Ensure smooth print moves even with LCD enabled
lcd_update can take so much time that the block buffer gets drained if there are only short segments. This leads to jerky printer movements for example in circles and a bad print quality. This change implements a simple check: Only if the block currently executed is long enough, run lcd_update. This also means the printer will not show actual values on the LCD nor will it respond to buttons pressed. A option that keeps the menu accessible is also available. Aditionaly, slow down if a block would be so fast that adding a new block to the buffer would take more time. In this case, the buffer would drain until it's empty in worst case.
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					committed by
					
						
						Scott Lahteine
					
				
			
			
				
	
			
			
			
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							0be6167f14
						
					
				
				
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					de89dc9f04
				
			@@ -496,6 +496,26 @@
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  #define BABYSTEP_MULTIPLICATOR 1 //faster movements
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#endif
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// Enabling ENSURE_SMOOTH_MOVES ensures your printer will never stutter (for example in circles with a short segments). That's done in two steps:
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// --1--
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// During short segments like in circles, the update of the LCD Display can take so long that the block buffer gets completely drained.
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// If that happens, the movement of the printer gets very jerky until a longer segment like a longer straight line allows the buffer
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// to be filled again. This small stops also effects print quality in a bad way.
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// Enable ENSURE_SMOOTH_MOVES to update the LCD only when there is enough time during a move to do so.
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// Note that this means the display will not show actual values during this time and your printer will also not react to buttons
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// pressed immediately, except ALWAYS_ALLOW_MENU is also enabled.
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// --2--
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// No block is allowed to take less time than MIN_BLOCK_TIME. That's the time it takes in the main loop to add a new block to the buffer, checking temps,
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// including all interruptions due to interrupts, but without LCD update. If we would allow shorter moves, the buffer would start continously draining.
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//#define ENSURE_SMOOTH_MOVES
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#if ENABLED(ENSURE_SMOOTH_MOVES)
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  //#define ALWAYS_ALLOW_MENU // If enabled, the menu will be always accessible.
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                              // WARNING: If the menu is entered or navigated during short moves, the printer will stutter like without ENSURE_SMOOTH_MOVES!
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  #define LCD_UPDATE_THRESHOLD 170 // Minimum duration in ms of the current segment to allow a LCD update.
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                                   // Default value is valid for graphical LCDs like the REPRAP_DISCOUNT_FULL_GRAPHIC_SMART_CONTROLLER.
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  #define MIN_BLOCK_TIME 6 // Minimum duration in ms a single block has to take. You shouldn't need to modify this.
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#endif
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// @section extruder
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// extruder advance constant (s2/mm3)
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@@ -937,12 +937,24 @@ void Planner::_buffer_line(const float &a, const float &b, const float &c, const
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      if (segment_time < min_segment_time) {
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        // buffer is draining, add extra time.  The amount of time added increases if the buffer is still emptied more.
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        inverse_mm_s = 1000000.0 / (segment_time + lround(2 * (min_segment_time - segment_time) / moves_queued));
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        #ifdef XY_FREQUENCY_LIMIT
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        #if defined(XY_FREQUENCY_LIMIT) || ENABLED(ENSURE_SMOOTH_MOVES)
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          segment_time = lround(1000000.0 / inverse_mm_s);
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        #endif
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      }
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    }
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  #endif
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  #if ENABLED(ENSURE_SMOOTH_MOVES)
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    #if DISABLED(SLOWDOWN)
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      unsigned long segment_time = lround(1000000.0 / inverse_mm_s);
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    #endif
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    if (segment_time < (MIN_BLOCK_TIME) * 1000UL) {
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      // buffer will be draining, set to MIN_BLOCK_TIME.
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      inverse_mm_s = 1000000.0 / (1000.0 * (MIN_BLOCK_TIME));
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      segment_time = (MIN_BLOCK_TIME) * 1000UL;
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    }
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    block->segment_time = segment_time;
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  #endif
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  block->nominal_speed = block->millimeters * inverse_mm_s; // (mm/sec) Always > 0
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  block->nominal_rate = ceil(block->step_event_count * inverse_mm_s); // (step/sec) Always > 0
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@@ -123,6 +123,10 @@ typedef struct {
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  #if ENABLED(BARICUDA)
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    uint32_t valve_pressure, e_to_p_pressure;
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  #endif
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  #if ENABLED(ENSURE_SMOOTH_MOVES)
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    uint32_t segment_time;
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  #endif
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} block_t;
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@@ -366,6 +370,17 @@ class Planner {
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        return NULL;
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    }
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    #if ENABLED(ENSURE_SMOOTH_MOVES)
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      static bool long_move() {
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        if (blocks_queued()) {
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          block_t* block = &block_buffer[block_buffer_tail];
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          return (block->segment_time > (LCD_UPDATE_THRESHOLD * 1000UL));
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        }
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        else
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          return true;
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      }
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    #endif
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    #if ENABLED(AUTOTEMP)
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      static float autotemp_max;
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      static float autotemp_min;
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@@ -2710,15 +2710,24 @@ void lcd_update() {
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    // We arrive here every ~100ms when idling often enough.
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    // Instead of tracking the changes simply redraw the Info Screen ~1 time a second.
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    static int8_t lcd_status_update_delay = 1; // first update one loop delayed
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    if (
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      #if ENABLED(ULTIPANEL)
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        currentScreen == lcd_status_screen &&
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      #endif
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        !lcd_status_update_delay--) {
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      lcd_status_update_delay = 9;
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      lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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    }
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    #if ENABLED(ENSURE_SMOOTH_MOVES) && ENABLED(ALWAYS_ALLOW_MENU)
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      if (planner.long_move()) {
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    #endif
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        if (
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          #if ENABLED(ULTIPANEL)
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            currentScreen == lcd_status_screen &&
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          #endif
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            !lcd_status_update_delay--) {
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          lcd_status_update_delay = 9;
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          lcdDrawUpdate = LCDVIEW_REDRAW_NOW;
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        }
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    #if ENABLED(ENSURE_SMOOTH_MOVES) && ENABLED(ALWAYS_ALLOW_MENU)
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      }
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    #endif
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    #if ENABLED(ENSURE_SMOOTH_MOVES) && DISABLED(ALWAYS_ALLOW_MENU)
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      if (planner.long_move()) {
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    #endif
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    if (lcdDrawUpdate) {
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      switch (lcdDrawUpdate) {
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@@ -2779,6 +2788,9 @@ void lcd_update() {
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        break;
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    }
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    #if ENABLED(ENSURE_SMOOTH_MOVES) && DISABLED(ALWAYS_ALLOW_MENU)
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      }
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    #endif
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  }
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}
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