Remove ADCKey steps acceleration
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03e5369411
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e5ae545647
@ -4330,9 +4330,7 @@ void kill_screen(const char* lcd_msg) {
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inline bool handle_adc_keypad() {
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inline bool handle_adc_keypad() {
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#define ADC_MIN_KEY_DELAY 100
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#define ADC_MIN_KEY_DELAY 100
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static uint8_t adc_steps = 0;
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if (buttons_reprapworld_keypad) {
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if (buttons_reprapworld_keypad) {
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if (adc_steps < 20) ++adc_steps;
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lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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if (encoderDirection == -1) { // side effect which signals we are inside a menu
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if (encoderDirection == -1) { // side effect which signals we are inside a menu
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if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN) encoderPosition -= ENCODER_STEPS_PER_MENU_ITEM;
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if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN) encoderPosition -= ENCODER_STEPS_PER_MENU_ITEM;
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@ -4342,9 +4340,8 @@ void kill_screen(const char* lcd_msg) {
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}
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}
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else {
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else {
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if (buttons_reprapworld_keypad & (EN_REPRAPWORLD_KEYPAD_DOWN|EN_REPRAPWORLD_KEYPAD_UP|EN_REPRAPWORLD_KEYPAD_RIGHT)) {
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if (buttons_reprapworld_keypad & (EN_REPRAPWORLD_KEYPAD_DOWN|EN_REPRAPWORLD_KEYPAD_UP|EN_REPRAPWORLD_KEYPAD_RIGHT)) {
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const int8_t step = adc_steps > 19 ? 100 : adc_steps > 10 ? 10 : 1;
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if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN) encoderPosition += ENCODER_PULSES_PER_STEP;
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if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_DOWN) encoderPosition += ENCODER_PULSES_PER_STEP * step;
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else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP) encoderPosition -= ENCODER_PULSES_PER_STEP;
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else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_UP) encoderPosition -= ENCODER_PULSES_PER_STEP * step;
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else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT) encoderPosition = 0;
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else if (buttons_reprapworld_keypad & EN_REPRAPWORLD_KEYPAD_RIGHT) encoderPosition = 0;
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}
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}
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}
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}
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@ -4355,8 +4352,6 @@ void kill_screen(const char* lcd_msg) {
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next_button_update_ms = millis() + ADC_MIN_KEY_DELAY;
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next_button_update_ms = millis() + ADC_MIN_KEY_DELAY;
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return true;
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return true;
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}
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}
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else if (!thermalManager.current_ADCKey_raw)
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adc_steps = 0; // reset stepping acceleration
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return false;
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return false;
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}
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}
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