Limit top bed temp to BED_MAXTEMP - 10
The chances of a 10° overshoot is pretty minimal.
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@ -238,7 +238,7 @@ static void lcd_factory_settings() {
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MENU_ITEM_EDIT(int3, MSG_NOZZLE, &ui.preheat_hotend_temp[material], MINTEMP_ALL, MAXTEMP_ALL - 15);
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#endif
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#if HAS_HEATED_BED
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MENU_ITEM_EDIT(int3, MSG_BED, &ui.preheat_bed_temp[material], BED_MINTEMP, BED_MAXTEMP - 15);
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MENU_ITEM_EDIT(int3, MSG_BED, &ui.preheat_bed_temp[material], BED_MINTEMP, BED_MAXTEMP - 10);
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#endif
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#if ENABLED(EEPROM_SETTINGS)
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MENU_ITEM(function, MSG_STORE_EEPROM, lcd_store_settings);
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@ -380,7 +380,7 @@ void menu_temperature() {
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// Bed:
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//
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#if HAS_HEATED_BED
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MENU_MULTIPLIER_ITEM_EDIT_CALLBACK(int3, MSG_BED, &thermalManager.temp_bed.target, 0, BED_MAXTEMP - 5, thermalManager.start_watching_bed);
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MENU_MULTIPLIER_ITEM_EDIT_CALLBACK(int3, MSG_BED, &thermalManager.temp_bed.target, 0, BED_MAXTEMP - 10, thermalManager.start_watching_bed);
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#endif
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//
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@ -143,7 +143,7 @@ void menu_tune() {
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// Bed:
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//
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#if HAS_HEATED_BED
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MENU_MULTIPLIER_ITEM_EDIT_CALLBACK(int3, MSG_BED, &thermalManager.temp_bed.target, 0, BED_MAXTEMP - 15, thermalManager.start_watching_bed);
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MENU_MULTIPLIER_ITEM_EDIT_CALLBACK(int3, MSG_BED, &thermalManager.temp_bed.target, 0, BED_MAXTEMP - 10, thermalManager.start_watching_bed);
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#endif
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//
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@ -131,7 +131,7 @@ void _lcd_ubl_custom_mesh() {
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MENU_BACK(MSG_UBL_BUILD_MESH_MENU);
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MENU_ITEM_EDIT(int3, MSG_UBL_HOTEND_TEMP_CUSTOM, &custom_hotend_temp, EXTRUDE_MINTEMP, (HEATER_0_MAXTEMP - 10));
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#if HAS_HEATED_BED
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MENU_ITEM_EDIT(int3, MSG_UBL_BED_TEMP_CUSTOM, &custom_bed_temp, BED_MINTEMP, (BED_MAXTEMP - 15));
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MENU_ITEM_EDIT(int3, MSG_UBL_BED_TEMP_CUSTOM, &custom_bed_temp, BED_MINTEMP, (BED_MAXTEMP - 10));
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#endif
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MENU_ITEM(function, MSG_UBL_BUILD_CUSTOM_MESH, _lcd_ubl_build_custom_mesh);
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END_MENU();
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