WRITE(LCD_LED_PIN, 1)
|
||||
#define LED_DATA_LOW WRITE(LCD_LED_PIN, 0)
|
||||
|
||||
#define RGB_SCALE_R10_G7_B5 1
|
||||
#define RGB_SCALE_R10_G7_B4 2
|
||||
#define RGB_SCALE_R10_G8_B7 3
|
||||
#define RGB_SCALE_NEUTRAL_WHITE RGB_SCALE_R10_G7_B5
|
||||
#define RGB_SCALE_WARM_WHITE RGB_SCALE_R10_G7_B4
|
||||
#define RGB_SCALE_COOL_WHITE RGB_SCALE_R10_G8_B7
|
||||
|
||||
extern unsigned int LED_DataArray[LED_NUM];
|
||||
|
||||
// LED light operation
|
||||
void LED_Action();
|
||||
|
||||
// LED initialization
|
||||
void LED_Configuration();
|
||||
|
||||
// LED write data
|
||||
void LED_WriteData();
|
||||
|
||||
// LED control
|
||||
// RGB_Scale: RGB color ratio
|
||||
// luminance: brightness (0~0xFF)
|
||||
void LED_Control(const uint8_t RGB_Scale, const uint8_t luminance);
|
||||
|
||||
// LED gradient control
|
||||
// RGB_Scale: RGB color ratio
|
||||
// luminance: brightness (0~0xFF)
|
||||
// change_Time: gradient time (ms)
|
||||
void LED_GraduallyControl(const uint8_t RGB_Scale, const uint8_t luminance, const uint16_t change_Interval);
|
||||
|
||||
#endif // LCD_LED
|
Reference in New Issue
Block a user