♻️ Clean up CrealityUI and MarlinUI (#22586)

This commit is contained in:
Scott Lahteine
2021-08-17 06:18:19 -05:00
committed by Scott Lahteine
parent 718227a94c
commit de7f6c425b
10 changed files with 1190 additions and 1058 deletions

File diff suppressed because it is too large Load Diff

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@ -163,18 +163,6 @@ typedef struct {
extern HMI_value_t HMI_ValueStruct;
extern HMI_Flag_t HMI_flag;
// Show ICO
void ICON_Print(bool show);
void ICON_Prepare(bool show);
void ICON_Control(bool show);
void ICON_Leveling(bool show);
void ICON_StartInfo(bool show);
void ICON_Setting(bool show);
void ICON_Pause(bool show);
void ICON_Continue(bool show);
void ICON_Stop(bool show);
#if HAS_HOTEND || HAS_HEATED_BED
// Popup message window
void DWIN_Popup_Temperature(const bool toohigh);
@ -261,7 +249,6 @@ void EachMomentUpdate();
void DWIN_HandleScreen();
void DWIN_StatusChanged(const char *text);
void DWIN_StatusChanged_P(PGM_P const pstr);
void DWIN_Draw_Checkbox(uint16_t color, uint16_t bcolor, uint16_t x, uint16_t y, bool mode /* = false*/);
inline void DWIN_StartHoming() { HMI_flag.home_flag = true; }

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@ -31,6 +31,9 @@
#include <stdint.h>
//#define USE_STRING_HEADINGS
//#define USE_STRING_TITLES
#define RECEIVED_NO_DATA 0x00
#define RECEIVED_SHAKE_HAND_ACK 0x01
@ -42,17 +45,12 @@
#define DWIN_WIDTH 272
#define DWIN_HEIGHT 480
// Character matrix width x height
//#define LCD_WIDTH ((DWIN_WIDTH) / 8)
//#define LCD_HEIGHT ((DWIN_HEIGHT) / 12)
// Picture ID
#define DWIN_Boot_Screen 0
#define Language_English 1
#define Language_Chinese 2
// ICON ID
#define ICON 0x09
#define ICON 7 // Icon set file 7.ICO
#define ICON_LOGO 0
#define ICON_Print_0 1
@ -258,8 +256,7 @@ inline void DWIN_Draw_VLine(uint16_t color, uint16_t xStart, uint16_t yStart, ui
// color: Rectangle color
// xStart/yStart: upper left point
// xEnd/yEnd: lower right point
void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color,
uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
// Draw a box
// mode: 0=frame, 1=fill, 2=XOR fill